Commit graph

5712 commits

Author SHA1 Message Date
arnastia
ad5df976bd Blit framebuffers using screen aligned quads (buggy);
Implement asynchronous framebuffer readback for OpenGL and optional CPU-side pixel format conversion (needs optimization);
Add OpenGL ES support (untested).
2013-06-28 14:48:36 +01:00
arnastia
98b9acf0d3 Add FramebuffersToMem option to allow disabling of reading framebuffer contents to memory (defaults to false). 2013-06-26 01:32:48 +01:00
arnastia
32efe2a9ad Merge remote-tracking branch 'upstream/master' into framebuffers-to-mem 2013-06-25 16:01:02 +01:00
Henrik Rydgård
50f7c0a88d Merge pull request #2464 from lioncash/master
Change PSPPointer function name Valid to IsValid. Also fix some signed/unsigned mismatch warnings in __sceAudio.cpp
2013-06-25 07:19:52 -07:00
Lioncash
b52ee53c98 Fix some signed/unsigned mismatch warnings in __sceAudio.cpp. 2013-06-25 09:54:42 -04:00
Lioncash
b823bb7543 Change PSPPointer function name Valid to IsValid.
Improves readability and shows intent better.
2013-06-25 09:51:39 -04:00
arnastia
2e48c89780 Small fix for debugger (GWL_WNDPROC isn't defined for 64bits, wouldn't compile). 2013-06-25 13:53:00 +01:00
arnastia
4fa30ce6ec Add support for reading framebuffers to memory.
Signed-off-by: arnastia <arnastia@gmail.com>
2013-06-25 13:50:35 +01:00
Henrik Rydgård
3c8b7d3f33 Merge pull request #2460 from Kingcom/master
Memory viewer redesign
2013-06-25 01:54:58 -07:00
Unknown W. Brackets
a94640f112 Fix a few null checks in savedata.
Fixes #2456.
2013-06-24 23:02:57 -07:00
Kingcom
fe04022dd1 Fixed ppsspp.rc encoding. 2013-06-25 02:59:58 +02:00
Kingcom
ad55a6f809 Memory viewer redesigned. 2013-06-25 02:43:31 +02:00
Henrik Rydgård
f797932155 Merge pull request #2350 from makotech222/cwcheatUI
CWCheat: Fix ini titles (again) and add an offset for God Eater Burst codes to work properly.
2013-06-24 14:05:00 -07:00
Henrik Rydgård
3f114f32db Merge branch 'nearest_filtering' of https://github.com/AdmiralCurtiss/ppsspp into AdmiralCurtiss-nearest_filtering
Conflicts:
	ffmpeg
	lang
2013-06-24 22:51:46 +02:00
Henrik Rydgård
0b3d68573b update submodules 2013-06-24 22:51:05 +02:00
Henrik Rydgård
af9b1bcacd Merge pull request #2431 from unknownbrackets/io-rename
sceIoRename() ignores any path on dest
2013-06-24 13:48:54 -07:00
Henrik Rydgård
232fb06360 Merge pull request #2432 from thedax/saveStateFailReasons
Add failure reasons to savestate OSMs.
2013-06-24 13:48:33 -07:00
Henrik Rydgard
8aca797f21 Fix silly light direction math bug (probably no effect mostly). 2013-06-24 20:48:31 +02:00
Henrik Rydgard
f3c227041d Only set uniform variables as dirty when there's a difference in value. 2013-06-24 19:25:22 +02:00
Henrik Rydgard
afb596f3c3 Reorder things a little in VertexShaderGenerator. Strangely solves a specular lighting issue I saw. 2013-06-24 19:11:04 +02:00
Henrik Rydgard
5297b6274d Add a stub impl of the last scePsmf function 2013-06-24 18:58:54 +02:00
Unknown W. Brackets
f1659a228c Dumb typo. 2013-06-24 08:38:06 -07:00
Henrik Rydgård
aab66ad623 Merge pull request #2443 from raven02/patch-12
Add text shadow to Yes/No/Enter/Back button
2013-06-24 08:18:26 -07:00
Henrik Rydgård
c998c5fb77 Merge pull request #2446 from unknownbrackets/savedata
Compare with the old savedata params, not current.
2013-06-24 08:03:34 -07:00
Unknown W. Brackets
ab353a4624 Compare with the old savedata params, not current.
Some savedata modes make changes that aren't flushed to memory right away.
Although, maybe/probably they shouldn't...

