Commit graph

381 commits

Author SHA1 Message Date
Unknown W. Brackets
ce3b80dcea Debugger: Add initial GPU stats shell. 2021-10-19 10:01:40 -07:00
Henrik Rydgård
8cab56c948 Move keymap defaults to a separate file. Not exactly a clean separation though. 2021-08-28 15:12:10 +02:00
Henrik Rydgård
98372c465f Break out EmuScreen's key/axis inputs to ControlMapper.cpp/h
Additionally, break out the analog stick mapping to the same file.

This will make more sense soon when I change where the analog mapping
is called from, but want this refactor in separately for testing.
2021-07-08 22:24:00 +02:00
Henrik Rydgård
03c79ae055 Additional android buildfix 2021-06-12 13:03:54 +02:00
Henrik Rydgård
75fb783433 Android.mk buildfix 2021-06-12 13:03:54 +02:00
Henrik Rydgård
1b0ac23a69 Get rid of Executor.cpp/h.
There was only one implementation.
2021-06-12 13:03:53 +02:00
Henrik Rydgård
446c2c027e Get rid of the PrioritizedWorkQueue. Instead just queue tasks on the ThreadManager. 2021-06-12 13:03:53 +02:00
Henrik Rydgård
73871b9b7e Implement new thread manager, port stuff to it. 2021-06-12 13:03:53 +02:00
Henrik Rydgård
9b32ea2f55 Split out AndroidStorage.cpp from android/jni/app-android.cpp, move to Common 2021-06-07 00:26:24 +02:00
Henrik Rydgård
6c3825bfbd UWP and Android buildfixes 2021-06-07 00:24:52 +02:00
Unknown W. Brackets
64678e0114 Reporting: Move message report interface to Common.
This makes it so we can call reporting from Common.
2021-06-06 09:22:03 -07:00
Unknown W. Brackets
64e007c0ce Debugger: Add stub API for replay functionality. 2021-05-29 14:50:57 -07:00
Unknown W. Brackets
8eb773888f Update to libpng v1.7.0beta90.
Previously at 1.7.0beta35.
2021-05-16 11:32:17 -07:00
Unknown W. Brackets
f6a1ffdd14 Update zstd to 1.5.0.
This improves GE frame dump compression speed and ZIM load speed.
2021-05-16 11:15:24 -07:00
Henrik Rydgård
025bcb1673 Introduce Path, start using it all over the place.
Still lots left to convert!

Convert GetSysDirectory to return Path.

More buildfixing

Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Unknown W. Brackets
1e22966984 http: Separate out net buffer code from formatting. 2021-05-01 11:20:05 -07:00
Unknown W. Brackets
8a8328c431 Common: Move ColorConv to a more appropriate place. 2021-05-01 11:20:05 -07:00
Henrik Rydgård
e6aa841b78 Common: Get rid of Executor.cpp/h.
There was only one implementation.
2021-04-30 22:33:34 -07:00
Henrik Rydgård
8314a805f8
Merge pull request #14358 from unknownbrackets/debugger
Add basic APIs for managing memory info tagging
2021-04-17 18:35:38 +02:00
Unknown W. Brackets
d3e2aa6d28 Build: Add libzstd to build. 2021-04-11 09:13:10 -07:00
Unknown W. Brackets
7a1398844a Debugger: Add simple API to control tagging detail.
In case a client requires it.
2021-04-04 20:23:51 -07:00
Unknown W. Brackets
ff98d81e33 Build: Simplify by always including FakeCPUDetect. 2021-03-20 17:25:50 -07:00
Unknown W. Brackets
d9aecffd72 Build: Remove old ARM define. 2021-03-02 21:26:03 -08:00
Unknown W. Brackets
f7740edc6d Debugger: Add more metadata for memory usage. 2021-02-15 15:01:21 -08:00
Unknown W. Brackets
f97df5d153 Debugger: Broadcast ctrl input events.
This can be useful to trigger debugging functionality on button press.
2021-01-18 18:14:48 -08:00
Unknown W. Brackets
de3277c679 Debugger: Add API to trigger buttons. 2021-01-18 16:58:34 -08:00
Unknown W. Brackets
3734df347b Android: Add NEON/SSE funcs into Headless/UnitTest. 2021-01-10 12:38:20 -08:00
Unknown W. Brackets
e2efc245db Android: Fix headless and unittest build. 2021-01-10 12:16:02 -08:00
Unknown W. Brackets
3c9ab13672 GPU: Remove NULL GPU.
We can use the software GPU without a backend now, and this is in every
way superior and will result in better tests/headless behavior.
2021-01-02 09:36:13 -08:00
Unknown W. Brackets
83644ec1b8 Android: Remove old NDK profiler.
Pretty sure this no longer works.
2021-01-01 08:42:23 -08:00
Henrik Rydgård
766dbc5a9f Move ShaderTranslation.cpp/h to Common/GPU. 2020-11-09 11:18:43 +01:00
Henrik Rydgård
19b4febbbf More reinterpret shader gen and test work.
More work on reinterpret

