Commit graph

8 commits

Author SHA1 Message Date
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db77dcd149 Fix some includes on Windows/etc. 2013-12-29 15:59:36 -08:00
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3f674f7ef6 Always update framebuffer tex sampling params.
Otherwise they are not always correct and cause glitches.
2013-12-15 18:23:47 -08:00
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cdee644ddb Fix vertex preview at odd render resolutions.
Note that the Windows resolution menu no longer seems to send a resize
event?
2013-11-19 22:29:37 -08:00
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6d6dff6041 Fix vertex preview when framebuf is an odd size.
The previous stuff was wrong, just happened to work.
2013-11-17 15:05:11 -08:00
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5c08ab6bca Clean up no-inds rectange preview. 2013-11-17 13:27:51 -08:00
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fcc77f525f Implement some basic vertex previews on prim.
3D doesn't work correctly (sometimes it does...)  2D should be working.
2013-11-17 13:27:50 -08:00
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ac8edb4282 Support reversed buffer formats in the ge debugger.
So that it doesn't show garbage under the softgpu.
2013-11-17 02:14:34 -08:00
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d5af703a5a Add a stub for a vertex preview. 2013-10-13 13:52:21 -07:00