Change PSPPointer function name Valid to IsValid.

Improves readability and shows intent better.
This commit is contained in:
Lioncash 2013-06-25 09:51:39 -04:00
parent 3c8b7d3f33
commit b823bb7543
6 changed files with 35 additions and 35 deletions

View file

@ -128,7 +128,7 @@ PSPOskDialog::~PSPOskDialog() {
void PSPOskDialog::ConvertUCS2ToUTF8(std::string& _string, const PSPPointer<u16> em_address)
{
if (!em_address.Valid())
if (!em_address.IsValid())
{
_string = "";
return;
@ -198,7 +198,7 @@ int PSPOskDialog::Init(u32 oskPtr)
return SCE_ERROR_UTILITY_INVALID_PARAM_SIZE;
}
// Also seems to crash.
if (!oskParams->fields.Valid())
if (!oskParams->fields.IsValid())
{
ERROR_LOG_REPORT(HLE, "sceUtilityOskInitStart: invalid field data (%08x)", oskParams->fields.ptr);
return -1;
@ -221,7 +221,7 @@ int PSPOskDialog::Init(u32 oskPtr)
inputChars = L"";
if (oskParams->fields[0].intext.Valid()) {
if (oskParams->fields[0].intext.IsValid()) {
auto src = oskParams->fields[0].intext;
int c;
while ((c = *src++) != 0)

