Commit graph

7977 commits

Author SHA1 Message Date
Henrik Rydgård
f349efbe14 Merge pull request #3549 from raven02/patch-35
Render-to-texture : Add affected game list as reference
2013-09-01 15:06:47 -07:00
Henrik Rydgård
970a7bb43a Merge pull request #3556 from thedax/master
Allow up to 6 lines for translator names.
2013-09-01 15:06:18 -07:00
Henrik Rydgård
2a04c36d03 Merge pull request #3541 from raven02/patch-34
Better Bezier Patch fix
2013-09-01 15:03:58 -07:00
Henrik Rydgård
2bc373eaa0 Merge pull request #3558 from unknownbrackets/reporting
Disable reporting w/ "Read Framebuffers" and refresh UI on lang change
2013-09-01 14:58:09 -07:00
Henrik Rydgård
9069839751 Merge pull request #3557 from unknownbrackets/texcache-fb
Improve render-to-texture framebuffer selection
2013-09-01 14:55:38 -07:00
Unknown W. Brackets
b5304cce57 Consider all framebuffers before settling. 2013-09-01 14:46:08 -07:00
Unknown W. Brackets
531a43ea1e Merge pull request #3559 from Kingcom/MemViewSearch
Fix memory view search bug
2013-09-01 14:15:06 -07:00
Kingcom
76379fd2d2 Fix "stuck" control key in memory view 2013-09-01 23:13:19 +02:00
Unknown W. Brackets
110f9513ca Fix multiple windows UI translations.
Just keep track of the original values used as keys.
2013-09-01 14:06:24 -07:00
Unknown W. Brackets
a95264ad41 Small warning fixes in MIPSAsm. 2013-09-01 13:38:42 -07:00
Unknown W. Brackets
24ecf9416c Update language immediately in UI. 2013-09-01 13:29:23 -07:00
Unknown W. Brackets
98717fee7c Update reporting support immediately.
Well, it'd be nice to pull rather than push, but this is okay.
2013-09-01 13:08:47 -07:00
Unknown W. Brackets
c0e54735f5 Disable reporting when copy framebuffer is used.
Causes too much noise.  Also, use a proper interface to enable/disable it.
This should prevent future problems with accidentally enabling it.
2013-09-01 12:57:39 -07:00
Unknown W. Brackets
0e6f58853a Try to use the most recently rendered fb. 2013-09-01 11:55:03 -07:00
Unknown W. Brackets
b1ca06dff0 Keep track of fbs so there's no lag texturing.
Before, there would always be at least one bind with the incorrect memory
before using the framebuffer as a source.
2013-09-01 11:45:42 -07:00
Unknown W. Brackets
ac56a7ee65 Keep framebuffer sources alive.
Hopefully this is not too dangerous...
2013-09-01 11:41:11 -07:00
Unknown W. Brackets
49902ed4dc Factor out texture from framebuffer. 2013-09-01 11:40:35 -07:00
Unknown W. Brackets
81baa3b540 Properly handle invalid attachments. 2013-09-01 11:31:09 -07:00
The Dax
fb35d6e914 Add a blank line in between translators6 and the written in C++ line. 2013-09-01 14:04:39 -04:00
The Dax
679e7ea846 Allow for up to 6 lines of translator names(I guess 7 if you add some on the "this translation by:" line..). 2013-09-01 14:04:39 -04:00
Henrik Rydgård
cfbf83eeab Merge pull request #3550 from thedax/master
Game loading: Fix a bug and prevent a "file is corrupt" error for demos/np PBPs that really aren't corrupt.
2013-09-01 10:32:29 -07:00
The Dax
cd40856914 Do some additional checks on what kind of eboot it is before trying to boot it. 2013-09-01 13:31:10 -04:00
Henrik Rydgård
34470232c7 Merge pull request #3555 from unknownbrackets/warnings
Fix some const char * conversion warnings
2013-09-01 10:28:58 -07:00
Unknown W. Brackets
8d537f014f Fix some const char * conversion warnings. 2013-09-01 10:25:20 -07:00
Henrik Rydgård
ceb85ade88 Merge pull request #3547 from unknownbrackets/gpu-lighting2
Fix lighting when lightpos and spec coef are 0
2013-09-01 10:22:18 -07:00
Henrik Rydgård
6457776adb Merge pull request #3553 from Kingcom/MemViewSearch
Search in memory view
2013-09-01 10:06:13 -07:00
Kingcom
8e07f83a71 Forgot to revert that. 2013-09-01 18:47:58 +02:00
Kingcom
9e28febfe4 Search in memory view 2013-09-01 18:43:41 +02:00
raven02
04f6e309a9 Render-to-texture : Add affected game list as reference 2013-09-01 20:54:36 +08:00
Sacha
1189f10397 Buildfix (a few platforms) 2013-09-01 21:51:06 +10:00
Unknown W. Brackets
0e82ecca86 Fix lighting when lightpos and spec coef are 0.
Zero to the power of zero is mathematically undefined, NVIDIA chokes but
AMD seems to accept it.  Not well tested on Android.

