Henrik Rydgård
a40b1dec5f
Use Path for fullName in dirlisting. Bugfixes.
...
Buildfixes
UWP: Buildfix.
headless: Buildfix.
Common: Buildfix.
iOS: Buildfixes.
libretro: Buildfix.
Qt: Buildfix.
2021-05-13 10:39:16 +02:00
Henrik Rydgård
025bcb1673
Introduce Path, start using it all over the place.
...
Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Henrik Rydgård
d775bf4e4c
Merge pull request #14442 from unknownbrackets/path-extension
...
Update path extension and PSP/GAME/ handling
2021-05-10 21:05:05 +02:00
Unknown W. Brackets
18a51b8e97
Update libzip to 1.7.3.
2021-05-09 20:45:53 -07:00
Henrik Rydgård
a40bb2eaa1
headless: Avoid empty string compares for mountIso.
2021-05-09 17:24:04 -07:00
Unknown W. Brackets
1e22966984
http: Separate out net buffer code from formatting.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
8a8328c431
Common: Move ColorConv to a more appropriate place.
2021-05-01 11:20:05 -07:00
Henrik Rydgård
f4a6d291e1
Common: Capitalize setCurrentThreadName().
2021-04-30 23:02:36 -07:00
Henrik Rydgård
e6aa841b78
Common: Get rid of Executor.cpp/h.
...
There was only one implementation.
2021-04-30 22:33:34 -07:00
Henrik Rydgård
eb07a3e111
Buildfixes
2021-04-18 00:34:18 +02:00
Stuart Kenny
1846c62a85
Fix defaults for io threading and vertex cache
2021-04-15 13:22:59 +01:00
Stuart Kenny
24d20d3d2e
Remove duplicate from hardcoded settings
2021-04-15 11:05:12 +01:00
Stuart Kenny
b51bd3b974
whitespace nit
2021-04-14 23:28:07 +01:00
Stuart Kenny
d2967962cc
Reorder core options
2021-04-14 23:14:52 +01:00
Stuart Kenny
238c5d0cd7
Further core options and defaults
2021-04-13 23:01:46 +01:00
Stuart Kenny
916176bd5d
Add defaults and core options
2021-04-13 21:07:48 +01:00
twinaphex
6d9879769b
Fix libretro build
2021-04-12 20:00:49 +02:00
Henrik Rydgård
a7d7631feb
Merge pull request #14369 from unknownbrackets/zstd
...
Use zstd for save states, GE frame dumps, and ZIMs
2021-04-12 08:35:58 +02:00
Unknown W. Brackets
d3e2aa6d28
Build: Add libzstd to build.
2021-04-11 09:13:10 -07:00
Stuart Kenny
c06035aa31
Enable save encryption to bring libreto in line with standalone configuration defaults.
...
Fixes issue with saving in Toca Race Drive 2 and 3
2021-04-11 11:52:10 +01:00
twinaphex
35e743c685
(Libretro/Gitlab) Add osx x64 target
2021-03-26 18:06:36 +01:00
Unknown W. Brackets
ff98d81e33
Build: Simplify by always including FakeCPUDetect.
2021-03-20 17:25:50 -07:00
Henrik Rydgård
dc873bbd42
Add missing -DWITH_UPNP in a couple more places.
2021-03-20 13:46:45 +01:00
Unknown W. Brackets
d9aecffd72
Build: Remove old ARM define.
2021-03-02 21:26:03 -08:00
Unknown W. Brackets
5119d79082
Build: Remove IOS define.
2021-03-02 21:04:03 -08:00
Unknown W. Brackets
13ec384dbe
Build: Explicitly include ppsspp_config.h.
...
This adds it to all files that use it. Not all our builds include the
file.
2021-03-02 21:04:03 -08:00
jdgleaver
ab7bdbaac2
(libretro) Fix static makefile
2021-02-22 10:10:08 +00:00
Unknown W. Brackets
e4ef9cd4f5
libretro: Always use CONTINUOUS flipping.
2021-02-17 21:08:55 -08:00
Henrik Rydgård
19bd943adc
Merge pull request #13865 from unknownbrackets/unthrottle
...
