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Buildfix the rest of the platforms
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parent
0292d1719d
commit
97e8d5b93b
6 changed files with 9 additions and 1 deletions
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@ -1356,6 +1356,8 @@ set(GPU_SOURCES
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GPU/Common/ShaderUniforms.h
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GPU/Common/ShaderCommon.cpp
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GPU/Common/ShaderCommon.h
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GPU/Common/ShaderWriter.cpp
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GPU/Common/ShaderWriter.h
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GPU/Common/ShaderTranslation.cpp
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GPU/Common/ShaderTranslation.h
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GPU/Common/SplineCommon.cpp
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@ -28,7 +28,7 @@ public:
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}
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// Formats into the buffer.
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void W(char *format, ...);
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void W(const char *format, ...);
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// void BeginMain();
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// void EndMain();
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@ -392,6 +392,7 @@
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<ClInclude Include="..\..\GPU\Common\ShaderId.h" />
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<ClInclude Include="..\..\GPU\Common\ShaderTranslation.h" />
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<ClInclude Include="..\..\GPU\Common\ShaderUniforms.h" />
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<ClInclude Include="..\..\GPU\Common\ShaderWriter.h" />
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<ClInclude Include="..\..\GPU\Common\SoftwareLighting.h" />
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<ClInclude Include="..\..\GPU\Common\SoftwareTransformCommon.h" />
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<ClInclude Include="..\..\GPU\Common\SplineCommon.h" />
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@ -449,6 +450,7 @@
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<ClCompile Include="..\..\GPU\Common\ShaderId.cpp" />
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<ClCompile Include="..\..\GPU\Common\ShaderTranslation.cpp" />
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<ClCompile Include="..\..\GPU\Common\ShaderUniforms.cpp" />
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<ClCompile Include="..\..\GPU\Common\ShaderWriter.cpp" />
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<ClCompile Include="..\..\GPU\Common\SoftwareTransformCommon.cpp" />
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<ClCompile Include="..\..\GPU\Common\SplineCommon.cpp" />
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<ClCompile Include="..\..\GPU\Common\StencilCommon.cpp" />
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@ -57,6 +57,7 @@
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<ClCompile Include="..\..\GPU\Software\RasterizerRectangle.cpp" />
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<ClCompile Include="..\..\GPU\Common\FragmentShaderGenerator.cpp" />
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<ClCompile Include="..\..\GPU\Common\VertexShaderGenerator.cpp" />
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<ClCompile Include="..\..\GPU\Common\ShaderWriter.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\GPU\Common\DepalettizeShaderCommon.h" />
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@ -114,5 +115,6 @@
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<ClInclude Include="..\..\GPU\Software\RasterizerRectangle.h" />
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<ClInclude Include="..\..\GPU\Common\FragmentShaderGenerator.h" />
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<ClInclude Include="..\..\GPU\Common\VertexShaderGenerator.h" />
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<ClInclude Include="..\..\GPU\Common\ShaderWriter.h" />
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</ItemGroup>
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</Project>
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@ -318,6 +318,7 @@ EXEC_AND_LIB_FILES := \
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$(SRC)/GPU/Common/TextureCacheCommon.cpp.arm \
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$(SRC)/GPU/Common/TextureScalerCommon.cpp.arm \
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$(SRC)/GPU/Common/ShaderCommon.cpp \
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$(SRC)/GPU/Common/ShaderWriter.cpp \
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$(SRC)/GPU/Common/ShaderTranslation.cpp \
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$(SRC)/GPU/Common/StencilCommon.cpp \
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$(SRC)/GPU/Common/SplineCommon.cpp.arm \
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@ -236,6 +236,7 @@ SOURCES_CXX += \
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$(GPUCOMMONDIR)/ShaderCommon.cpp \
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$(GPUCOMMONDIR)/ShaderUniforms.cpp \
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$(GPUCOMMONDIR)/ShaderTranslation.cpp \
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$(GPUCOMMONDIR)/ShaderWriter.cpp \
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$(GPUCOMMONDIR)/GPUDebugInterface.cpp \
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$(GPUCOMMONDIR)/DepalettizeShaderCommon.cpp \
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$(GPUCOMMONDIR)/TransformCommon.cpp \
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