Move the state tab definitions to GPU/Debugger

This commit is contained in:
Henrik Rydgård 2024-12-05 10:13:25 +01:00
parent 21997784bf
commit 6d33408da6
5 changed files with 214 additions and 198 deletions

View file

@ -6,6 +6,192 @@
#include "GPU/Common/GPUDebugInterface.h"
#include "GPU/GeDisasm.h"
const TabStateRow g_stateFlagsRows[] = {
{ "Lighting enable", GE_CMD_LIGHTINGENABLE, CMD_FMT_FLAG },
{ "Light 0 enable", GE_CMD_LIGHTENABLE0, CMD_FMT_FLAG },
{ "Light 1 enable", GE_CMD_LIGHTENABLE1, CMD_FMT_FLAG },
{ "Light 2 enable", GE_CMD_LIGHTENABLE2, CMD_FMT_FLAG },
{ "Light 3 enable", GE_CMD_LIGHTENABLE3, CMD_FMT_FLAG },
{ "Depth clamp enable", GE_CMD_DEPTHCLAMPENABLE, CMD_FMT_FLAG },
{ "Cullface enable", GE_CMD_CULLFACEENABLE, CMD_FMT_FLAG },
{ "Texture map enable", GE_CMD_TEXTUREMAPENABLE, CMD_FMT_FLAG },
{ "Fog enable", GE_CMD_FOGENABLE, CMD_FMT_FLAG },
{ "Dither enable", GE_CMD_DITHERENABLE, CMD_FMT_FLAG },
{ "Alpha blend enable", GE_CMD_ALPHABLENDENABLE, CMD_FMT_FLAG },
{ "Alpha test enable", GE_CMD_ALPHATESTENABLE, CMD_FMT_FLAG },
{ "Depth test enable", GE_CMD_ZTESTENABLE, CMD_FMT_FLAG },
{ "Stencil test enable", GE_CMD_STENCILTESTENABLE, CMD_FMT_FLAG },
{ "Antialias enable", GE_CMD_ANTIALIASENABLE, CMD_FMT_FLAG },
{ "Patch cull enable", GE_CMD_PATCHCULLENABLE, CMD_FMT_FLAG },
{ "Color test enable", GE_CMD_COLORTESTENABLE, CMD_FMT_FLAG },
{ "Logic op enable", GE_CMD_LOGICOPENABLE, CMD_FMT_FLAG },
{ "Depth write disable", GE_CMD_ZWRITEDISABLE, CMD_FMT_FLAG },
};
const size_t g_stateFlagsRowsSize = ARRAY_SIZE(g_stateFlagsRows);
const TabStateRow g_stateLightingRows[] = {
{ "Ambient color", GE_CMD_AMBIENTCOLOR, CMD_FMT_HEX },
{ "Ambient alpha", GE_CMD_AMBIENTALPHA, CMD_FMT_HEX },
{ "Material update", GE_CMD_MATERIALUPDATE, CMD_FMT_MATERIALUPDATE },
{ "Material emissive", GE_CMD_MATERIALEMISSIVE, CMD_FMT_HEX },
{ "Material ambient", GE_CMD_MATERIALAMBIENT, CMD_FMT_HEX },
{ "Material diffuse", GE_CMD_MATERIALDIFFUSE, CMD_FMT_HEX },
{ "Material alpha", GE_CMD_MATERIALALPHA, CMD_FMT_HEX },
{ "Material specular", GE_CMD_MATERIALSPECULAR, CMD_FMT_HEX },
{ "Mat. specular coef", GE_CMD_MATERIALSPECULARCOEF, CMD_FMT_FLOAT24 },
{ "Reverse normals", GE_CMD_REVERSENORMAL, CMD_FMT_FLAG },
{ "Shade model", GE_CMD_SHADEMODE, CMD_FMT_SHADEMODEL },
{ "Light mode", GE_CMD_LIGHTMODE, CMD_FMT_LIGHTMODE, GE_CMD_LIGHTINGENABLE },
{ "Light type 0", GE_CMD_LIGHTTYPE0, CMD_FMT_LIGHTTYPE, GE_CMD_LIGHTENABLE0 },
{ "Light type 1", GE_CMD_LIGHTTYPE1, CMD_FMT_LIGHTTYPE, GE_CMD_LIGHTENABLE1 },
{ "Light type 2", GE_CMD_LIGHTTYPE2, CMD_FMT_LIGHTTYPE, GE_CMD_LIGHTENABLE2 },
{ "Light type 3", GE_CMD_LIGHTTYPE3, CMD_FMT_LIGHTTYPE, GE_CMD_LIGHTENABLE3 },
{ "Light pos 0", GE_CMD_LX0, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE0, GE_CMD_LY0, GE_CMD_LZ0 },
{ "Light pos 1", GE_CMD_LX1, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE1, GE_CMD_LY1, GE_CMD_LZ1 },
{ "Light pos 2", GE_CMD_LX2, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE2, GE_CMD_LY2, GE_CMD_LZ2 },
{ "Light pos 3", GE_CMD_LX3, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE3, GE_CMD_LY3, GE_CMD_LZ3 },
{ "Light dir 0", GE_CMD_LDX0, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE0, GE_CMD_LDY0, GE_CMD_LDZ0 },
{ "Light dir 1", GE_CMD_LDX1, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE1, GE_CMD_LDY1, GE_CMD_LDZ1 },
{ "Light dir 2", GE_CMD_LDX2, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE2, GE_CMD_LDY2, GE_CMD_LDZ2 },
{ "Light dir 3", GE_CMD_LDX3, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE3, GE_CMD_LDY3, GE_CMD_LDZ3 },
{ "Light att 0", GE_CMD_LKA0, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE0, GE_CMD_LKB0, GE_CMD_LKC0 },
{ "Light att 1", GE_CMD_LKA1, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE1, GE_CMD_LKB1, GE_CMD_LKC1 },
{ "Light att 2", GE_CMD_LKA2, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE2, GE_CMD_LKB2, GE_CMD_LKC2 },
