shenweip
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eb33037f3c
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Fix a bug that mouse cannot work correctly when maximize the window from 1x window size.
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2013-09-26 00:19:13 +08:00 |
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Henrik Rydgård
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653de117b9
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Merge pull request #3917 from Kingcom/GEDebugger
Simple display list view
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2013-09-25 06:41:07 -07:00 |
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Kingcom
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98f4273dcc
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Simple display list view
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2013-09-25 15:24:53 +02:00 |
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Henrik Rydgård
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9b000a0d55
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Merge pull request #3913 from raven02/patch-7
Implement sceMp3GetSumDecodedSample()
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2013-09-25 01:37:53 -07:00 |
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Henrik Rydgård
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7575674af4
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Merge pull request #3910 from Kingcom/GEDebugger
Change SimpleGLWindow
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2013-09-25 01:23:01 -07:00 |
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raven02
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6141514160
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Support load a savestate created with a previous git build
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2013-09-25 14:37:27 +08:00 |
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raven02
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368e4d93f9
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Implement sceMp3GetSumDecodedSample()
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2013-09-25 11:50:38 +08:00 |
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Kingcom
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443f9bdfd5
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Fix spaces
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2013-09-24 20:11:42 +02:00 |
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Kingcom
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312f957963
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Change how SimpleGLWindow is constructed and move it to the resource file
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2013-09-24 20:06:25 +02:00 |
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Henrik Rydgard
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4cba4efbba
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Try to fix scaling of generated UV texcoords on splines.
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2013-09-24 14:14:05 +02:00 |
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Henrik Rydgard
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bd8cb4b02d
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Start work on implementing bbox, add a comment with some thoughts..
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2013-09-24 14:14:05 +02:00 |
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Henrik Rydgard
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424b4cbd5f
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Move GE_CMD_BJUMP to GPUCommon. Add the flag. (no actual bbox impl yet)
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2013-09-24 14:14:04 +02:00 |
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Henrik Rydgård
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9e7769c337
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Merge pull request #3906 from raven02/patch-4
Try to draw pic0 if pic1 is not available
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2013-09-24 04:14:21 -07:00 |
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raven02
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c7021b0a2e
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Use better approach to show either pic0 or pic1
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2013-09-24 19:07:27 +08:00 |
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Henrik Rydgard
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2b66a850be
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More spline/bezier optimization. Enable real splines. Add option "Low quality spline/bezier curves".
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2013-09-24 11:14:49 +02:00 |
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raven02
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eeb50b354f
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Make sure ginfo->pic0Texture is not NULL
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2013-09-24 16:16:37 +08:00 |
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Henrik Rydgård
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216ccbb94b
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Merge pull request #3901 from thedax/win32FixFullScreenAgain
Win32: Fix 2 fullscreen bugs
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2013-09-24 01:12:17 -07:00 |
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Henrik Rydgård
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e577423e37
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Merge pull request #3905 from unknownbrackets/debugger
Defer initialiazation of the GE debugger preview window
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2013-09-24 01:11:44 -07:00 |
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Henrik Rydgård
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79853f3a5b
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Merge pull request #3904 from unknownbrackets/ge-minor
Actually apply restored ge contexts
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2013-09-24 01:00:30 -07:00 |
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Unknown W. Brackets
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8f1762f024
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Update tests.
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2013-09-24 00:58:17 -07:00 |
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raven02
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69234a1103
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Try to draw pic0 if pic1 is not available
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2013-09-24 15:54:40 +08:00 |
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Unknown W. Brackets
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4cae7bf8d3
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Defer initialization of the GE dbg preview.
Maybe it's causing slowdown on some cards to init a new context?
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2013-09-23 23:45:37 -07:00 |
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Unknown W. Brackets
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a528f797b1
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32-bit warning fixes in the debugger/win UI.
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2013-09-23 23:44:58 -07:00 |
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Unknown W. Brackets
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bdfc8bf4b3
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Mark texture as maybe changed when running lists.
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2013-09-23 23:17:56 -07:00 |
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Unknown W. Brackets
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4c3b3484d7
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Actually apply the restored gstate.
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2013-09-23 23:17:36 -07:00 |
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The Dax
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5b1a2cbafd
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Bring factor back, but only apply it in windowed mode.
