Commit graph

4655 commits

Author SHA1 Message Date
Henrik Rydgård
7f13bc1a34 Add new log category for texture replacements 2024-12-01 14:17:01 +01:00
Henrik Rydgård
cf88d8b693 Fix bug in ini parsing on non-Windows 2024-11-30 13:51:38 +01:00
Henrik Rydgård
36d10b89e2 Remove locks on safe zip file operations (that don't involve the file pointer) 2024-11-30 11:55:36 +01:00
Henrik Rydgård
1f108a0e8c Remove the java-side directory listing filtering, didn't work. 2024-11-30 02:44:01 +01:00
Henrik Rydgård
d88d161822 Fix crash in logging 2024-11-30 02:44:01 +01:00
Henrik Rydgård
ed296e4587 ZipFileReader: Save the zip path so we can log it 2024-11-30 02:44:01 +01:00
Henrik Rydgård
755b062abd Minor perf improvement in ini file parser 2024-11-30 02:43:58 +01:00
Henrik Rydgård
5eeb15b30a Use Exists instead of GetFileInfo in more cases 2024-11-30 00:39:38 +01:00
Henrik Rydgård
011f73fedb Remove unnecessary check when creating subdir chains 2024-11-30 00:37:15 +01:00
Henrik Rydgård
e4adc112ff ImDebugger: Add a basic texture browser 2024-11-29 19:30:38 +01:00
Henrik Rydgård
48bc04b7e1 Add a separate bool for I/O logging 2024-11-29 16:00:34 +01:00
Henrik Rydgård
7cbb60fd22 Bypass the PSP file system when calculating the savedata size to avoid a lock 2024-11-29 14:43:13 +01:00
Henrik Rydgård
b6f648eecc MetaFileSystem: Clean up unused function 2024-11-29 14:13:56 +01:00
Henrik Rydgård
720e0561b5 Improve logging in GetFilesInDir 2024-11-29 11:14:52 +01:00
Henrik Rydgård
edbc7afcc1 Add support for prefix filtering in directory listing. 2024-11-29 11:14:52 +01:00
Henrik Rydgård
0e6fc8e0e3 Assorted warning fixes 2024-11-28 15:02:26 +01:00
Henrik Rydgård
dc89b6a918 Don't save config when launching a game (it should already have been saved) 2024-11-28 15:02:26 +01:00
Henrik Rydgård
98780ba603 Theme: Avoid checking the ui_atlas multiple times 2024-11-28 15:02:25 +01:00
Henrik Rydgård
3b463446ab I/O: Add a (disabled) mode to artifically slow down I/O for debugging 2024-11-28 15:02:22 +01:00
Henrik Rydgård
e7e12f4e2e Ghidra client fix 2024-11-28 09:50:24 +01:00
Henrik Rydgård
91c82205eb Logging: When not on EmuThread, log with the host thread name instead of the PSP thread name. 2024-11-27 15:38:41 +01:00
Henrik Rydgård
27a60517af Fix broken check for intel macs (for auto-disabling Vulkan) 2024-11-27 15:23:50 +01:00
Henrik Rydgård
6763c13f88 ImGui: Finish implementing pipeline switching for all backends 2024-11-27 01:19:05 +01:00
Henrik Rydgård
09779e0f44 ImGui drawing: Allow varying the pipeline when binding textures 2024-11-26 19:59:09 +01:00
Henrik Rydgård
eaff38f161 Implement ImGui clipped batch texturing support in the other backends too 2024-11-26 09:38:30 +01:00
Henrik Rydgård
e82b7f788e Implement texture binding in draw batches. Framebuffer viewer now works in Vulkan. 2024-11-26 09:22:35 +01:00
Henrik Rydgård
8372105d66 Fix printscreen keyboard mapping (although kinda useless) 2024-11-25 23:40:51 +01:00
Henrik Rydgård
47d8e292eb ImDebugger: Add basic filesystem browser. Add partial support for "save file dialogs" to System. 2024-11-25 23:03:15 +01:00
Henrik Rydgård
e66516eb50 ImDebugger: Add ability to rename function symbols 2024-11-23 23:23:52 +01:00
Henrik Rydgård
194b2ce076 Ge Debugger: Add a framebuffer listing, along with some plumbing 2024-11-23 23:23:48 +01:00
kotcrab
bf0b8b59a5 Various struct viewer fixes and improvements
- Can't add multiple watches at once from globals
- Removing watch incorrectly affects tree state
- Fix formatting bitfield enum member with 0 value
- Better formatting for non bitfield enums
- More accurate setup instructions
- Improved UI for setting number of pointer elements
- Chunked display for large arrays and pointers
2024-11-23 10:57:42 +01:00
kotcrab
41c53bbb7a Fix comments style 2024-11-22 22:44:45 +01:00
Henrik Rydgård
107bd01536 Fix some issues with clicking touch buttons using the mouse after the hover change.
Increase a buffer size.
2024-11-22 10:31:10 +01:00
Henrik Rydgård
305453b52d Buffer: Optimize scanning for the next crlf 2024-11-22 10:31:07 +01:00
Henrik Rydgård
dacdb0c6c2 Buildfix 2024-11-22 01:27:37 +01:00
Henrik Rydgård
d1d7ddf310 Use CharQueue in Buffer 2024-11-22 00:02:50 +01:00
Henrik Rydgård
cb27df02f3 Implement new fast queue data structure CharQueue 2024-11-22 00:02:47 +01:00
Henrik Rydgård
5a3eeb9d9b ImDebugger: Fix issue with HLE Modules window always showing, more granular sleep logging 2024-11-21 15:48:18 +01:00
Henrik Rydgård
659af60613 Fix ImDebugger rendering on D3D9 as well (although not very optimally). 2024-11-21 15:48:18 +01:00
Henrik Rydgård
617bef73ee Fix a runtime warning in text rendering 2024-11-21 15:48:18 +01:00
Henrik Rydgård
c6c9e32d15 Fix the ImDebugger on OpenGL 2024-11-21 15:48:18 +01:00
Henrik Rydgård
59a56d66c7 Add a "reason" argument to sleep_ms().
sleep_ms() should generally be avoided when possible. This can be used to try
to track down unnecessary sleeps by adding some logging.

This commit on its own doesn't actually add any logging.
2024-11-21 15:28:51 +01:00
Ilya Sorochan
a04bb579dc Force LoongArchCPUInfoParser::TotalLogicalCount() to return int on all code paths 2024-11-19 15:40:46 +03:00
kotcrab
e3e831851b Add GhidraClient and ImStructViewer docs
Few more code comments and misc clean up
2024-11-19 00:15:14 +01:00
kotcrab
2c49cae1e2 Struct viewer, fix build
Fix open check
2024-11-15 20:27:23 +01:00
kotcrab
f9d7e426f8 Support copy address and value in Struct viewer
Reorganize add breakpoint menu
Style fixes
2024-11-15 19:55:55 +01:00
kotcrab
fdf8ff7d94 Add GhidraClient 2024-11-15 19:52:14 +01:00
Henrik Rydgård
bb6438924d Downgrade the lua submodule to 5.4.7 stable, instead of a random commit 2024-11-07 18:38:50 +01:00
Henrik Rydgård
f5a4669cb4 Remove obsolete ifdef 2024-11-07 10:17:56 +01:00
Henrik Rydgård
dff7f5704a Implement mousewheel vertical scroll and hover in ImGui integration 2024-11-06 22:00:11 +01:00