{ "Light att 3", GE_CMD_LKA3, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE3, GE_CMD_LKB3, GE_CMD_LKC3 },
{ "Lightspot coef 0", GE_CMD_LKS0, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE0 },
{ "Lightspot coef 1", GE_CMD_LKS1, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE1 },
{ "Lightspot coef 2", GE_CMD_LKS2, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE2 },
{ "Lightspot coef 3", GE_CMD_LKS3, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE3 },
{ "Light angle 0", GE_CMD_LKO0, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE0 },
{ "Light angle 1", GE_CMD_LKO1, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE1 },
{ "Light angle 2", GE_CMD_LKO2, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE2 },
{ "Light angle 3", GE_CMD_LKO3, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE3 },
{ "Light ambient 0", GE_CMD_LAC0, CMD_FMT_HEX, GE_CMD_LIGHTENABLE0 },
{ "Light diffuse 0", GE_CMD_LDC0, CMD_FMT_HEX, GE_CMD_LIGHTENABLE0 },
{ "Light specular 0", GE_CMD_LSC0, CMD_FMT_HEX, GE_CMD_LIGHTENABLE0 },
{ "Light ambient 1", GE_CMD_LAC1, CMD_FMT_HEX, GE_CMD_LIGHTENABLE1 },
{ "Light diffuse 1", GE_CMD_LDC1, CMD_FMT_HEX, GE_CMD_LIGHTENABLE1 },
{ "Light specular 1", GE_CMD_LSC1, CMD_FMT_HEX, GE_CMD_LIGHTENABLE1 },
{ "Light ambient 2", GE_CMD_LAC2, CMD_FMT_HEX, GE_CMD_LIGHTENABLE2 },
{ "Light diffuse 2", GE_CMD_LDC2, CMD_FMT_HEX, GE_CMD_LIGHTENABLE2 },
{ "Light specular 2", GE_CMD_LSC2, CMD_FMT_HEX, GE_CMD_LIGHTENABLE2 },
{ "Light ambient 3", GE_CMD_LAC3, CMD_FMT_HEX, GE_CMD_LIGHTENABLE3 },
{ "Light diffuse 3", GE_CMD_LDC3, CMD_FMT_HEX, GE_CMD_LIGHTENABLE3 },
{ "Light specular 3", GE_CMD_LSC3, CMD_FMT_HEX, GE_CMD_LIGHTENABLE3 },
};
const size_t g_stateLightingRowsSize = ARRAY_SIZE(g_stateLightingRows);
const TabStateRow g_stateTextureRows[] = {
{ "Texture L0 addr", GE_CMD_TEXADDR0, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH0 },
{ "Texture L0 size", GE_CMD_TEXSIZE0, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ "Tex format", GE_CMD_TEXFORMAT, CMD_FMT_TEXFMT, GE_CMD_TEXTUREMAPENABLE },
{ "Tex CLUT", GE_CMD_CLUTADDR, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_CLUTADDRUPPER },
{ "Tex CLUT format", GE_CMD_CLUTFORMAT, CMD_FMT_CLUTFMT, GE_CMD_TEXTUREMAPENABLE },
{ "Tex U scale", GE_CMD_TEXSCALEU, CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
{ "Tex V scale", GE_CMD_TEXSCALEV, CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
{ "Tex U offset", GE_CMD_TEXOFFSETU, CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
{ "Tex V offset", GE_CMD_TEXOFFSETV, CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
{ "Tex mapping mode", GE_CMD_TEXMAPMODE, CMD_FMT_TEXMAPMODE, GE_CMD_TEXTUREMAPENABLE },
{ "Tex shade srcs", GE_CMD_TEXSHADELS, CMD_FMT_TEXSHADELS, GE_CMD_TEXTUREMAPENABLE },
{ "Tex func", GE_CMD_TEXFUNC, CMD_FMT_TEXFUNC, GE_CMD_TEXTUREMAPENABLE },
{ "Tex env color", GE_CMD_TEXENVCOLOR, CMD_FMT_HEX, GE_CMD_TEXTUREMAPENABLE },
{ "Tex mode", GE_CMD_TEXMODE, CMD_FMT_TEXMODE, GE_CMD_TEXTUREMAPENABLE },
{ "Tex filtering", GE_CMD_TEXFILTER, CMD_FMT_TEXFILTER, GE_CMD_TEXTUREMAPENABLE },
{ "Tex wrapping", GE_CMD_TEXWRAP, CMD_FMT_TEXWRAP, GE_CMD_TEXTUREMAPENABLE },
{ "Tex level/bias", GE_CMD_TEXLEVEL, CMD_FMT_TEXLEVEL, GE_CMD_TEXTUREMAPENABLE },
{ "Tex lod slope", GE_CMD_TEXLODSLOPE, CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
{ "Texture L1 addr", GE_CMD_TEXADDR1, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH1 },
{ "Texture L2 addr", GE_CMD_TEXADDR2, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH2 },
{ "Texture L3 addr", GE_CMD_TEXADDR3, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH3 },
{ "Texture L4 addr", GE_CMD_TEXADDR4, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH4 },
{ "Texture L5 addr", GE_CMD_TEXADDR5, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH5 },