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2013-09-23 23:56:32 -04:00 |
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The Dax
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f9ed9928a9
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Fix mouse events not working when switching from 1x window size to fullscreen mode.
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2013-09-23 23:08:46 -04:00 |
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The Dax
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d5478af3c7
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Remove redundant _ViewFullScreen call.
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2013-09-23 23:01:26 -04:00 |
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Henrik Rydgård
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f829028ec7
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Merge pull request #3898 from thedax/win32Fix
Win32: Use g_Config.bFullScreen, not a global variable for fullscreen in WndMainWindow.cpp.
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2013-09-23 14:55:42 -07:00 |
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The Dax
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f989b3daf8
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Use g_Config.bFullScreen, not a global variable in WndMainWindow.cpp. Also, fix backward logic.
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2013-09-23 17:45:43 -04:00 |
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Henrik Rydgard
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ff8c6ba225
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Optimize real splines. Still not active.
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2013-09-23 23:02:31 +02:00 |
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Henrik Rydgard
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f69632a316
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Fix one more PSPPointer function. Fixes #3897
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2013-09-23 22:06:50 +02:00 |
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Henrik Rydgard
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9dc9c89918
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Possible fix to bezier texture coordinate problem reported by CPkmn
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2013-09-23 22:02:58 +02:00 |
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Henrik Rydgard
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854da44fba
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Buildfix
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2013-09-23 21:51:34 +02:00 |
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Henrik Rydgard
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fa3e63d46b
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On 32-bit platforms, PSPPointer must mask off the cache bit etc from pointers.
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2013-09-23 21:46:45 +02:00 |
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Henrik Rydgard
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bdbf6c5237
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Enable (hopefully) correct beziers. Add full spline tesselation from JPCSP, disabled
Disabled real splines as it's way too slow, needs a complete rewrite. But works, except
for normal generation.
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2013-09-23 20:29:34 +02:00 |
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Henrik Rydgård
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8c343fafdc
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Merge pull request #3895 from unknownbrackets/texcache
Flag the texture on format/swizzle change
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2013-09-23 08:32:39 -07:00 |
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Unknown W. Brackets
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f89ba75c38
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Flag the texture on format/swizzle change.
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2013-09-23 08:08:06 -07:00 |
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Henrik Rydgard
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171fe00383
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More work on spline/bezier tesselation. Disabled for now, there are still issues.
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2013-09-23 15:55:53 +02:00 |
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Henrik Rydgard
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250678fa63
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Add missing sceAac NID
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2013-09-23 15:55:53 +02:00 |
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Henrik Rydgård
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b842650808
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Merge pull request #3893 from raven02/patch-2
Fix texture clamp issue in Ys - The Oath in Felghana
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2013-09-23 05:57:55 -07:00 |
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raven02
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e1f63f2e6d
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Set gstate_c.textureChanged = true; and | FLAG_EXECUTE for GE_CMD_TEXWRAP
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2013-09-23 20:49:24 +08:00 |
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Henrik Rydgård
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2a16b9d3bb
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Merge pull request #3889 from unknownbrackets/debugger
Initially usable GE debugger
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2013-09-23 02:07:40 -07:00 |
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Unknown W. Brackets
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2b28bdbea0
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Fix 32-bit ge debugger (broken cond vars.)
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2013-09-23 01:19:13 -07:00 |
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Henrik Rydgård
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c01fb845aa
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Merge pull request #3890 from unknownbrackets/io-minor
Improve error handling in sceIoLseek*()
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2013-09-23 00:02:52 -07:00 |
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Unknown W. Brackets
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197b4a34f4
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Improve error handling in sceIoLseek*().
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2013-09-22 23:37:51 -07:00 |
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Unknown W. Brackets
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6a313ac204
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Support flipped and not flipped buffers.
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2013-09-22 22:37:37 -07:00 |
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Unknown W. Brackets
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47b43e997f
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Support 16 bit buffers in the GE debugger too.
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2013-09-22 22:25:55 -07:00 |
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Unknown W. Brackets
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4bc912c6db
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Detect tricks with depthbuffers and report them.
Tons of games share framebuffers though, but data is good...
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2013-09-22 21:48:03 -07:00 |
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Unknown W. Brackets
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a1713e620b
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Initialize some psmf values.
This was causing glitches when loading game A and then game B.
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2013-09-22 21:19:59 -07:00 |
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