Commit graph

87 commits

Author SHA1 Message Date
ANR2ME
6babae0886 Fix Window size issue #14317 2021-03-30 08:06:08 +07:00
Unknown W. Brackets
43a13f7ec6 Windows: Handle fullscreen message consistently.
This handles it the same way as SDL, etc. so that the new button on the
main screen works again.
2021-01-09 14:17:41 -08:00
shenweip
a0fe0e38c1 SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI. 2020-10-22 17:45:29 +08:00
Henrik Rydgård
e97baa503a Avoid a division in time_now_d(). Minor optimizations. 2020-10-10 19:05:46 +02:00
Henrik Rydgård
f01ba6dc84 Move NativeApp.h to Common/System, split into NativeApp.h and System.h
Buildfix
2020-10-04 11:42:16 +02:00
Henrik Rydgård
b7edf75437 Move Display.cpp/h to Common. 2020-10-04 11:42:16 +02:00
Henrik Rydgård
9e41fafd0d Move math and some file and data conversion files out from native to Common.
Buildfixing

Move some file util files

Buildfix

Move KeyMap.cpp/h to Core where they belong better.

libretro buildfix attempt

Move ini_file

More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård
ff8148dd92 Move native/util, native/data and native/i18 to Common/Data.
Also move colorutil.cpp/h

linking build fix experiment

Delete a bunch of unused CMakeLists.txt files

CMakeLists.txt linking fix

Don't include NativeApp.h from any headers.