{ "Texture L6 addr", GE_CMD_TEXADDR6, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH6 },
{ "Texture L7 addr", GE_CMD_TEXADDR7, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH7 },
{ "Texture L1 size", GE_CMD_TEXSIZE1, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ "Texture L2 size", GE_CMD_TEXSIZE2, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ "Texture L3 size", GE_CMD_TEXSIZE3, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ "Texture L4 size", GE_CMD_TEXSIZE4, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ "Texture L5 size", GE_CMD_TEXSIZE5, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ "Texture L6 size", GE_CMD_TEXSIZE6, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ "Texture L7 size", GE_CMD_TEXSIZE7, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
};
const size_t g_stateTextureRowsSize = ARRAY_SIZE(g_stateTextureRows);
const TabStateRow g_stateSettingsRows[] = {
{ "Framebuffer", GE_CMD_FRAMEBUFPTR, CMD_FMT_PTRWIDTH, 0, GE_CMD_FRAMEBUFWIDTH },
{ "Framebuffer format", GE_CMD_FRAMEBUFPIXFORMAT, CMD_FMT_TEXFMT },
{ "Depthbuffer", GE_CMD_ZBUFPTR, CMD_FMT_PTRWIDTH, 0, GE_CMD_ZBUFWIDTH },
{ "Viewport Scale", GE_CMD_VIEWPORTXSCALE, CMD_FMT_XYZ, 0, GE_CMD_VIEWPORTYSCALE, GE_CMD_VIEWPORTZSCALE },
{ "Viewport Offset", GE_CMD_VIEWPORTXCENTER, CMD_FMT_XYZ, 0, GE_CMD_VIEWPORTYCENTER, GE_CMD_VIEWPORTZCENTER },
{ "Scissor", GE_CMD_SCISSOR1, CMD_FMT_XYXY, 0, GE_CMD_SCISSOR2 },
{ "Region", GE_CMD_REGION1, CMD_FMT_XYXY, 0, GE_CMD_REGION2 },
{ "Color test", GE_CMD_COLORTEST, CMD_FMT_COLORTEST, GE_CMD_COLORTESTENABLE, GE_CMD_COLORREF, GE_CMD_COLORTESTMASK },
{ "Alpha test", GE_CMD_ALPHATEST, CMD_FMT_ALPHATEST, GE_CMD_ALPHATESTENABLE },
{ "Clear mode", GE_CMD_CLEARMODE, CMD_FMT_CLEARMODE },
{ "Stencil test", GE_CMD_STENCILTEST, CMD_FMT_STENCILTEST, GE_CMD_STENCILTESTENABLE },
{ "Stencil test op", GE_CMD_STENCILOP, CMD_FMT_STENCILOP, GE_CMD_STENCILTESTENABLE },
{ "Depth test", GE_CMD_ZTEST, CMD_FMT_ZTEST, GE_CMD_ZTESTENABLE },
{ "RGB mask", GE_CMD_MASKRGB, CMD_FMT_HEX },
{ "Stencil/alpha mask", GE_CMD_MASKALPHA, CMD_FMT_HEX },
{ "Transfer src", GE_CMD_TRANSFERSRC, CMD_FMT_PTRWIDTH, 0, GE_CMD_TRANSFERSRCW },
{ "Transfer src pos", GE_CMD_TRANSFERSRCPOS, CMD_FMT_XY },
{ "Transfer dst", GE_CMD_TRANSFERDST, CMD_FMT_PTRWIDTH, 0, GE_CMD_TRANSFERDSTW },
{ "Transfer dst pos", GE_CMD_TRANSFERDSTPOS, CMD_FMT_XY },
{ "Transfer size", GE_CMD_TRANSFERSIZE, CMD_FMT_XYPLUS1 },
{ "Vertex type", GE_CMD_VERTEXTYPE, CMD_FMT_VERTEXTYPE },
{ "Offset addr", GE_CMD_OFFSETADDR, CMD_FMT_OFFSETADDR },
{ "Vertex addr", GE_CMD_VADDR, CMD_FMT_VADDR },
{ "Index addr", GE_CMD_IADDR, CMD_FMT_IADDR },
{ "Min Z", GE_CMD_MINZ, CMD_FMT_HEX },
{ "Max Z", GE_CMD_MAXZ, CMD_FMT_HEX },
{ "Offset", GE_CMD_OFFSETX, CMD_FMT_F16_XY, 0, GE_CMD_OFFSETY },
{ "Cull mode", GE_CMD_CULL, CMD_FMT_CULL, GE_CMD_CULLFACEENABLE },
{ "Alpha blend mode", GE_CMD_BLENDMODE, CMD_FMT_BLENDMODE, GE_CMD_ALPHABLENDENABLE },
{ "Blend color A", GE_CMD_BLENDFIXEDA, CMD_FMT_HEX, GE_CMD_ALPHABLENDENABLE },
{ "Blend color B", GE_CMD_BLENDFIXEDB, CMD_FMT_HEX, GE_CMD_ALPHABLENDENABLE },
{ "Logic Op", GE_CMD_LOGICOP, CMD_FMT_LOGICOP, GE_CMD_LOGICOPENABLE },
{ "Fog 1", GE_CMD_FOG1, CMD_FMT_FLOAT24, GE_CMD_FOGENABLE },
{ "Fog 2", GE_CMD_FOG2, CMD_FMT_FLOAT24, GE_CMD_FOGENABLE },
{ "Fog color", GE_CMD_FOGCOLOR, CMD_FMT_HEX, GE_CMD_FOGENABLE },
{ "Morph Weight 0", GE_CMD_MORPHWEIGHT0, CMD_FMT_FLOAT24 },
{ "Morph Weight 1", GE_CMD_MORPHWEIGHT1, CMD_FMT_FLOAT24 },
{ "Morph Weight 2", GE_CMD_MORPHWEIGHT2, CMD_FMT_FLOAT24 },
{ "Morph Weight 3", GE_CMD_MORPHWEIGHT3, CMD_FMT_FLOAT24 },
{ "Morph Weight 4", GE_CMD_MORPHWEIGHT4, CMD_FMT_FLOAT24 },
{ "Morph Weight 5", GE_CMD_MORPHWEIGHT5, CMD_FMT_FLOAT24 },
{ "Morph Weight 6", GE_CMD_MORPHWEIGHT6, CMD_FMT_FLOAT24 },
{ "Morph Weight 7", GE_CMD_MORPHWEIGHT7, CMD_FMT_FLOAT24 },
// TODO: Format?