View file

@ -263,7 +263,7 @@ bool SavedataParam::Save(SceUtilitySavedataParam* param, const std::string &save
memset(cryptedHash,0,0x10);
// Encrypt save.
// TODO: Is this the correct difference between MAKEDATA and MAKEDATASECURE?
if (param->dataBuf.Valid() && g_Config.bEncryptSave && secureMode)
if (param->dataBuf.IsValid() && g_Config.bEncryptSave && secureMode)
{
cryptedSize = param->dataSize;
if(cryptedSize == 0 || (SceSize)cryptedSize > param->dataBufSize)
@ -329,7 +329,7 @@ bool SavedataParam::Save(SceUtilitySavedataParam* param, const std::string &save
else
memset(tmpData, 0, FILE_LIST_TOTAL_SIZE);
if (param->dataBuf.Valid())
if (param->dataBuf.IsValid())
{
char *fName = (char*)tmpData;
for(int i = 0; i < FILE_LIST_COUNT_MAX; i++)
@ -370,7 +370,7 @@ bool SavedataParam::Save(SceUtilitySavedataParam* param, const std::string &save
WritePSPFile(sfopath, sfoData, (SceSize)sfoSize);
delete[] sfoData;
if(param->dataBuf.Valid()) // Can launch save without save data in mode 13
if(param->dataBuf.IsValid()) // Can launch save without save data in mode 13
{
std::string filePath = dirPath+"/"+GetFileName(param);
u8 *data_ = 0;
@ -408,26 +408,26 @@ bool SavedataParam::Save(SceUtilitySavedataParam* param, const std::string &save
// SAVE ICON0
if (param->icon0FileData.buf.Valid())
if (param->icon0FileData.buf.IsValid())
{
std::string icon0path = dirPath + "/" + ICON0_FILENAME;
WritePSPFile(icon0path, param->icon0FileData.buf, param->icon0FileData.bufSize);
}
// SAVE ICON1
if (param->icon1FileData.buf.Valid())
if (param->icon1FileData.buf.IsValid())
{
std::string icon1path = dirPath + "/" + ICON1_FILENAME;
WritePSPFile(icon1path, param->icon1FileData.buf, param->icon1FileData.bufSize);
}
// SAVE PIC1
if (param->pic1FileData.buf.Valid())
if (param->pic1FileData.buf.IsValid())
{
std::string pic1path = dirPath + "/" + PIC1_FILENAME;
WritePSPFile(pic1path, param->pic1FileData.buf, param->pic1FileData.bufSize);
}
// Save SND
if (param->snd0FileData.buf.Valid())
if (param->snd0FileData.buf.IsValid())
{
std::string snd0path = dirPath + "/" + SND0_FILENAME;
WritePSPFile(snd0path, param->snd0FileData.buf, param->snd0FileData.bufSize);
@ -733,7 +733,7 @@ int SavedataParam::GetSizes(SceUtilitySavedataParam *param)
int ret = 0;
if (param->msFree.Valid())
if (param->msFree.IsValid())
{
param->msFree->clusterSize = (u32)MemoryStick_SectorSize();
param->msFree->freeClusters = (u32)(MemoryStick_FreeSpace() / MemoryStick_SectorSize());
@ -742,7 +742,7 @@ int SavedataParam::GetSizes(SceUtilitySavedataParam *param)
memset(param->msFree->freeSpaceStr, 0, sizeof(param->msFree->freeSpaceStr));
strncpy(param->msFree->freeSpaceStr, spaceTxt.c_str(), sizeof(param->msFree->freeSpaceStr));
}
if (param->msData.Valid())
if (param->msData.IsValid())
{
const std::string gameName(param->msData->gameName, strnlen(param->msData->gameName, sizeof(param->msData->gameName)));
const std::string saveName(param->msData->saveName, strnlen(param->msData->saveName, sizeof(param->msData->saveName)));
@ -767,7 +767,7 @@ int SavedataParam::GetSizes(SceUtilitySavedataParam *param)
ret = SCE_UTILITY_SAVEDATA_ERROR_SIZES_NO_DATA;
}
}
if (param->utilityData.Valid())
if (param->utilityData.IsValid())
{
int total_size = 0;
total_size += getSizeNormalized(1); // SFO;
@ -799,14 +799,14 @@ bool SavedataParam::GetList(SceUtilitySavedataParam *param)
return false;
}
if (param->idList.Valid())
if (param->idList.IsValid())
{
u32 maxFile = param->idList->maxCount;
std::vector<PSPFileInfo> validDir;
std::vector<PSPFileInfo> allDir = pspFileSystem.GetDirListing(savePath);
if (param->idList.Valid())
if (param->idList.IsValid())
{
std::string searchString = GetGameName(param)+GetSaveName(param);
for (size_t i = 0; i < allDir.size() && validDir.size() < maxFile; i++)
@ -844,23 +844,23 @@ int SavedataParam::GetFilesList(SceUtilitySavedataParam *param)
return SCE_UTILITY_SAVEDATA_ERROR_RW_BAD_STATUS;
}
if (!param->fileList.Valid()) {
if (!param->fileList.IsValid()) {
ERROR_LOG_REPORT(HLE, "SavedataParam::GetFilesList(): bad fileList address %08x", param->fileList.ptr);
// Should crash.
return -1;
}
auto &fileList = param->fileList;
if (fileList->secureEntries.Valid() && fileList->maxSecureEntries > 99) {
if (fileList->secureEntries.IsValid() && fileList->maxSecureEntries > 99) {
ERROR_LOG_REPORT(HLE, "SavedataParam::GetFilesList(): too many secure entries, %d", fileList->maxSecureEntries);
return SCE_UTILITY_SAVEDATA_ERROR_RW_BAD_PARAMS;
}
if (fileList->normalEntries.Valid() && fileList->maxNormalEntries > 8192) {
if (fileList->normalEntries.IsValid() && fileList->maxNormalEntries > 8192) {
ERROR_LOG_REPORT(HLE, "SavedataParam::GetFilesList(): too many normal entries, %d", fileList->maxNormalEntries);
return SCE_UTILITY_SAVEDATA_ERROR_RW_BAD_PARAMS;
}
// TODO: This may depend on sdk version or something? Not returned by default.
if (false && fileList->systemEntries.Valid() && fileList->maxSystemEntries > 5) {
if (false && fileList->systemEntries.IsValid() && fileList->maxSystemEntries > 5) {
ERROR_LOG_REPORT(HLE, "SavedataParam::GetFilesList(): too many system entries, %d", fileList->maxSystemEntries);
return SCE_UTILITY_SAVEDATA_ERROR_RW_BAD_PARAMS;
}
@ -927,11 +927,11 @@ int SavedataParam::GetFilesList(SceUtilitySavedataParam *param)
SceUtilitySavedataFileListEntry *entry = NULL;
int sizeOffset = 0;
if (isSystemFile) {
if (fileList->systemEntries.Valid() && fileList->resultNumSystemEntries < fileList->maxSystemEntries) {
if (fileList->systemEntries.IsValid() && fileList->resultNumSystemEntries < fileList->maxSystemEntries) {
entry = &fileList->systemEntries[fileList->resultNumSystemEntries++];
}
} else if (secureFilenames.find(file->name) != secureFilenames.end()) {
if (fileList->secureEntries.Valid() && fileList->resultNumSecureEntries < fileList->maxSecureEntries) {
if (fileList->secureEntries.IsValid() && fileList->resultNumSecureEntries < fileList->maxSecureEntries) {
entry = &fileList->secureEntries[fileList->resultNumSecureEntries++];
}
// Secure files are slightly bigger.
@ -940,7 +940,7 @@ int SavedataParam::GetFilesList(SceUtilitySavedataParam *param)
sizeOffset = -0x10;
}
} else {
if (fileList->normalEntries.Valid() && fileList->resultNumNormalEntries < fileList->maxNormalEntries) {
if (fileList->normalEntries.IsValid() && fileList->resultNumNormalEntries < fileList->maxNormalEntries) {
entry = &fileList->normalEntries[fileList->resultNumNormalEntries++];
}
}
@ -976,7 +976,7 @@ bool SavedataParam::GetSize(SceUtilitySavedataParam *param)
PSPFileInfo info = pspFileSystem.GetFileInfo(saveDir);
bool exists = info.exists;
if (param->sizeInfo.Valid())
if (param->sizeInfo.IsValid())
{
// TODO: Read the entries and count up the size vs. existing size?
@ -1042,7 +1042,7 @@ int SavedataParam::SetPspParam(SceUtilitySavedataParam *param)
SceUtilitySavedataSaveName *saveNameListData;
bool hasMultipleFileName = false;
if (param->saveNameList.Valid())
if (param->saveNameList.IsValid())
{
Clear();
@ -1209,7 +1209,7 @@ void SavedataParam::ClearFileInfo(SaveFileInfo &saveInfo, std::string saveName)
saveInfo.idx = 0;
saveInfo.textureData = 0;
if (GetPspParam()->newData.Valid() && GetPspParam()->newData->buf.Valid())
if (GetPspParam()->newData.IsValid() && GetPspParam()->newData->buf.IsValid())
{
// We have a png to show
if (!noSaveIcon)

