Henrik Rydgård
c5cde0f218
Remove "Secondary DNS" as a setting.
2025-01-12 17:25:57 +01:00
Henrik Rydgård
1013be090c
sceNetInet: Refactor errno handling and logging, so we always see how it changes
2025-01-12 14:57:51 +01:00
Henrik Rydgård
a23cbec574
Merge pull request #19860 from hrydgard/zip-texture-pack-regression-fix
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Fix regression loading zipped texture packs
2025-01-11 10:10:33 +01:00
Henrik Rydgård
e67b673e4e
Fix regression in zip texture packs
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Can't seek in compressed zips. Let's add a comment too to not do this
again.
Thanks Nukem for debugging.
2025-01-11 09:37:37 +01:00
Henrik Rydgård
b8ba52bc26
Merge pull request #19858 from hrydgard/custom-dns
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Infrastructure: Direct DNS lookups
2025-01-11 08:44:21 +01:00
Henrik Rydgård
7e476fedf4
Warning fix, buildfix, logfix
2025-01-11 00:37:36 +01:00
Henrik Rydgård
2e297426e9
Merge pull request #19857 from Nukem9/lrvkmsaa
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libretro: Restore Vulkan MSAA video option
2025-01-10 22:57:07 +01:00
Nukem
d3aeff861e
libretro: Restore Vulkan MSAA video option
2025-01-10 16:13:16 -05:00
Henrik Rydgård
293c087577
Add a new IPV4 direct DNS lookup function. Allows us to use the configured DNS directly.
2025-01-10 21:37:36 +01:00
Henrik Rydgård
5c7ca3f972
Delete some unused structs
2025-01-10 21:18:45 +01:00
Henrik Rydgård
5091ea57d4
Default logging in debug builds too to INFO. DEBUG is too spammy.
2025-01-10 20:47:22 +01:00
Henrik Rydgård
f2736af14c
Merge pull request #19844 from hrydgard/assorted-fixes
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Deduplicate a OSD message, change DEBUG log level exclusions
2025-01-10 09:19:34 +01:00
Henrik Rydgård
68dfd8df44
Logging: Only disable DEBUG logs on Android/iOS release builds (previously: all release builds except Windows)
2025-01-10 01:35:59 +01:00
Henrik Rydgård
1ba304d83f
Alternate buildfix
2025-01-09 21:12:00 +01:00
Henrik Rydgård
bd84c7bf7d
Buildfix for new SDL.
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Fixes #19839
2025-01-09 20:58:50 +01:00
Henrik Rydgård
8c152f69ea
Just remove the unused function as a buildfix
2025-01-09 09:42:38 +01:00
Henrik Rydgård
2a0e3b1084
Move out a utility function to Common/Net
2025-01-09 09:23:33 +01:00
Henrik Rydgård
f84ec05140
Strange buildfix
2025-01-08 17:02:39 +01:00
Henrik Rydgård
97d5cc7ddf
Android buildfix
2025-01-08 12:56:49 +01:00
Henrik Rydgård
c3aa0f7452
Centralize socket-related includes, introduce socket_errno
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This resolves some weird inconsistentes and include order problems
related to errno. Needed for the next steps.
2025-01-08 12:42:45 +01:00
Henrik Rydgård
baf6bcc41e
Hide the "Not supported" notice. Minor cleanups
2025-01-08 09:24:32 +01:00
Henrik Rydgård
9b82a9f180
Move all the Inet enum mappers to Core/HLE/NetInetConstants. Other cleanup.
2025-01-07 19:45:16 +01:00
Henrik Rydgård
c70f83c3a3
UI: Correct maxLen_ in text input fields
2025-01-07 18:53:15 +01:00
Henrik Rydgård
6ebbb434e4
Restrict username minimum length too (3 chars)
2025-01-07 18:09:19 +01:00
Henrik Rydgård
77e575dd65
Buildfix
2025-01-07 17:54:52 +01:00
Henrik Rydgård
01b06b76c9
Infrastructure username handling: Add separate username, pick Nickname as default if valid.
2025-01-07 17:43:02 +01:00
AdamN
f77f3016b7
Add the new DNS config settings, make use of them in NetApctl_InitInfo
2025-01-06 14:38:57 +01:00
AdamN
98dba643f4
Just the sceUtility changes from ANR2ME's branch
2025-01-06 14:38:45 +01:00
Henrik Rydgård
dd9e81b2be
Quick fix for JPEG detection, we missed some files. Thanks sonic120 for the report.