{ "Patch division", GE_CMD_PATCHDIVISION, CMD_FMT_HEX },
{ "Patch primitive", GE_CMD_PATCHPRIMITIVE, CMD_FMT_PATCHPRIMITIVE },
// TODO: Format?
{ "Patch facing", GE_CMD_PATCHFACING, CMD_FMT_HEX, GE_CMD_PATCHCULLENABLE },
{ "Dither 0", GE_CMD_DITH0, CMD_FMT_HEX, GE_CMD_DITHERENABLE },
{ "Dither 1", GE_CMD_DITH1, CMD_FMT_HEX, GE_CMD_DITHERENABLE },
{ "Dither 2", GE_CMD_DITH2, CMD_FMT_HEX, GE_CMD_DITHERENABLE },
{ "Dither 3", GE_CMD_DITH3, CMD_FMT_HEX, GE_CMD_DITHERENABLE },
{ "Imm vertex XY", GE_CMD_VSCX, CMD_FMT_F16_XY, 0, GE_CMD_VSCY },
{ "Imm vertex Z", GE_CMD_VSCZ, CMD_FMT_HEX },
{ "Imm vertex tex STQ", GE_CMD_VTCS, CMD_FMT_XYZ, 0, GE_CMD_VTCT, GE_CMD_VTCQ },
{ "Imm vertex color0", GE_CMD_VCV, CMD_FMT_HEX },
{ "Imm vertex color1", GE_CMD_VSCV, CMD_FMT_HEX },
{ "Imm vertex fog", GE_CMD_VFC, CMD_FMT_HEX },
// TODO: Format?
{ "Imm vertex prim", GE_CMD_VAP, CMD_FMT_HEX },
};
const size_t g_stateSettingsRowsSize = ARRAY_SIZE(g_stateSettingsRows);
// TODO: Commands not present in the above lists (some because they don't have meaningful values...):
// GE_CMD_PRIM, GE_CMD_BEZIER, GE_CMD_SPLINE, GE_CMD_BOUNDINGBOX,
// GE_CMD_JUMP, GE_CMD_BJUMP, GE_CMD_CALL, GE_CMD_RET, GE_CMD_END, GE_CMD_SIGNAL, GE_CMD_FINISH,
// GE_CMD_BONEMATRIXNUMBER, GE_CMD_BONEMATRIXDATA, GE_CMD_WORLDMATRIXNUMBER, GE_CMD_WORLDMATRIXDATA,
// GE_CMD_VIEWMATRIXNUMBER, GE_CMD_VIEWMATRIXDATA, GE_CMD_PROJMATRIXNUMBER, GE_CMD_PROJMATRIXDATA,
// GE_CMD_TGENMATRIXNUMBER, GE_CMD_TGENMATRIXDATA,
// GE_CMD_LOADCLUT, GE_CMD_TEXFLUSH, GE_CMD_TEXSYNC,
// GE_CMD_TRANSFERSTART,
// GE_CMD_UNKNOWN_*
void FormatStateRow(GPUDebugInterface *gpudebug, char *dest, size_t destSize, CmdFormatType fmt, u32 value, bool enabled, u32 otherValue, u32 otherValue2) {
switch (fmt) {
case CMD_FMT_HEX:

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@ -51,4 +51,23 @@ enum CmdFormatType {
class GPUDebugInterface;
struct TabStateRow {
std::string_view title;
uint8_t cmd;
CmdFormatType fmt;
uint8_t enableCmd;
uint8_t otherCmd;
uint8_t otherCmd2;
};
extern const TabStateRow g_stateFlagsRows[];
extern const TabStateRow g_stateLightingRows[];
extern const TabStateRow g_stateTextureRows[];
extern const TabStateRow g_stateSettingsRows[];
extern const size_t g_stateFlagsRowsSize;
extern const size_t g_stateLightingRowsSize;
extern const size_t g_stateTextureRowsSize;
extern const size_t g_stateSettingsRowsSize;
void FormatStateRow(GPUDebugInterface *debug, char *dest, size_t destSize, CmdFormatType fmt, u32 value, bool enabled, u32 otherValue, u32 otherValue2);

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@ -7,6 +7,8 @@
#include "Core/HLE/sceDisplay.h"
#include "Core/HW/Display.h"
#include "GPU/Debugger/State.h"
void DrawFramebuffersWindow(ImConfig &cfg, FramebufferManagerCommon *framebufferManager) {
ImGui::SetNextWindowSize(ImVec2(520, 600), ImGuiCond_FirstUseEver);

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@ -59,197 +59,6 @@ enum StateValuesCols {
STATEVALUES_COL_VALUE,
};
struct TabStateRow {
std::string_view title;
uint8_t cmd;
CmdFormatType fmt;
uint8_t enableCmd;
uint8_t otherCmd;
uint8_t otherCmd2;
};
static const TabStateRow g_stateFlagsRows[] = {
{ "Lighting enable", GE_CMD_LIGHTINGENABLE, CMD_FMT_FLAG },
{ "Light 0 enable", GE_CMD_LIGHTENABLE0, CMD_FMT_FLAG },
{ "Light 1 enable", GE_CMD_LIGHTENABLE1, CMD_FMT_FLAG },
{ "Light 2 enable", GE_CMD_LIGHTENABLE2, CMD_FMT_FLAG },
{ "Light 3 enable", GE_CMD_LIGHTENABLE3, CMD_FMT_FLAG },
{ "Depth clamp enable", GE_CMD_DEPTHCLAMPENABLE, CMD_FMT_FLAG },
{ "Cullface enable", GE_CMD_CULLFACEENABLE, CMD_FMT_FLAG },