View file

@ -137,7 +137,7 @@ struct Atrac {
Atrac3plus_Decoder::CloseContext(&decoder_context);
sampleQueue.clear();
if (atracContext.Valid())
if (atracContext.IsValid())
kernelMemory.Free(atracContext.ptr);
}
@ -513,7 +513,7 @@ u32 _AtracAddStreamData(int atracID, u8 *buf, u32 bytesToAdd) {
atrac->first.size = atrac->first.filesize;
atrac->first.fileoffset = atrac->first.size;
atrac->first.writableBytes = 0;
if (atrac->atracContext.Valid()) {
if (atrac->atracContext.IsValid()) {
// refresh atracContext
_AtracGenarateContext(atrac, atrac->atracContext);
}
@ -670,7 +670,7 @@ u32 _AtracDecodeData(int atracID, u8* outbuf, u32 *SamplesNum, u32* finish, int
*finish = finishFlag;
*remains = atrac->getRemainFrames();
}
if (atrac->atracContext.Valid()) {
if (atrac->atracContext.IsValid()) {
// refresh atracContext
_AtracGenarateContext(atrac, atrac->atracContext);
}
@ -1456,18 +1456,18 @@ int _sceAtracGetContextAddress(int atracID)
ERROR_LOG(HLE, "_sceAtracGetContextAddress(%i): bad atrac id", atracID);
return 0;
}
if (!atrac->atracContext.Valid()) {
if (!atrac->atracContext.IsValid()) {
// allocate a new atracContext
u32 contextsize = 256;
atrac->atracContext = kernelMemory.Alloc(contextsize, false, "Atrac Context");
if (atrac->atracContext.Valid())
if (atrac->atracContext.IsValid())
Memory::Memset(atrac->atracContext.ptr, 0, 256);
WARN_LOG(HLE, "%08x=_sceAtracGetContextAddress(%i): allocated new context", atrac->atracContext.ptr, atracID);
}
else
WARN_LOG(HLE, "%08x=_sceAtracGetContextAddress(%i)", atrac->atracContext.ptr, atracID);
if (atrac->atracContext.Valid())
if (atrac->atracContext.IsValid())
_AtracGenarateContext(atrac, atrac->atracContext);
if (atrac->currentSample >= atrac->endSample && atrac->loopNum == 0) {
// This is a hack method to release those already finished atrac3 voice.

View file

@ -1676,7 +1676,7 @@ u32 sceIoGetFdList(u32 outAddr, int outSize, u32 fdNumAddr) {
// Always have the first three.
for (int i = 0; i < PSP_MIN_FD; ++i) {
// TODO: Technically it seems like these are fixed ids > PSP_COUNT_FDS.
if (count < outSize && out.Valid()) {
if (count < outSize && out.IsValid()) {
out[count] = i;
}
++count;
@ -1686,7 +1686,7 @@ u32 sceIoGetFdList(u32 outAddr, int outSize, u32 fdNumAddr) {
if (fds[i] == 0) {
continue;
}
if (count < outSize && out.Valid()) {
if (count < outSize && out.IsValid()) {
out[count] = i;
}
++count;

View file

@ -871,7 +871,7 @@ int sceMpegRingbufferAvailableSize(u32 ringbufferAddr)
PSPPointer<SceMpegRingBuffer> ringbuffer;
ringbuffer = ringbufferAddr;
if (!ringbuffer.Valid()) {
if (!ringbuffer.IsValid()) {
ERROR_LOG(HLE, "sceMpegRingbufferAvailableSize(%08x) - bad address", ringbufferAddr);
return -1;
}

View file

@ -349,7 +349,7 @@ struct PSPPointer
return (T *)(Memory::base + ptr);
}
bool Valid() const
bool IsValid() const
{
return Memory::IsValidAddress(ptr);
}