Commit graph

3174 commits

Author SHA1 Message Date
The Dax
a6dabfb5d2 Add a number of sceHttp* stubs; fixes hangs in LBP and the Monster Hunter series, when trying to go online or download DLC, and probably in other games too. 2013-07-01 04:00:41 -04:00
Henrik Rydgård
36d0ec8390 Merge pull request #2567 from unknownbrackets/debugger
Rewrite CBreakPoints, fix MemCheck bugs
2013-06-30 23:41:13 -07:00
Henrik Rydgård
1f647f8a67 Merge pull request #2572 from oioitff/mpeg-fix
Implement scePsmfSpecifyStreamWithStreamType and scePsmfSpecifyStreamWithStreamTypeNumber
2013-06-30 23:39:06 -07:00
oioitff
c93a1b6f33 Implement scePsmfSpecifyStreamWithStreamType
and scePsmfSpecifyStreamWithStreamTypeNumber.
2013-07-01 14:02:12 +08:00
Unknown W. Brackets
e6bb49fb0d Allow Core_WaitInactive() when already inactive.
It's being called unconditionally now, it was changed in the other one, so
I guess it needs changing here.
2013-06-30 22:47:39 -07:00
Unknown W. Brackets
f3e27ad9dd Ensure only the very next instruction is skipped. 2013-06-30 16:35:49 -07:00
Unknown W. Brackets
70cd8798be Actually enforce temp breakpoints having no cond. 2013-06-30 16:35:49 -07:00
Unknown W. Brackets
942d50d521 When hitting go on a memcheck, also skip it.
If you hit go you most likely want it to continue past the instruction you
were on.
2013-06-30 16:35:48 -07:00
Unknown W. Brackets
8ee88ae5a2 Don't skip memcheck'd op when illegal reads is off. 2013-06-30 16:35:48 -07:00
Unknown W. Brackets
9d8bdee089 Buffer the breakpoints in UI to avoid overflows. 2013-06-30 16:35:48 -07:00
Unknown W. Brackets
9209a30d9b Add skeleton for conditional breakpoints. 2013-06-30 16:35:47 -07:00
Unknown W. Brackets
d513fab60d Fix names with newlines in the symbol map. 2013-06-30 16:35:47 -07:00
Unknown W. Brackets
6bd4383a8a Give memchecks/breakpoints a consistent interface.
Removes the limit on max breakpoints, and makes everything use accessors
for both that look roughly the same.
2013-06-30 15:16:58 -07:00
Henrik Rydgård
6ce949a743 Merge pull request #2563 from unknownbrackets/jit-minor
Log more info about branches in delay slots.
2013-06-30 13:54:28 -07:00
oioitff
d8a661e71f Tiny bug fix for scePsmfSetPsmf. 2013-07-01 04:25:04 +08:00
Unknown W. Brackets
c9c3bc83e4 Log more info about branches in delay slots. 2013-06-30 13:19:27 -07:00
oioitff
db668f74db delete previous psmf if exists. 2013-07-01 04:17:09 +08:00
oioitff
b119356e9a Improve getPsmf for scePsmf. 2013-07-01 03:52:35 +08:00
Henrik Rydgård
0a4cd1b82a Merge pull request #2561 from unknownbrackets/ccc
Add a hack/stub for sceCccUTF8toSJIS(), some other stubs
2013-06-30 12:23:33 -07:00
Unknown W. Brackets
d8eede0b9a Add some unknown syscalls from reporting.
These are being linked in by games, so defining them will log them when
they are hit.
2013-06-30 12:05:14 -07:00
Unknown W. Brackets
d3d55a831a Add a couple extra stubs to sceCcc. 2013-06-30 11:12:36 -07:00
Unknown W. Brackets
f7b37ee00a Read symbols with spaces in their names.
Before it was changing "UNK: hex" and "EXP: hex" into "UNK:" and "EXP:".
2013-06-30 10:19:29 -07:00
Unknown W. Brackets
bf1e37dd05 Keep symbols mapped from all loaded modules.
This way the map contains all the symbols used, not just a snapshot.
2013-06-30 10:15:21 -07:00
Unknown W. Brackets
7d44ea1ac8 Always add symbols, so we don't leave any behind. 2013-06-30 10:04:48 -07:00
Unknown W. Brackets
c1834908b1 Keep the symbol map entries unique.
Duplicates are annoying, and we have hacks upstream to prevent them that
cause trouble.
2013-06-30 10:04:48 -07:00
Henrik Rydgård
d5425317f4 Merge pull request #2557 from sum2012/sceccc-patch
Add dummy sceCcc
2013-06-30 07:35:31 -07:00
Henrik Rydgård
09ac920138 Merge pull request #2558 from oioitff/mpeg-fix
Correct sceMpegAvcDecode/sceMpegAvcDecodeYCbCr behavior.
2013-06-30 07:34:44 -07:00
sum2012
97f26a11ae Fix typo 2013-06-30 21:01:23 +08:00
oioitff
64a042d7f8 Correct sceMpegAvcDecode/sceMpegAvcDecodeYCbCr behavior. 2013-06-30 20:24:20 +08:00
sum2012
c2091de3d5 Add dummy sceCcc
Fix loading of Gensou Chronicle
2013-06-30 20:21:56 +08:00
Henrik Rydgård
f5da5f4cf6 Merge pull request #2544 from raven02/filtering-ui
Consolildate Texture filtering option
2013-06-30 00:11:12 -07:00
Henrik Rydgård
0d32163248 Merge pull request #2542 from unknownbrackets/fps-limit
Add an optional hack to force <= 60 FPS
2013-06-30 00:07:24 -07:00
Unknown W. Brackets
3eb5e917ee Change the config setting to not say game. 2013-06-30 00:02:33 -07:00
raven02
5d275d7fe9 Consolildate Texture filtering option 2013-06-30 14:58:46 +08:00
Henrik Rydgård
752d974284 Merge pull request #2540 from unknownbrackets/windows-ui
Fix a couple crashes on shutdown
2013-06-29 23:32:17 -07:00
Unknown W. Brackets
9f3aae873f Add a config setting to force 60 fps in games. 2013-06-29 20:53:02 -07:00
Unknown W. Brackets
4f68703cfd Rename "VPS"/"FPS" to "Speed"/"FPES" so it's clear.
Still scaled to 60, but could change to 100 instead?