{ "Texture map enable", GE_CMD_TEXTUREMAPENABLE, CMD_FMT_FLAG },
{ "Fog enable", GE_CMD_FOGENABLE, CMD_FMT_FLAG },
{ "Dither enable", GE_CMD_DITHERENABLE, CMD_FMT_FLAG },
{ "Alpha blend enable", GE_CMD_ALPHABLENDENABLE, CMD_FMT_FLAG },
{ "Alpha test enable", GE_CMD_ALPHATESTENABLE, CMD_FMT_FLAG },
{ "Depth test enable", GE_CMD_ZTESTENABLE, CMD_FMT_FLAG },
{ "Stencil test enable", GE_CMD_STENCILTESTENABLE, CMD_FMT_FLAG },
{ "Antialias enable", GE_CMD_ANTIALIASENABLE, CMD_FMT_FLAG },
{ "Patch cull enable", GE_CMD_PATCHCULLENABLE, CMD_FMT_FLAG },
{ "Color test enable", GE_CMD_COLORTESTENABLE, CMD_FMT_FLAG },
{ "Logic op enable", GE_CMD_LOGICOPENABLE, CMD_FMT_FLAG },
{ "Depth write disable", GE_CMD_ZWRITEDISABLE, CMD_FMT_FLAG },
};
static const TabStateRow g_stateLightingRows[] = {
{ "Ambient color", GE_CMD_AMBIENTCOLOR, CMD_FMT_HEX },
{ "Ambient alpha", GE_CMD_AMBIENTALPHA, CMD_FMT_HEX },
{ "Material update", GE_CMD_MATERIALUPDATE, CMD_FMT_MATERIALUPDATE },
{ "Material emissive", GE_CMD_MATERIALEMISSIVE, CMD_FMT_HEX },
{ "Material ambient", GE_CMD_MATERIALAMBIENT, CMD_FMT_HEX },
{ "Material diffuse", GE_CMD_MATERIALDIFFUSE, CMD_FMT_HEX },
{ "Material alpha", GE_CMD_MATERIALALPHA, CMD_FMT_HEX },
{ "Material specular", GE_CMD_MATERIALSPECULAR, CMD_FMT_HEX },
{ "Mat. specular coef", GE_CMD_MATERIALSPECULARCOEF, CMD_FMT_FLOAT24 },
{ "Reverse normals", GE_CMD_REVERSENORMAL, CMD_FMT_FLAG },
{ "Shade model", GE_CMD_SHADEMODE, CMD_FMT_SHADEMODEL },
{ "Light mode", GE_CMD_LIGHTMODE, CMD_FMT_LIGHTMODE, GE_CMD_LIGHTINGENABLE },
{ "Light type 0", GE_CMD_LIGHTTYPE0, CMD_FMT_LIGHTTYPE, GE_CMD_LIGHTENABLE0 },
{ "Light type 1", GE_CMD_LIGHTTYPE1, CMD_FMT_LIGHTTYPE, GE_CMD_LIGHTENABLE1 },
{ "Light type 2", GE_CMD_LIGHTTYPE2, CMD_FMT_LIGHTTYPE, GE_CMD_LIGHTENABLE2 },
{ "Light type 3", GE_CMD_LIGHTTYPE3, CMD_FMT_LIGHTTYPE, GE_CMD_LIGHTENABLE3 },
{ "Light pos 0", GE_CMD_LX0, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE0, GE_CMD_LY0, GE_CMD_LZ0 },
{ "Light pos 1", GE_CMD_LX1, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE1, GE_CMD_LY1, GE_CMD_LZ1 },
{ "Light pos 2", GE_CMD_LX2, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE2, GE_CMD_LY2, GE_CMD_LZ2 },
{ "Light pos 3", GE_CMD_LX3, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE3, GE_CMD_LY3, GE_CMD_LZ3 },
{ "Light dir 0", GE_CMD_LDX0, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE0, GE_CMD_LDY0, GE_CMD_LDZ0 },
{ "Light dir 1", GE_CMD_LDX1, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE1, GE_CMD_LDY1, GE_CMD_LDZ1 },
{ "Light dir 2", GE_CMD_LDX2, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE2, GE_CMD_LDY2, GE_CMD_LDZ2 },
{ "Light dir 3", GE_CMD_LDX3, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE3, GE_CMD_LDY3, GE_CMD_LDZ3 },
{ "Light att 0", GE_CMD_LKA0, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE0, GE_CMD_LKB0, GE_CMD_LKC0 },
{ "Light att 1", GE_CMD_LKA1, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE1, GE_CMD_LKB1, GE_CMD_LKC1 },
{ "Light att 2", GE_CMD_LKA2, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE2, GE_CMD_LKB2, GE_CMD_LKC2 },
{ "Light att 3", GE_CMD_LKA3, CMD_FMT_XYZ, GE_CMD_LIGHTENABLE3, GE_CMD_LKB3, GE_CMD_LKC3 },
{ "Lightspot coef 0", GE_CMD_LKS0, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE0 },
{ "Lightspot coef 1", GE_CMD_LKS1, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE1 },
{ "Lightspot coef 2", GE_CMD_LKS2, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE2 },
{ "Lightspot coef 3", GE_CMD_LKS3, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE3 },