Fixes #2424.
2013-09-01 03:11:02 -07:00
Henrik Rydgård
c05a2b652e Merge pull request #3545 from unknownbrackets/warnings
Warning fixes
2013-09-01 01:34:59 -07:00
raven02
df045e418c Better Bezier patch fix 2013-09-01 16:30:32 +08:00
Henrik Rydgard
871c9e3090 Remove -ffast-math from cmakelists 2013-09-01 10:27:04 +02:00
Henrik Rydgård
db99c98660 Merge pull request #3546 from Kingcom/Assembler
Proper assembler error messages
2013-09-01 01:25:57 -07:00
Kingcom
46c9142406 Correct move pseudo opcode 2013-09-01 10:23:12 +02:00
Kingcom
2a56694626 Display proper error messages when assembling failed 2013-09-01 10:21:05 +02:00
Unknown W. Brackets
538a4c064c Add a note so as not to forget. 2013-09-01 01:15:08 -07:00
Unknown W. Brackets
8d16b76c15 Add some reporting to the software GPU. 2013-09-01 01:15:07 -07:00
Unknown W. Brackets
7349de55d1 Fix some initialization/sprintf warnings. 2013-09-01 01:15:07 -07:00
Henrik Rydgård
17086b65c3 Merge pull request #3544 from unknownbrackets/module-imports
Invalidate icache on stub/var import update
2013-09-01 01:07:22 -07:00
Unknown W. Brackets
dc9b5156d9 Cleanup comment (broke savestates anyway.) 2013-09-01 00:52:25 -07:00
Unknown W. Brackets
a05c78f8fc Keep unknown syscall reporting the same.
Oops.
2013-09-01 00:46:48 -07:00
Unknown W. Brackets
da0c9a86e5 Invalidate stubs/var imports when writing them. 2013-09-01 00:32:43 -07:00
Unknown W. Brackets
b558189c37 Just invalidate blocks on ClearCacheAt().
This makes it safe to call from a jitted syscall, etc.
2013-09-01 00:32:43 -07:00
Unknown W. Brackets
14bcca1f53 Fix InvalidateICache() breaking binary searching. 2013-09-01 00:32:42 -07:00
Unknown W. Brackets
0c93baa1df Prevent a crash in debugger without jit. 2013-09-01 00:32:42 -07:00
Unknown W. Brackets
62ff431e3a Include the PPC jit in the project.
So it's easier to find when refactoring.
2013-09-01 00:32:42 -07:00
Henrik Rydgård
1c52b76462 Merge pull request #3542 from unknownbrackets/module-imports
Track module imports and exports with a proper lifecycle
2013-09-01 00:30:40 -07:00
Henrik Rydgård
faa4490262 Merge pull request #3540 from raven02/patch-33
Apply auto-gen mipmapping to desktop
2013-09-01 00:11:16 -07:00