Display: Change default unthrottle mode on non-Windows
2021-02-16 08:42:56 +01:00
Henrik Rydgård
b0fdc7a300
Turn funcreplacments on in libretro builds. See #12322
2021-02-16 00:19:10 +01:00
Unknown W. Brackets
4df04056ba
libretro: Always use SKIP_FLIP.
...
This was probably preventing fast forward.
2021-02-15 14:16:50 -08:00
Henrik Rydgård
978d8cff82
libretro: Remove "Unsafe FuncReplacements" option. See #12322
...
Also, fixes #14108 by adding a frame duplication option.
2021-02-15 09:35:35 +01:00
jdgleaver
580c0d3e61
(.gitlab-ci.yml) Add linux-i686 and windows-i686 targets (+ prevent creation of 'null' file when building Windows libretro cores)
2021-02-03 15:26:40 +00:00
jdgleaver
32aa4bfdd0
(.gitlab-ci.yml) Add windows-x64 target
2021-01-29 10:29:13 +00:00
Henrik Rydgård
1c753e4a22
Use hacky methods to retrieve SD card directory if available.
...
This will disappear in future Android versions but can be useful for
older devices.
Fixes (or at least tries to) #10199 , at least for some devices.
Might help #13827 ?
Tested on Pocophone F1.
2021-01-07 00:55:35 +01:00
Unknown W. Brackets
3c9ab13672
GPU: Remove NULL GPU.
...
We can use the software GPU without a backend now, and this is in every
way superior and will result in better tests/headless behavior.
2021-01-02 09:36:13 -08:00
Henrik Rydgård
81bddf268a
Merge pull request #13598 from tbocek/master
...
Fix issue in #12145
2020-11-27 23:04:36 +01:00
Henrik Rydgård
ded92e51dd
libretro: Remove VertexShaderGeneratorHLSL from Makefile.common. Fixes #13696
2020-11-23 00:36:30 +01:00
Henrik Rydgård
37e939fcf2
Expose the "Lower resolution for effects" setting in libretro. Fixes #11099
2020-11-11 00:04:02 +01:00
Henrik Rydgård
766dbc5a9f
Move ShaderTranslation.cpp/h to Common/GPU.
2020-11-09 11:18:43 +01:00
Henrik Rydgård
19b4febbbf
More reinterpret shader gen and test work.
...
More work on reinterpret
Buildsystem fixes
2020-11-08 10:41:20 +01:00
Henrik Rydgård
733a152c54
Move ShaderWriter to Common/GPU, along with some stuff from ShaderCommon.h.
2020-11-04 09:18:35 +01:00
Henrik Rydgård
97e8d5b93b
Buildfix the rest of the platforms
2020-11-02 10:37:11 +01:00
Henrik Rydgård
f4ea3ccf22
Move the generic vertex shader generator into GPU/Common and rename it.
2020-11-01 19:58:54 +01:00
Henrik Rydgård
0b1b36921e
Move the now-renamed fragment shader generator to GPU/Common.
2020-10-31 19:03:14 +01:00
Henrik Rydgård
3d0630c04a
Remove the HLSL fragment shader generator. The GLSL one can now do its job.
2020-10-31 18:32:43 +01:00
Henrik Rydgård
f3c05cb81a
Merge pull request #13575 from Florin9doi/android_audio_record2
...
[Android] Audio record using OpenSL
2020-10-31 10:25:14 +01:00
Henrik Rydgård
5ee9cfef0d
Remove support for D3D11_level_9 (previously only really used for Windows Phone, probably).
...
Can always fall back to D3D9, which is not going away anytime soon and
still needs to be there. One less HLSL variant to care about.
2020-10-29 00:52:19 +01:00
Henrik Rydgård
2977c56a12
Complete the vertex shader merge, deleting the Vulkan-specific vertex shader generator.
2020-10-25 08:34:35 +01:00
Florin9doi
6531c7f4f8
[Android] Retrieve isMicStarted from AndroidAudio state
2020-10-24 20:16:22 +03:00