{ "Light angle 0", GE_CMD_LKO0, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE0 },
{ "Light angle 1", GE_CMD_LKO1, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE1 },
{ "Light angle 2", GE_CMD_LKO2, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE2 },
{ "Light angle 3", GE_CMD_LKO3, CMD_FMT_FLOAT24, GE_CMD_LIGHTENABLE3 },
{ "Light ambient 0", GE_CMD_LAC0, CMD_FMT_HEX, GE_CMD_LIGHTENABLE0 },
{ "Light diffuse 0", GE_CMD_LDC0, CMD_FMT_HEX, GE_CMD_LIGHTENABLE0 },
{ "Light specular 0", GE_CMD_LSC0, CMD_FMT_HEX, GE_CMD_LIGHTENABLE0 },
{ "Light ambient 1", GE_CMD_LAC1, CMD_FMT_HEX, GE_CMD_LIGHTENABLE1 },
{ "Light diffuse 1", GE_CMD_LDC1, CMD_FMT_HEX, GE_CMD_LIGHTENABLE1 },
{ "Light specular 1", GE_CMD_LSC1, CMD_FMT_HEX, GE_CMD_LIGHTENABLE1 },
{ "Light ambient 2", GE_CMD_LAC2, CMD_FMT_HEX, GE_CMD_LIGHTENABLE2 },
{ "Light diffuse 2", GE_CMD_LDC2, CMD_FMT_HEX, GE_CMD_LIGHTENABLE2 },
{ "Light specular 2", GE_CMD_LSC2, CMD_FMT_HEX, GE_CMD_LIGHTENABLE2 },
{ "Light ambient 3", GE_CMD_LAC3, CMD_FMT_HEX, GE_CMD_LIGHTENABLE3 },
{ "Light diffuse 3", GE_CMD_LDC3, CMD_FMT_HEX, GE_CMD_LIGHTENABLE3 },
{ "Light specular 3", GE_CMD_LSC3, CMD_FMT_HEX, GE_CMD_LIGHTENABLE3 },
};
static const TabStateRow g_stateTextureRows[] = {
{ "Texture L0 addr", GE_CMD_TEXADDR0, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH0 },
{ "Texture L0 size", GE_CMD_TEXSIZE0, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ "Tex format", GE_CMD_TEXFORMAT, CMD_FMT_TEXFMT, GE_CMD_TEXTUREMAPENABLE },
{ "Tex CLUT", GE_CMD_CLUTADDR, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_CLUTADDRUPPER },
{ "Tex CLUT format", GE_CMD_CLUTFORMAT, CMD_FMT_CLUTFMT, GE_CMD_TEXTUREMAPENABLE },
{ "Tex U scale", GE_CMD_TEXSCALEU, CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
{ "Tex V scale", GE_CMD_TEXSCALEV, CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
{ "Tex U offset", GE_CMD_TEXOFFSETU, CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
{ "Tex V offset", GE_CMD_TEXOFFSETV, CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
{ "Tex mapping mode", GE_CMD_TEXMAPMODE, CMD_FMT_TEXMAPMODE, GE_CMD_TEXTUREMAPENABLE },
{ "Tex shade srcs", GE_CMD_TEXSHADELS, CMD_FMT_TEXSHADELS, GE_CMD_TEXTUREMAPENABLE },
{ "Tex func", GE_CMD_TEXFUNC, CMD_FMT_TEXFUNC, GE_CMD_TEXTUREMAPENABLE },
{ "Tex env color", GE_CMD_TEXENVCOLOR, CMD_FMT_HEX, GE_CMD_TEXTUREMAPENABLE },
{ "Tex mode", GE_CMD_TEXMODE, CMD_FMT_TEXMODE, GE_CMD_TEXTUREMAPENABLE },
{ "Tex filtering", GE_CMD_TEXFILTER, CMD_FMT_TEXFILTER, GE_CMD_TEXTUREMAPENABLE },
{ "Tex wrapping", GE_CMD_TEXWRAP, CMD_FMT_TEXWRAP, GE_CMD_TEXTUREMAPENABLE },
{ "Tex level/bias", GE_CMD_TEXLEVEL, CMD_FMT_TEXLEVEL, GE_CMD_TEXTUREMAPENABLE },
{ "Tex lod slope", GE_CMD_TEXLODSLOPE, CMD_FMT_FLOAT24, GE_CMD_TEXTUREMAPENABLE },
{ "Texture L1 addr", GE_CMD_TEXADDR1, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH1 },
{ "Texture L2 addr", GE_CMD_TEXADDR2, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH2 },
{ "Texture L3 addr", GE_CMD_TEXADDR3, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH3 },
{ "Texture L4 addr", GE_CMD_TEXADDR4, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH4 },
{ "Texture L5 addr", GE_CMD_TEXADDR5, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH5 },
{ "Texture L6 addr", GE_CMD_TEXADDR6, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH6 },
{ "Texture L7 addr", GE_CMD_TEXADDR7, CMD_FMT_PTRWIDTH, GE_CMD_TEXTUREMAPENABLE, GE_CMD_TEXBUFWIDTH7 },
