Unknown W. Brackets
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cb249c469b
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Properly send the right analog to the game.
I don't think this was actually working before.
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2013-07-06 23:06:33 -07:00 |
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Unknown W. Brackets
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1ab86a68c9
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Add rapid fire ctrl interface, minor cleanup.
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2013-07-06 23:06:32 -07:00 |
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Henrik Rydgard
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b78276fcca
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Apply JPCSP's fix that allows some audio to play in Monster Hunter. Far from perfect though.
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2013-07-06 23:56:19 +02:00 |
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Henrik Rydgard
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acf94a35f8
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Minor audio optimization
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2013-07-06 22:21:52 +02:00 |
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Henrik Rydgård
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a28cfe6327
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Merge pull request #2654 from Kingcom/Debugger
Add thread list columns
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2013-07-06 12:51:28 -07:00 |
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Kingcom
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82c242f237
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Added "Wait type" and "Priority" columns to thread list
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2013-07-06 21:40:41 +02:00 |
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Henrik Rydgård
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9d2e8b1799
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Merge pull request #2632 from raven02/patch-3
Add preliminary volume control for BGM and SE
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2013-07-06 12:18:40 -07:00 |
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Henrik Rydgard
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cc58e34cf8
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Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
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2013-07-06 20:45:44 +02:00 |
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tpu
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3ac9aa9cfb
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bug fix about ISOfilesystem and sceIo
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2013-07-06 23:42:49 +08:00 |
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Henrik Rydgard
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a599bf7500
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Assorted warning fixes and cleanups
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2013-07-06 11:09:19 +02:00 |
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raven02
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6c3895491e
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Add preliminary volume control for BGM and SE
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2013-07-06 16:54:13 +08:00 |
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Henrik Rydgard
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1bf4239e97
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State save support for sceJpeg.
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2013-07-05 10:56:55 +02:00 |
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Henrik Rydgard
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d2b874436d
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Merge branch 'jpeg' of https://github.com/CPkmn/ppsspp into CPkmn-jpeg
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2013-07-05 00:09:29 +02:00 |
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CPkmn
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b901e40361
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Oops, comment about RGB was cut off early
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2013-07-04 14:58:19 -07:00 |
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CPkmn
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17493f3c4e
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Update FunctionWrappers.h
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2013-07-04 14:51:51 -07:00 |
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CPkmn
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7ae259627d
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Remove NanoJpeg, and add arguments for known functions
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2013-07-04 14:51:32 -07:00 |
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CPkmn
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ba7860927e
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*nix include fix
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2013-07-04 12:56:20 -07:00 |
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CPkmn
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a0379d5ac8
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Update FunctionWrappers.h
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2013-07-04 03:00:22 -07:00 |
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CPkmn
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e1d3b69a78
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Update sceJpeg.cpp
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2013-07-04 02:55:06 -07:00 |
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Unknown W. Brackets
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f51a675944
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Merge pull request #2614 from unknownbrackets/scheduling
Fix wrong thread id when resuming after interrupt.
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2013-07-04 02:07:32 -07:00 |
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Unknown W. Brackets
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a1e69d1c4f
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Fix wrong thread id when resuming after interrupt.
Who knows what kind of havoc this was causing.
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2013-07-04 02:04:06 -07:00 |
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The Dax
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ab8c1f5b5f
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Fix multiple compilation issues for all platforms.
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2013-07-03 14:37:31 -04:00 |
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Henrik Rydgård
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6c3f63b5bd
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Merge pull request #2586 from raven02/patch-6
Add bit more logging for mono/stereo atrac3/3+ audio
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2013-07-02 11:31:10 -07:00 |
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Henrik Rydgård
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812b3f8bf7
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Merge pull request #2582 from oioitff/mpeg-fix
Try to open MediaEngine as a real PSP.
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2013-07-02 11:28:22 -07:00 |
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oioitff
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97c6b96408
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Remove IsAudioEnd(), use IsNoAudioData() instead.
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2013-07-02 17:20:46 +08:00 |
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raven02
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80d8e9dbfa
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Add bit more logging for mono/stereo atrac3/3+ audio
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2013-07-02 16:06:31 +08:00 |
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oioitff
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9c11d0542c
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Do savestate for mpegheader.