Buildsystem fixes
2020-11-08 10:41:20 +01:00
Henrik Rydgård
733a152c54 Move ShaderWriter to Common/GPU, along with some stuff from ShaderCommon.h. 2020-11-04 09:18:35 +01:00
Henrik Rydgård
97e8d5b93b Buildfix the rest of the platforms 2020-11-02 10:37:11 +01:00
Henrik Rydgård
f4ea3ccf22 Move the generic vertex shader generator into GPU/Common and rename it. 2020-11-01 19:58:54 +01:00
Henrik Rydgård
0b1b36921e Move the now-renamed fragment shader generator to GPU/Common. 2020-10-31 19:03:14 +01:00
Henrik Rydgård
2977c56a12 Complete the vertex shader merge, deleting the Vulkan-specific vertex shader generator. 2020-10-25 08:34:35 +01:00
Henrik Rydgård
020fb55a65 Completes the merge, deleting the Vulkan-specific fragment shader generator. 2020-10-23 10:03:44 +02:00
Henrik Rydgård
886a8b1ac6 Remove Timer.cpp/h. Move various collections into Common/Data/Collections. 2020-10-05 21:05:23 +02:00
Henrik Rydgård
4310e35714 Windows: Remove the native project. 2020-10-05 06:56:10 +02:00
Henrik Rydgård
8761bf2bc9 Move text rendering to Common. 2020-10-05 00:05:28 +02:00
Henrik Rydgård
0e3a84b4a8 Move most GPU things to Common.
It works after the move, on Windows and Android at least.

Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. (#13506)
* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing

Let's also move net while we're at it.

Move the ZIM/PNG loaders over to Common.

Move the UI framework into Common

iOS buildfix

* Buildfix

* Buildfixes

* Apple buildfix

* This typo again..

* UWP buildfix

* Fix build of PPSSPPQt, such as it is (it's not in good condition...)

* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
b7edf75437 Move Display.cpp/h to Common. 2020-10-04 11:42:16 +02:00
Henrik Rydgård
821817e6d4 Move the profiler to Common 2020-10-04 11:42:16 +02:00
Henrik Rydgård
989e353482 Common.h shouldn't include Log.h.
Buildfixes

More buildfixes. Move JSON code to common.
2020-10-04 11:42:14 +02:00
Henrik Rydgård
9e41fafd0d Move math and some file and data conversion files out from native to Common.
Buildfixing

Move some file util files

Buildfix

Move KeyMap.cpp/h to Core where they belong better.

libretro buildfix attempt

Move ini_file

More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård
ff8148dd92 Move native/util, native/data and native/i18 to Common/Data.
Also move colorutil.cpp/h

linking build fix experiment

Delete a bunch of unused CMakeLists.txt files

CMakeLists.txt linking fix

Don't include NativeApp.h from any headers.

Android.mk buildfix

Half of the UWP fix

Buildfix

Minor project file cleanup

Buildfixes

Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård
342ed97291 Move input utilities from native to Common/Input. 2020-10-01 09:42:32 +02:00
Henrik Rydgård
15382d5f94 Move threading utils from native to Common 2020-10-01 09:27:25 +02:00