Commit graph

5025 commits

Author SHA1 Message Date
Henrik Rydgård
2c8e78408b Add basic vertex data viewer (with the same flaws as the old one) 2024-12-06 09:29:12 +01:00
Henrik Rydgård
47c98a9135 Add barebones GE state display window 2024-12-05 10:25:40 +01:00
Henrik Rydgård
6d33408da6 Move the state tab definitions to GPU/Debugger 2024-12-05 10:13:25 +01:00
Henrik Rydgård
21997784bf Extract FormatStateRow() from the Win32 GE debugger to GPU/Debugger/Registers 2024-12-05 10:07:29 +01:00
Henrik Rydgård
474e7acf54 Hook up the new (bare-bones) ImGui debug window to GPU stepping, fix stepping. 2024-12-05 00:51:59 +01:00
Henrik Rydgård
9ed8d8871e Ge stepping without wait: Tex/Prim stepping works. Draw/Single have issues. 2024-12-05 00:36:48 +01:00
Henrik Rydgård
ea43e07cce Move some stuff around, rename some stuff 2024-12-05 00:36:48 +01:00
Henrik Rydgård
3ffff831c7 Refactor LogManager (remove GetInstance()). In headless, add option to log to OutputDebugString on Windows. 2024-12-03 21:39:42 +01:00
Henrik Rydgård
2b8414b437 Move irrelevant code out of Core.cpp 2024-12-02 13:26:41 +01:00
Henrik Rydgård
0df2a40487 Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing. 2024-12-02 11:12:14 +01:00
Henrik Rydgård
05b2d2b19d Make a new error message for invalid zip files. Re-use the old translation 2024-12-02 09:45:35 +01:00
Henrik Rydgård
060a2735e7 Show VisualString in screenshot notifications 2024-12-02 00:06:18 +01:00
Henrik Rydgård
16c6855ef0 Plumb through a basic Ge debugger window (no real functionality yet) 2024-12-01 23:04:42 +01:00
Henrik Rydgård
e94defbb15 Get the CORE_RUNNING_GE coreState working! 2024-12-01 22:49:18 +01:00
Henrik Rydgård
96c4a10e8c Add two new core states, rename RUNNING to RUNNING_CPU and similar for stepping. 2024-12-01 21:04:21 +01:00
Henrik Rydgård
7f13bc1a34 Add new log category for texture replacements 2024-12-01 14:17:01 +01:00
Henrik Rydgård
b195061a45 Add texture cache stats to ImDebugger 2024-12-01 13:57:07 +01:00
Cohee
77d069e5e7 Set UI font when drawing OSD
Fixes #19680
2024-11-30 16:57:32 +02:00
Henrik Rydgård
5c13fcd9ab sneak in a fix for closing the display window 2024-11-30 14:01:50 +01:00
Henrik Rydgård
5c1eaf1933 Faster savedata deletion 2024-11-30 02:44:01 +01:00
Henrik Rydgård
6d5fbc4d6b GameScreen: Remove a redundant savedata size calc on the main thread 2024-11-30 00:38:10 +01:00
Henrik Rydgård
e4adc112ff ImDebugger: Add a basic texture browser 2024-11-29 19:30:38 +01:00
Henrik Rydgård
f60e66b186 GameInfoCache: Use directory prefix filtering to speed things up.
Probably not much improvement in practice.
2024-11-29 11:14:52 +01:00
Henrik Rydgård
767a82014a Early-out checking for pinned folders 2024-11-29 11:14:52 +01:00
Henrik Rydgård
0e6fc8e0e3 Assorted warning fixes 2024-11-28 15:02:26 +01:00
Henrik Rydgård
dc89b6a918 Don't save config when launching a game (it should already have been saved) 2024-11-28 15:02:26 +01:00
Henrik Rydgård
98780ba603 Theme: Avoid checking the ui_atlas multiple times 2024-11-28 15:02:25 +01:00
Henrik Rydgård
f665878b3c Fix crash with mismatched pushfont/popfont 2024-11-28 09:50:29 +01:00
Henrik Rydgård
ca7268a64d Use a separate file for the "Failed GPU backends" on all platforms.
This avoids saving config to clear it during startup.
2024-11-28 09:48:15 +01:00
Henrik Rydgård
2a05dce105 Show sceMp3 in audio codecs window 2024-11-27 10:35:11 +01:00
Henrik Rydgård
20542b962e ImDebugger: Add new Raw audio channels window 2024-11-27 09:58:34 +01:00
Henrik Rydgård
1df3b9b905 Add config save/load for imdebugger, move the imgui.ini to PSP/SYSTEM 2024-11-27 09:15:03 +01:00
Henrik Rydgård
e59e3a9271 Add basic window for the output display 2024-11-27 01:37:03 +01:00
Henrik Rydgård
09779e0f44 ImGui drawing: Allow varying the pipeline when binding textures 2024-11-26 19:59:09 +01:00
Henrik Rydgård
ea33f75c74 ImDebugger: Fix the ability to close the kernel objects viewer 2024-11-26 14:20:32 +01:00
Henrik Rydgård
a74e4a105c ImDebugger register window: Show fpcond on FPU tab. Fix display issue in kernelobj window 2024-11-26 08:41:39 +01:00
Henrik Rydgård
1eadea2589 Show the filesystem types and origins in the list (except ISO) 2024-11-26 00:36:58 +01:00
Henrik Rydgård
e95d9b15b4 Add kernel object viewer, reimpl "Run to here" 2024-11-26 00:13:37 +01:00
Henrik Rydgård
28f1a7d45d Slightly better right-click behavior in disasm view 2024-11-25 23:52:31 +01:00
Henrik Rydgård
47d8e292eb ImDebugger: Add basic filesystem browser. Add partial support for "save file dialogs" to System. 2024-11-25 23:03:15 +01:00
Henrik Rydgård
20c4649963 Fix step over, other stepping issues 2024-11-25 19:02:17 +01:00
Henrik Rydgård
9801f4c810 Add "Rename function" functionality. Fix some input and stepping bugs. 2024-11-25 10:18:56 +01:00
Henrik Rydgård
8831d4bfe7 ImGui: Implement Shift/Ctrl/Alt modifier support 2024-11-25 00:23:28 +01:00
Henrik Rydgård
3cba1135d5 Add basic breakpoint editing window. Need UI refinement 2024-11-25 00:23:28 +01:00
Henrik Rydgård
d790802505 Start work on membkpoint listing 2024-11-25 00:23:26 +01:00
Henrik Rydgård
7992ff4627 Make CBreakpoints an object 2024-11-25 00:22:53 +01:00
Henrik Rydgård
e31636caec Still use a fixed-width font for the disassembly (might change this) 2024-11-25 00:03:06 +01:00
Henrik Rydgård
2a1cda05b0 ImGui: Fix DPI scale, disable unneeded logging 2024-11-24 23:41:27 +01:00
Henrik Rydgård
6dfc5ea9ef ImGui: Add TTF font support
We use the Roboto font that we're already shipping for now, although, we could
also support other fonts or have a setting.
2024-11-24 21:29:34 +01:00
Henrik Rydgård
e66516eb50 ImDebugger: Add ability to rename function symbols 2024-11-23 23:23:52 +01:00