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2013-07-02 01:26:31 +08:00 |
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oioitff
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e503ed15ec
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Try to open MediaEngine as a real PSP.
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2013-07-02 01:04:19 +08:00 |
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The Dax
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db7e90c23e
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Fix parameter values in func wrapper.
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2013-07-01 04:29:48 -04:00 |
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The Dax
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a6dabfb5d2
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Add a number of sceHttp* stubs; fixes hangs in LBP and the Monster Hunter series, when trying to go online or download DLC, and probably in other games too.
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2013-07-01 04:00:41 -04:00 |
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oioitff
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c93a1b6f33
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Implement scePsmfSpecifyStreamWithStreamType
and scePsmfSpecifyStreamWithStreamTypeNumber.
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2013-07-01 14:02:12 +08:00 |
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oioitff
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d8a661e71f
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Tiny bug fix for scePsmfSetPsmf.
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2013-07-01 04:25:04 +08:00 |
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oioitff
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db668f74db
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delete previous psmf if exists.
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2013-07-01 04:17:09 +08:00 |
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oioitff
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b119356e9a
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Improve getPsmf for scePsmf.
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2013-07-01 03:52:35 +08:00 |
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Henrik Rydgård
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0a4cd1b82a
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Merge pull request #2561 from unknownbrackets/ccc
Add a hack/stub for sceCccUTF8toSJIS(), some other stubs
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2013-06-30 12:23:33 -07:00 |
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Unknown W. Brackets
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d8eede0b9a
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Add some unknown syscalls from reporting.
These are being linked in by games, so defining them will log them when
they are hit.
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2013-06-30 12:05:14 -07:00 |
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Unknown W. Brackets
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d3d55a831a
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Add a couple extra stubs to sceCcc.
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2013-06-30 11:12:36 -07:00 |
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Unknown W. Brackets
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bf1e37dd05
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Keep symbols mapped from all loaded modules.
This way the map contains all the symbols used, not just a snapshot.
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2013-06-30 10:15:21 -07:00 |
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Unknown W. Brackets
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7d44ea1ac8
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Always add symbols, so we don't leave any behind.
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2013-06-30 10:04:48 -07:00 |
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Henrik Rydgård
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d5425317f4
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Merge pull request #2557 from sum2012/sceccc-patch
Add dummy sceCcc
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2013-06-30 07:35:31 -07:00 |
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Henrik Rydgård
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09ac920138
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Merge pull request #2558 from oioitff/mpeg-fix
Correct sceMpegAvcDecode/sceMpegAvcDecodeYCbCr behavior.
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2013-06-30 07:34:44 -07:00 |
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sum2012
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97f26a11ae
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Fix typo
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2013-06-30 21:01:23 +08:00 |
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oioitff
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64a042d7f8
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Correct sceMpegAvcDecode/sceMpegAvcDecodeYCbCr behavior.
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2013-06-30 20:24:20 +08:00 |
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sum2012
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c2091de3d5
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Add dummy sceCcc
Fix loading of Gensou Chronicle
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2013-06-30 20:21:56 +08:00 |
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Unknown W. Brackets
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3eb5e917ee
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Change the config setting to not say game.
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2013-06-30 00:02:33 -07:00 |
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Unknown W. Brackets
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9f3aae873f
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Add a config setting to force 60 fps in games.
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2013-06-29 20:53:02 -07:00 |
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Henrik Rydgård
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9628001f56
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Merge pull request #2521 from oioitff/mpeg-fix
sceMpegGetAvcAu should return PSP_ERROR_MPEG_NO_DATA at first call before mpegAvcDecode
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2013-06-29 04:21:41 -07:00 |
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Henrik Rydgård
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d18eb994da
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Merge pull request #2502 from oioitff/mpeg-fix2
Improve PsmfPlayer, and implement video loop for PsmfPlayer.
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2013-06-29 04:21:14 -07:00 |
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oioitff
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6b87524077
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sceMpegGetAvcAu should return
PSP_ERROR_MPEG_NO_DATA at first call before mpegAvcDecode.
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2013-06-28 22:06:20 +08:00 |
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oioitff
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a86ddab8d0
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Tiny bug fix.
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2013-06-28 05:44:57 +08:00 |
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