Henrik Rydgård
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2c8e78408b
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Add basic vertex data viewer (with the same flaws as the old one)
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2024-12-06 09:29:12 +01:00 |
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Henrik Rydgård
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47c98a9135
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Add barebones GE state display window
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2024-12-05 10:25:40 +01:00 |
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Henrik Rydgård
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6d33408da6
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Move the state tab definitions to GPU/Debugger
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2024-12-05 10:13:25 +01:00 |
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Henrik Rydgård
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21997784bf
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Extract FormatStateRow() from the Win32 GE debugger to GPU/Debugger/Registers
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2024-12-05 10:07:29 +01:00 |
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Henrik Rydgård
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474e7acf54
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Hook up the new (bare-bones) ImGui debug window to GPU stepping, fix stepping.
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2024-12-05 00:51:59 +01:00 |
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Henrik Rydgård
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9ed8d8871e
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Ge stepping without wait: Tex/Prim stepping works. Draw/Single have issues.
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2024-12-05 00:36:48 +01:00 |
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Henrik Rydgård
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ea43e07cce
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Move some stuff around, rename some stuff
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2024-12-05 00:36:48 +01:00 |
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Henrik Rydgård
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3ffff831c7
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Refactor LogManager (remove GetInstance()). In headless, add option to log to OutputDebugString on Windows.
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2024-12-03 21:39:42 +01:00 |
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Henrik Rydgård
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2b8414b437
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Move irrelevant code out of Core.cpp
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2024-12-02 13:26:41 +01:00 |
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Henrik Rydgård
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0df2a40487
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Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing.
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2024-12-02 11:12:14 +01:00 |
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Henrik Rydgård
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05b2d2b19d
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Make a new error message for invalid zip files. Re-use the old translation
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2024-12-02 09:45:35 +01:00 |
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Henrik Rydgård
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060a2735e7
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Show VisualString in screenshot notifications
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2024-12-02 00:06:18 +01:00 |
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Henrik Rydgård
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16c6855ef0
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Plumb through a basic Ge debugger window (no real functionality yet)
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2024-12-01 23:04:42 +01:00 |
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Henrik Rydgård
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e94defbb15
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Get the CORE_RUNNING_GE coreState working!
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2024-12-01 22:49:18 +01:00 |
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Henrik Rydgård
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96c4a10e8c
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Add two new core states, rename RUNNING to RUNNING_CPU and similar for stepping.
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2024-12-01 21:04:21 +01:00 |
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Henrik Rydgård
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7f13bc1a34
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Add new log category for texture replacements
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2024-12-01 14:17:01 +01:00 |
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Henrik Rydgård
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b195061a45
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Add texture cache stats to ImDebugger
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2024-12-01 13:57:07 +01:00 |
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Cohee
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77d069e5e7
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Set UI font when drawing OSD
Fixes #19680
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2024-11-30 16:57:32 +02:00 |
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Henrik Rydgård
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5c13fcd9ab
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sneak in a fix for closing the display window
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2024-11-30 14:01:50 +01:00 |
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Henrik Rydgård
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5c1eaf1933
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Faster savedata deletion
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2024-11-30 02:44:01 +01:00 |
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Henrik Rydgård
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6d5fbc4d6b
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GameScreen: Remove a redundant savedata size calc on the main thread
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2024-11-30 00:38:10 +01:00 |
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Henrik Rydgård
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e4adc112ff
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ImDebugger: Add a basic texture browser
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2024-11-29 19:30:38 +01:00 |
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Henrik Rydgård
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f60e66b186
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GameInfoCache: Use directory prefix filtering to speed things up.
Probably not much improvement in practice.