Fixes #2440, fixes #2439 (which is a duplicate.)
2013-06-24 07:59:23 -07:00
raven02
b1c910b5b7 Add text shadow to Yes/No/Enter/Back button 2013-06-24 22:56:44 +08:00
Henrik Rydgård
faa6cd86eb Merge pull request #2435 from lioncash/master
Add an extra null check to an if statement in CwCheat's function hleCheat.
2013-06-24 04:47:57 -07:00
Sacha
5ce2f2abcc Blackberry Buildfix. 2013-06-24 21:22:05 +10:00
Sacha
008cb0fa70 Update ffmpeg scripts for Symbian and CMake 2013-06-24 21:07:29 +10:00
The Dax
597f5431e0 Make keys look more natural in case we have an untranslated key, and give a generic error for the missing version/not found keys. 2013-06-24 05:09:45 -04:00
The Dax
7884df8013 Simplify error message via better translation key/message. 2013-06-24 04:47:12 -04:00
Lioncash
89478ad599 Simplify the previous commit's check a little bit. 2013-06-24 04:31:29 -04:00
The Dax
a341d39720 Make failure reasons translatable. 2013-06-24 04:24:34 -04:00
Lioncash
d06bb0c755 Add a check to an if-statement in CwCheat.cpp in function hleCheat.
Check if cheatEngine isn't null. Considering how the if-statement below it has this check, it should be placed in this one as well.
2013-06-24 04:09:26 -04:00
The Dax
1a7cce2fc5 Fix a comment and remove an old comment. 2013-06-24 04:00:10 -04:00
The Dax
810dfac704 Restructure load/save failure message by reverting it back to the original and add a translation ini key instead. Much simpler, and cleaner. 2013-06-24 03:58:29 -04:00
Henrik Rydgård
63afa0327b Merge pull request #2433 from lioncash/master
Fixed a resource leak in ControlMapping.cpp and a null check problem in MediaEngine.cpp
2013-06-24 00:58:16 -07:00
Henrik Rydgård
83879cfeb2 Merge pull request #2430 from unknownbrackets/lbn-fix
Parse sce_lbn more leniently, like the PSP does
2013-06-24 00:56:38 -07:00
Lioncash
ee164a3977 Fix a case where a pointer was being used before its null check in MediaEngine.cpp 2013-06-24 03:42:13 -04:00
Lioncash
2d25cc60c8 Fix a resource leak in ControlMapping.cpp 2013-06-24 03:28:19 -04:00
Henrik Rydgård
c661abd4d5 Merge pull request #2423 from unknownbrackets/savedata
Fix some bugs in auto savedata modes, use structs
2013-06-24 00:25:03 -07:00
The Dax
fe8c439614 Clean up slightly. 2013-06-24 03:08:24 -04:00
The Dax
3a0fe2f374 Add failure messages to savestates loading/saving. It's misleading to always say "Loaded state" or "Saved state", even if it fails. Plus, result was unused up to this point. 2013-06-24 02:58:21 -04:00
Unknown W. Brackets
9032fc274f Reload the savedata request if it changes.
This happens in "Where Is My Heart?", and if it's ignored the save is
created with the wrong name and cannot be loaded properly later.
2013-06-23 22:30:23 -07:00
Sacha
953569a38f Linux buildfix. 2013-06-24 15:25:26 +10:00
Unknown W. Brackets
8f0d3c55fb Use PSP memory directly in GETSIZES for savedata. 2013-06-23 22:22:25 -07:00
Unknown W. Brackets
8734b29105 Return a bind value in FILELIST, tweaks. 2013-06-23 22:22:25 -07:00
Unknown W. Brackets
6eca664c7c Switch idList to use structs in savedata. 2013-06-23 22:22:24 -07:00
Unknown W. Brackets
73acbe556d Use the specified game/save name for SIZES.
It doesn't use the global one (not sure why...)
2013-06-23 22:22:24 -07:00
Unknown W. Brackets
3672b591bb Return error codes from SavedataParam::GetSizes().
Rather than true/false, makes things simpler.
2013-06-23 22:22:23 -07:00