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Global: Make stringutil includes more explicit.
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6b6ecf4427
commit
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17 changed files with 21 additions and 2 deletions
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@ -25,6 +25,7 @@
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#endif
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#include "base/logging.h"
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#include "base/stringutil.h"
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#include "base/NativeApp.h"
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#include "file/ini_file.h"
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#include "input/input_state.h"
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@ -19,6 +19,7 @@
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#include <algorithm>
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#include <limits>
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#include "base/stringutil.h"
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#include "file/free.h"
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#include "file/zip_read.h"
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#include "i18n/i18n.h"
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@ -20,6 +20,7 @@
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#include <thread>
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#include <mutex>
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#include "base/stringutil.h"
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#include "base/timeutil.h"
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#include "i18n/i18n.h"
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#include "thread/threadutil.h"
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@ -22,6 +22,7 @@
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#endif
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#include <algorithm>
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#include "base/stringutil.h"
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#include "i18n/i18n.h"
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#include "ext/xxhash.h"
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#include "file/ini_file.h"
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@ -23,6 +23,7 @@
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#include <map>
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#include "gfx/d3d9_shader.h"
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#include "base/logging.h"
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#include "base/stringutil.h"
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#include "i18n/i18n.h"
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#include "math/lin/matrix4x4.h"
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#include "math/math_util.h"
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@ -18,6 +18,7 @@
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#include <algorithm>
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#include "base/display.h"
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#include "base/stringutil.h"
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#include "gfx_es2/gpu_features.h"
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#include "i18n/i18n.h"
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#include "ui/ui_context.h"
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@ -44,8 +44,9 @@
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#endif
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#include "base/display.h"
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#include "base/timeutil.h"
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#include "base/logging.h"
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#include "base/stringutil.h"
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#include "base/timeutil.h"
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#include "base/NativeApp.h"
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#include "file/vfs.h"
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#include "file/zip_read.h"
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@ -17,6 +17,7 @@
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#include <algorithm>
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#include <memory>
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#include "base/stringutil.h"
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#include "i18n/i18n.h"
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#include "gfx_es2/draw_buffer.h"
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#include "ui/view.h"
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@ -25,6 +25,7 @@
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#include <netfw.h>
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#endif
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#include "base/stringutil.h"
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#include "base/timeutil.h"
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#include "file/path.h"
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// TODO: For text align flags, probably shouldn't be in gfx_es2/...
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@ -17,6 +17,7 @@
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#include <string>
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#include "base/display.h"
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#include "base/stringutil.h"
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// TODO: For text align flags, probably shouldn't be in gfx_es2/...
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#include "gfx_es2/draw_buffer.h"
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#include "i18n/i18n.h"
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@ -19,6 +19,7 @@
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#include <functional>
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#include "base/colorutil.h"
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#include "base/stringutil.h"
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#include "base/timeutil.h"
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#include "gfx_es2/draw_buffer.h"
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#include "i18n/i18n.h"
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@ -34,6 +34,7 @@
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#include "base/display.h"
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#include "base/NativeApp.h"
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#include "base/stringutil.h"
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#include "base/timeutil.h"
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#include "i18n/i18n.h"
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#include "input/input_state.h"
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@ -1,11 +1,13 @@
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#include <map>
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#include <string>
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#include <sstream>
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#include "CommonWindows.h"
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#include <shellapi.h>
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#include "resource.h"
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#include "base/stringutil.h"
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#include "i18n/i18n.h"
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#include "util/text/utf8.h"
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#include "base/NativeApp.h"
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@ -31,8 +31,9 @@
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#include <ShlObj.h>
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#include <mmsystem.h>
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#include "base/NativeApp.h"
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#include "base/display.h"
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#include "base/stringutil.h"
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#include "base/NativeApp.h"
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#include "file/vfs.h"
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#include "file/zip_read.h"
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#include "i18n/i18n.h"
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@ -1,4 +1,5 @@
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#include "base/logging.h"
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#include "base/stringutil.h"
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#include "i18n/i18n.h"
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#include "file/ini_file.h"
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#include "file/vfs.h"
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@ -14,6 +14,7 @@
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#include <string>
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#include <vector>
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#include "base/basictypes.h"
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#include "file/ini_file.h"
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// Reasonably thread safe.
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@ -1,6 +1,8 @@
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#include <algorithm>
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#include <map>
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#include <sstream>
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#include "base/display.h"
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#include "base/stringutil.h"
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#include "input/input_state.h"
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#include "input/keycodes.h"
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#include "math/curves.h"
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