{ "Texture L1 size", GE_CMD_TEXSIZE1, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ "Texture L2 size", GE_CMD_TEXSIZE2, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ "Texture L3 size", GE_CMD_TEXSIZE3, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ "Texture L4 size", GE_CMD_TEXSIZE4, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ "Texture L5 size", GE_CMD_TEXSIZE5, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ "Texture L6 size", GE_CMD_TEXSIZE6, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
{ "Texture L7 size", GE_CMD_TEXSIZE7, CMD_FMT_TEXSIZE, GE_CMD_TEXTUREMAPENABLE },
};
static const TabStateRow g_stateSettingsRows[] = {
{ "Framebuffer", GE_CMD_FRAMEBUFPTR, CMD_FMT_PTRWIDTH, 0, GE_CMD_FRAMEBUFWIDTH },
{ "Framebuffer format", GE_CMD_FRAMEBUFPIXFORMAT, CMD_FMT_TEXFMT },
{ "Depthbuffer", GE_CMD_ZBUFPTR, CMD_FMT_PTRWIDTH, 0, GE_CMD_ZBUFWIDTH },
{ "Viewport Scale", GE_CMD_VIEWPORTXSCALE, CMD_FMT_XYZ, 0, GE_CMD_VIEWPORTYSCALE, GE_CMD_VIEWPORTZSCALE },
{ "Viewport Offset", GE_CMD_VIEWPORTXCENTER, CMD_FMT_XYZ, 0, GE_CMD_VIEWPORTYCENTER, GE_CMD_VIEWPORTZCENTER },
{ "Scissor", GE_CMD_SCISSOR1, CMD_FMT_XYXY, 0, GE_CMD_SCISSOR2 },
{ "Region", GE_CMD_REGION1, CMD_FMT_XYXY, 0, GE_CMD_REGION2 },
{ "Color test", GE_CMD_COLORTEST, CMD_FMT_COLORTEST, GE_CMD_COLORTESTENABLE, GE_CMD_COLORREF, GE_CMD_COLORTESTMASK },
{ "Alpha test", GE_CMD_ALPHATEST, CMD_FMT_ALPHATEST, GE_CMD_ALPHATESTENABLE },
{ "Clear mode", GE_CMD_CLEARMODE, CMD_FMT_CLEARMODE },
{ "Stencil test", GE_CMD_STENCILTEST, CMD_FMT_STENCILTEST, GE_CMD_STENCILTESTENABLE },
{ "Stencil test op", GE_CMD_STENCILOP, CMD_FMT_STENCILOP, GE_CMD_STENCILTESTENABLE },
{ "Depth test", GE_CMD_ZTEST, CMD_FMT_ZTEST, GE_CMD_ZTESTENABLE },
{ "RGB mask", GE_CMD_MASKRGB, CMD_FMT_HEX },
{ "Stencil/alpha mask", GE_CMD_MASKALPHA, CMD_FMT_HEX },
{ "Transfer src", GE_CMD_TRANSFERSRC, CMD_FMT_PTRWIDTH, 0, GE_CMD_TRANSFERSRCW },
{ "Transfer src pos", GE_CMD_TRANSFERSRCPOS, CMD_FMT_XY },
{ "Transfer dst", GE_CMD_TRANSFERDST, CMD_FMT_PTRWIDTH, 0, GE_CMD_TRANSFERDSTW },
{ "Transfer dst pos", GE_CMD_TRANSFERDSTPOS, CMD_FMT_XY },
{ "Transfer size", GE_CMD_TRANSFERSIZE, CMD_FMT_XYPLUS1 },
{ "Vertex type", GE_CMD_VERTEXTYPE, CMD_FMT_VERTEXTYPE },
{ "Offset addr", GE_CMD_OFFSETADDR, CMD_FMT_OFFSETADDR },
{ "Vertex addr", GE_CMD_VADDR, CMD_FMT_VADDR },
{ "Index addr", GE_CMD_IADDR, CMD_FMT_IADDR },
{ "Min Z", GE_CMD_MINZ, CMD_FMT_HEX },
{ "Max Z", GE_CMD_MAXZ, CMD_FMT_HEX },
{ "Offset", GE_CMD_OFFSETX, CMD_FMT_F16_XY, 0, GE_CMD_OFFSETY },
{ "Cull mode", GE_CMD_CULL, CMD_FMT_CULL, GE_CMD_CULLFACEENABLE },
{ "Alpha blend mode", GE_CMD_BLENDMODE, CMD_FMT_BLENDMODE, GE_CMD_ALPHABLENDENABLE },
{ "Blend color A", GE_CMD_BLENDFIXEDA, CMD_FMT_HEX, GE_CMD_ALPHABLENDENABLE },
{ "Blend color B", GE_CMD_BLENDFIXEDB, CMD_FMT_HEX, GE_CMD_ALPHABLENDENABLE },
{ "Logic Op", GE_CMD_LOGICOP, CMD_FMT_LOGICOP, GE_CMD_LOGICOPENABLE },
{ "Fog 1", GE_CMD_FOG1, CMD_FMT_FLOAT24, GE_CMD_FOGENABLE },
{ "Fog 2", GE_CMD_FOG2, CMD_FMT_FLOAT24, GE_CMD_FOGENABLE },
{ "Fog color", GE_CMD_FOGCOLOR, CMD_FMT_HEX, GE_CMD_FOGENABLE },
{ "Morph Weight 0", GE_CMD_MORPHWEIGHT0, CMD_FMT_FLOAT24 },
{ "Morph Weight 1", GE_CMD_MORPHWEIGHT1, CMD_FMT_FLOAT24 },
{ "Morph Weight 2", GE_CMD_MORPHWEIGHT2, CMD_FMT_FLOAT24 },
{ "Morph Weight 3", GE_CMD_MORPHWEIGHT3, CMD_FMT_FLOAT24 },
{ "Morph Weight 4", GE_CMD_MORPHWEIGHT4, CMD_FMT_FLOAT24 },
{ "Morph Weight 5", GE_CMD_MORPHWEIGHT5, CMD_FMT_FLOAT24 },
{ "Morph Weight 6", GE_CMD_MORPHWEIGHT6, CMD_FMT_FLOAT24 },
{ "Morph Weight 7", GE_CMD_MORPHWEIGHT7, CMD_FMT_FLOAT24 },
// TODO: Format?
{ "Patch division", GE_CMD_PATCHDIVISION, CMD_FMT_HEX },
{ "Patch primitive", GE_CMD_PATCHPRIMITIVE, CMD_FMT_PATCHPRIMITIVE },
// TODO: Format?