2025-01-05 21:16:47 +01:00
Henrik Rydgård
70042e0906
Add comment
2025-01-05 20:43:29 +01:00
ANR2ME
f500726762
Changing httpCode to statusLine
2025-01-05 19:24:09 +01:00
ANR2ME
0012818eb7
Implement sceHttp library
2025-01-05 19:14:15 +01:00
Henrik Rydgård
0a9e463383
pspautotests runner (headless): Add ability to specify a directory to recurse
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Also add the ability to ignore individual tests.
This is very useful during development for convenient multi-test runs
from within Visual Studio.
Example command line:
```
--root pspautotests/tests/../ -o --compare --timeout=30 --graphics=software pspautotests/tests/audio/atrac/... --ignore pspautotests/tests/audio/atrac/second/resetting.prx --ignore pspautotests/tests/audio/atrac/replay.prx
```
2025-01-05 10:22:50 +01:00
Henrik Rydgård
073a6fef0e
Delete dead code from Utf8.cpp
2025-01-04 13:29:42 +01:00
Henrik Rydgård
c60074d1d5
Don't cut off the last char from strings from NativeKeyboard
2025-01-04 13:27:13 +01:00
Henrik Rydgård
55aef2afdb
Check file systems for case sensitivity. Avoid running un-needed workarounds.
2025-01-02 18:50:55 +01:00
Henrik Rydgård
206d4d1fea
Implement the low-quality depth raster mode, default to it on Android/iOS.
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I really can't tell much of a difference in practice...
2024-12-31 11:19:38 +01:00
Henrik Rydgård
f85d7db5b1
Comment fixes, buildfix
2024-12-31 02:39:58 +01:00
Henrik Rydgård
dee5fe6990
Fix issue in Midnight Club where Z now wrapped around at a distance, after removing the clamp. Might as well cull.
2024-12-31 02:30:05 +01:00
Henrik Rydgård
f5cc41caab
More CrossSIMD (breaking change)
2024-12-31 01:59:11 +01:00
Henrik Rydgård
c3ac798545
More crosssimd
2024-12-31 01:59:08 +01:00
Henrik Rydgård
3743b5dea6
Add new minimal-overhead RunParallel function
2024-12-29 10:48:00 +01:00
Henrik Rydgård
bb2b214d5e
Minor FS logging
2024-12-29 09:31:50 +01:00
Henrik Rydgård
ef934df0f2
Compute and cull by triangle area early before writing 4-groups of triangles
2024-12-29 01:21:16 +01:00
Henrik Rydgård
e8786fc401
Cull 4-groups of triangles early
2024-12-29 01:12:53 +01:00
Henrik Rydgård
66926e28c1
Simplify / fix through mode triangles
2024-12-28 18:51:37 +01:00
Henrik Rydgård
eec7853efe
More SIMD: Add some matrix operations to CrossSIMD ( #19773 )
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* More CrossSIMD functionality
* Use the new SIMD API for the matrix multiplies
2024-12-28 18:45:14 +01:00
Henrik Rydgård
8c069917b5
Depth raster optimizations: Merge viewport into projection matrix, prepare for further SIMD-ification ( #19769 )
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* Remove some old redundant reports
* Fix scissor off by one
* More CrossSIMD
* Move the viewport scale out to the proj matrix
* DepthRaster: Also merge the viewport translation into the projection matrix.
* Depth raster: Do the triangle clipping in batches of 4 triangles
* Cleanup
2024-12-28 10:36:39 +01:00
Henrik Rydgård
88b4991753
UI fixes: Rework savedata manager a bit, default keyboard focus to Cancel in confirmation dialogs ( #19771 )
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* Savedata manager screen: Use TabbedUIDialogScreenWithGameBackground
This fixes some minor UI issues on this screen.
* PromptScreen (used for "Are you sure?"): Default keyboard focus to Cancel
Fixes #19770
2024-12-28 10:36:05 +01:00
Henrik Rydgård
cc040ab251
Depth raster: Bugfix, minor opt ( #19768 )
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* Correct two errors in CrossSIMD.h, thanks hiroyuki177
Fixes #19767
* DepthRaster: Merge offset into viewport X/Y
2024-12-26 20:23:52 +01:00