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2024-11-29 11:14:52 +01:00 |
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Henrik Rydgård
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767a82014a
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Early-out checking for pinned folders
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2024-11-29 11:14:52 +01:00 |
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Henrik Rydgård
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0e6fc8e0e3
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Assorted warning fixes
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2024-11-28 15:02:26 +01:00 |
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Henrik Rydgård
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dc89b6a918
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Don't save config when launching a game (it should already have been saved)
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2024-11-28 15:02:26 +01:00 |
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Henrik Rydgård
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98780ba603
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Theme: Avoid checking the ui_atlas multiple times
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2024-11-28 15:02:25 +01:00 |
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Henrik Rydgård
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f665878b3c
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Fix crash with mismatched pushfont/popfont
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2024-11-28 09:50:29 +01:00 |
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Henrik Rydgård
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ca7268a64d
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Use a separate file for the "Failed GPU backends" on all platforms.
This avoids saving config to clear it during startup.
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2024-11-28 09:48:15 +01:00 |
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Henrik Rydgård
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2a05dce105
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Show sceMp3 in audio codecs window
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2024-11-27 10:35:11 +01:00 |
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Henrik Rydgård
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20542b962e
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ImDebugger: Add new Raw audio channels window
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2024-11-27 09:58:34 +01:00 |
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Henrik Rydgård
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1df3b9b905
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Add config save/load for imdebugger, move the imgui.ini to PSP/SYSTEM
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2024-11-27 09:15:03 +01:00 |
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Henrik Rydgård
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e59e3a9271
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Add basic window for the output display
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2024-11-27 01:37:03 +01:00 |
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Henrik Rydgård
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09779e0f44
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ImGui drawing: Allow varying the pipeline when binding textures
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2024-11-26 19:59:09 +01:00 |
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Henrik Rydgård
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ea33f75c74
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ImDebugger: Fix the ability to close the kernel objects viewer
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2024-11-26 14:20:32 +01:00 |
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Henrik Rydgård
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a74e4a105c
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ImDebugger register window: Show fpcond on FPU tab. Fix display issue in kernelobj window
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2024-11-26 08:41:39 +01:00 |
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Henrik Rydgård
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1eadea2589
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Show the filesystem types and origins in the list (except ISO)
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2024-11-26 00:36:58 +01:00 |
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Henrik Rydgård
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e95d9b15b4
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Add kernel object viewer, reimpl "Run to here"
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2024-11-26 00:13:37 +01:00 |
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Henrik Rydgård
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28f1a7d45d
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Slightly better right-click behavior in disasm view
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2024-11-25 23:52:31 +01:00 |
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Henrik Rydgård
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47d8e292eb
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ImDebugger: Add basic filesystem browser. Add partial support for "save file dialogs" to System.
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2024-11-25 23:03:15 +01:00 |
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Henrik Rydgård
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20c4649963
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Fix step over, other stepping issues
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2024-11-25 19:02:17 +01:00 |
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Henrik Rydgård
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9801f4c810
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Add "Rename function" functionality. Fix some input and stepping bugs.
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2024-11-25 10:18:56 +01:00 |
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Henrik Rydgård
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8831d4bfe7
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ImGui: Implement Shift/Ctrl/Alt modifier support
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2024-11-25 00:23:28 +01:00 |
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Henrik Rydgård
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3cba1135d5
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Add basic breakpoint editing window. Need UI refinement
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2024-11-25 00:23:28 +01:00 |
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Henrik Rydgård
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d790802505
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Start work on membkpoint listing
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2024-11-25 00:23:26 +01:00 |
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Henrik Rydgård
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7992ff4627
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Make CBreakpoints an object
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2024-11-25 00:22:53 +01:00 |
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Henrik Rydgård
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e31636caec
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Still use a fixed-width font for the disassembly (might change this)
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2024-11-25 00:03:06 +01:00 |
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Henrik Rydgård
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2a1cda05b0
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ImGui: Fix DPI scale, disable unneeded logging
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2024-11-24 23:41:27 +01:00 |
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Henrik Rydgård
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6dfc5ea9ef
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ImGui: Add TTF font support
We use the Roboto font that we're already shipping for now, although, we could
also support other fonts or have a setting.
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2024-11-24 21:29:34 +01:00 |
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Henrik Rydgård
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e66516eb50
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ImDebugger: Add ability to rename function symbols
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2024-11-23 23:23:52 +01:00 |
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