{ "Patch facing", GE_CMD_PATCHFACING, CMD_FMT_HEX, GE_CMD_PATCHCULLENABLE },
{ "Dither 0", GE_CMD_DITH0, CMD_FMT_HEX, GE_CMD_DITHERENABLE },
{ "Dither 1", GE_CMD_DITH1, CMD_FMT_HEX, GE_CMD_DITHERENABLE },
{ "Dither 2", GE_CMD_DITH2, CMD_FMT_HEX, GE_CMD_DITHERENABLE },
{ "Dither 3", GE_CMD_DITH3, CMD_FMT_HEX, GE_CMD_DITHERENABLE },
{ "Imm vertex XY", GE_CMD_VSCX, CMD_FMT_F16_XY, 0, GE_CMD_VSCY },
{ "Imm vertex Z", GE_CMD_VSCZ, CMD_FMT_HEX },
{ "Imm vertex tex STQ", GE_CMD_VTCS, CMD_FMT_XYZ, 0, GE_CMD_VTCT, GE_CMD_VTCQ },
{ "Imm vertex color0", GE_CMD_VCV, CMD_FMT_HEX },
{ "Imm vertex color1", GE_CMD_VSCV, CMD_FMT_HEX },
{ "Imm vertex fog", GE_CMD_VFC, CMD_FMT_HEX },
// TODO: Format?
{ "Imm vertex prim", GE_CMD_VAP, CMD_FMT_HEX },
};
// TODO: Commands not present in the above lists (some because they don't have meaningful values...):
// GE_CMD_PRIM, GE_CMD_BEZIER, GE_CMD_SPLINE, GE_CMD_BOUNDINGBOX,
// GE_CMD_JUMP, GE_CMD_BJUMP, GE_CMD_CALL, GE_CMD_RET, GE_CMD_END, GE_CMD_SIGNAL, GE_CMD_FINISH,
// GE_CMD_BONEMATRIXNUMBER, GE_CMD_BONEMATRIXDATA, GE_CMD_WORLDMATRIXNUMBER, GE_CMD_WORLDMATRIXDATA,
// GE_CMD_VIEWMATRIXNUMBER, GE_CMD_VIEWMATRIXDATA, GE_CMD_PROJMATRIXNUMBER, GE_CMD_PROJMATRIXDATA,
// GE_CMD_TGENMATRIXNUMBER, GE_CMD_TGENMATRIXDATA,
// GE_CMD_LOADCLUT, GE_CMD_TEXFLUSH, GE_CMD_TEXSYNC,
// GE_CMD_TRANSFERSTART,
// GE_CMD_UNKNOWN_*
static std::vector<TabStateRow> watchList;
static void ToggleWatchList(const TabStateRow &info) {
@ -537,9 +346,9 @@ void CtrlStateValues::PromptBreakpointCond(const TabStateRow &info) {
}
TabStateValues::TabStateValues(const TabStateRow *rows, int rowCount, LPCSTR dialogID, HINSTANCE _hInstance, HWND _hParent)
TabStateValues::TabStateValues(const TabStateRow *rows, size_t rowCount, LPCSTR dialogID, HINSTANCE _hInstance, HWND _hParent)
: Dialog(dialogID, _hInstance, _hParent) {
values = new CtrlStateValues(rows, rowCount, GetDlgItem(m_hDlg, IDC_GEDBG_VALUES));
values = new CtrlStateValues(rows, (int)rowCount, GetDlgItem(m_hDlg, IDC_GEDBG_VALUES));
}
TabStateValues::~TabStateValues() {
@ -587,19 +396,19 @@ BOOL TabStateValues::DlgProc(UINT message, WPARAM wParam, LPARAM lParam) {
}
TabStateFlags::TabStateFlags(HINSTANCE _hInstance, HWND _hParent)
: TabStateValues(g_stateFlagsRows, ARRAY_SIZE(g_stateFlagsRows), (LPCSTR)IDD_GEDBG_TAB_VALUES, _hInstance, _hParent) {
: TabStateValues(g_stateFlagsRows, g_stateFlagsRowsSize, (LPCSTR)IDD_GEDBG_TAB_VALUES, _hInstance, _hParent) {
}
TabStateLighting::TabStateLighting(HINSTANCE _hInstance, HWND _hParent)
: TabStateValues(g_stateLightingRows, ARRAY_SIZE(g_stateLightingRows), (LPCSTR)IDD_GEDBG_TAB_VALUES, _hInstance, _hParent) {
: TabStateValues(g_stateLightingRows, g_stateLightingRowsSize, (LPCSTR)IDD_GEDBG_TAB_VALUES, _hInstance, _hParent) {
}
TabStateSettings::TabStateSettings(HINSTANCE _hInstance, HWND _hParent)
: TabStateValues(g_stateSettingsRows, ARRAY_SIZE(g_stateSettingsRows), (LPCSTR)IDD_GEDBG_TAB_VALUES, _hInstance, _hParent) {
: TabStateValues(g_stateSettingsRows, g_stateSettingsRowsSize, (LPCSTR)IDD_GEDBG_TAB_VALUES, _hInstance, _hParent) {
}
TabStateTexture::TabStateTexture(HINSTANCE _hInstance, HWND _hParent)
: TabStateValues(g_stateTextureRows, ARRAY_SIZE(g_stateTextureRows), (LPCSTR)IDD_GEDBG_TAB_VALUES, _hInstance, _hParent) {
: TabStateValues(g_stateTextureRows, g_stateTextureRowsSize, (LPCSTR)IDD_GEDBG_TAB_VALUES, _hInstance, _hParent) {
}
TabStateWatch::TabStateWatch(HINSTANCE _hInstance, HWND _hParent)

View file

@ -55,7 +55,7 @@ private:
class TabStateValues : public Dialog {
public:
TabStateValues(const TabStateRow *rows, int rowCount, LPCSTR dialogID, HINSTANCE _hInstance, HWND _hParent);
TabStateValues(const TabStateRow *rows, size_t rowCount, LPCSTR dialogID, HINSTANCE _hInstance, HWND _hParent);
~TabStateValues();
void Update() override {