Android.mk buildfix

Half of the UWP fix

Buildfix

Minor project file cleanup

Buildfixes

Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård
342ed97291 Move input utilities from native to Common/Input. 2020-10-01 09:42:32 +02:00
Henrik Rydgård
15382d5f94 Move threading utils from native to Common 2020-10-01 09:27:25 +02:00
Henrik Rydgård
ed88761ecc Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h. 2020-09-29 15:51:51 +02:00
Henrik Rydgård
054acf768c Don't cache time in a variable.
A little weirdness in the code that has stuck around for a long, long
time. It's really not necessary and mostly just confusing.
2020-09-24 23:52:43 +02:00
Henrik Rydgård
6ac9dfe6b5 Windows debugger: Clean out old remains of multi-cpu support 2020-09-24 00:32:52 +02:00
Henrik Rydgård
0752e7d158
Merge pull request #13302 from unknownbrackets/net-local
Net: Simplify local IP lookup and cleanup instance counter a bit
2020-08-18 21:29:29 +02:00
Unknown W. Brackets
b0ca635414 Windows: Show instance counter only with peers. 2020-08-18 06:59:49 -07:00
Henrik Rydgård
ccc0331279 Move timeutil to Common. (Experiment to see how much work it is to move these). 2020-08-15 20:53:08 +02:00
Unknown W. Brackets
e59951382a Global: Make stringutil includes more explicit. 2020-08-10 07:05:22 -07:00
shenweip
c7e2eba231 Add basic Microphone support on Windows. 2020-07-31 10:24:17 +08:00
李通洲
55bb58e13e
NativeApp: add System_GetPropertyFloat all the places 2020-02-04 09:20:34 +08:00
shenweip
3f585782f1 Don't shut down camera when exiting games,also re-enumerating devices if
received WM_DEVICECHANGE.
2020-01-24 16:05:28 +08:00
Henrik Rydgård
f57b8b19d2 Windows: Kill the mouse wheel release timer after it's used to prevent spamming keyup events. 2019-09-03 00:02:03 +02:00
LunaMoo
6a37389b5e Move WM_MOUSEWHEEL back to WndProc to fix wheel events not working in Win 7. 2019-07-31 13:04:26 +02:00
LunaMoo
b53e80c5aa Fix mouse scroll by releasing with a delay using timer(16ms)
Also moved WM_MOUSEWHEEL to DisplayProc where it works fine now.
2019-06-18 02:15:00 +02:00
Henrik Rydgård
2f26297062 Clean up some more ifdefs 2019-05-10 23:25:57 +02:00
driver1998
0aa33d53c0 Disable features not available on Windows ARM32/ARM64
ARM32: OpenGL & DirectInput
ARM64: OpenGL
2019-05-04 22:45:16 +08:00
Unknown W. Brackets
d30d75ab38 Windows: Check for devices on Windows events only.
A user reported stuttering after the periodic checks, and devices failing
until unplug/replug.  Presumably, this is caused by poor drivers reacting
badly to periodic DirectInput queries, so less queries should help.
2018-11-01 21:42:12 -07:00
Henrik Rydgård
785858dbf8 Basic Discord presence integration. 2018-08-13 00:20:09 +02:00
Unknown W. Brackets
b4496f1975 Core: Move config enums to separate file.
These are a bit strewn about and there are constants that aren't
consistently used, which just adds confusion.
2018-06-23 10:59:18 -07:00
aliaspider
f94e9b1e74 set _WIN32_WINNT to 0x0601 in stdafx.h 2018-03-23 22:54:12 +01:00
Henrik Rydgård
14c93bdc2b Minor code/logging cleanups. 2018-02-27 19:44:11 +01:00
Unknown W. Brackets
d496b4da9a Windows: Allow GL thread on graphics restart.
Unfortunately, it no longer works to go Vulkan -> OpenGL, and used to...
2018-02-10 16:55:52 -08:00
Henrik Rydgård
081e15d1c8 Windows: Consistently shutdown the main thread after exiting the message loop. 2018-02-10 09:06:43 +01:00
Henrik Rydgård
ae19c48138 Cleanup the Windows thread stuff to work like the other platforms. Not quite perfect yet. 2018-02-07 16:00:29 +01:00
Henrik Rydgård
42f2312030 Remove the old CPU threading remains, start redesigning interfaces. 2018-01-27 15:10:17 +01:00
Unknown W. Brackets
c0f0bc88af UI: Trigger view recreate on static sized screens.
If a screen doesn't size via layout, it needs to recreate views on resize,
which is what the resized() method is for.
2017-12-27 01:13:47 -08:00
Unknown W. Brackets
8c1c0e1897 Windows: Track minimize as lost focus.
It makes sense if we have the other feature.  Fixes #9918.
2017-12-24 18:03:28 -08:00
Unknown W. Brackets
f607f41440 Windows: Stop input poll before emu shutdown.
Otherwise, we could crash in the input thread during host deletion.
2017-12-03 19:22:01 -08:00
Henrik Rydgård
6a1fa728d8 Remove Globals.h 2017-08-31 17:15:22 +02:00
Henrik Rydgård
f4cf501cf6 Separate X and Y dpi_scale 2017-08-07 13:37:01 +02:00
Unknown W. Brackets
cc88435b48 Windows: Support multi-display full screen.
For when you have an ultrawide monitor, or I guess even multiple.
2017-07-30 09:14:36 -07:00
Unknown W. Brackets
b9c0f76049 Windows: Avoid input race condition on GPU switch.
The issue is worse if polling controllers (i.e. XInput) is slow, but we
want to stop that thread while we're resetting `host`.
2017-05-20 12:33:28 -07:00
Unknown W. Brackets
793178c106 Windows: Initialize WindowsHost in EmuThread.
This seems like a more appropriate place, and a more appropriate thread,
for it to be initialized on.
2017-05-05 06:53:48 -07:00
LunaMoo
2a60f2e77c Handle alt+tab and drop down menu when mouse is confined and game is running 2017-05-05 02:26:24 +02:00
Unknown W. Brackets
661b2a3aa8 UI: Make GPU events more consistent. 2017-04-27 20:03:50 -07:00
LunaMoo
26006e9d80 Add an option to trap mouse within window/display area. 2017-04-27 16:29:08 +02:00
LunaMoo
26c02478af Mouse Control(Windows only for now) 2017-04-26 18:03:48 +02:00
Unknown W. Brackets
6c2f87b1df GPU: Consistently use useBufferedRendering_. 2017-04-24 11:57:16 -07:00
Unknown W. Brackets
e8e65881b8 Windows: Avoid restarting completely on GPU change.
This retains the logger, avoids an annoying window open/close, and most
importantly for me: keeps the debugger attached.
2017-04-15 16:33:30 -07:00
Henrik Rydgard
f18b1a5e8a When resetting Y, make sure we don't end up outside the screen. See #9563 2017-04-08 23:33:34 +02:00
Henrik Rydgard
0b7da0b6a4 When not resetting Y position, clamp Y to 0 early. See #9563 2017-04-08 23:33:23 +02:00