"FPES" is "frames per emulated second."  Or we could change it instead...
2013-06-29 20:06:34 -07:00
Unknown W. Brackets
4ca084b9ad Add a bit more space for the smoothness hackery.
Prevents a buffer overflow error I was getting randomly.
2013-06-29 16:06:24 -07:00
Kingcom
6df25d52f0 -ctrl+g for goto in mem viewer/disassembly
-removed skipping of zz_/z_ in disassembly
-fixes to the expression parser
2013-06-29 22:25:17 +02:00
Henrik Rydgård
9ec27e4f92 Merge pull request #2534 from oioitff/mpeg-fix
Add option to enable Linear Filtering only for CGs.
2013-06-29 12:49:20 -07:00
oioitff
dc04584ca1 Add a new option to enable
Linear Filtering only for CGs.
2013-06-30 03:35:28 +08:00
Unknown W. Brackets
84f65dc961 Save flags around conditional breakpoint check. 2013-06-29 11:45:29 -07:00
Unknown W. Brackets
609f8d6340 Allow hitting Go on a breakpoint to continue.
Doesn't work for branches though, because of delay slots.
2013-06-29 11:23:24 -07:00
Unknown W. Brackets
aaafd372e9 Clear temp breakpoints off the CPU thread.
This should make it possible to actually clear them.  Fixes #2519.
2013-06-29 10:54:33 -07:00
Kingcom
8ce9ad6cf1 Linux build fix 2013-06-29 17:53:45 +02:00
Kingcom
fb84d2654b Merge branch 'master' of https://github.com/hrydgard/ppsspp into ExpressionParser 2013-06-29 15:17:09 +02:00
Kingcom
ab1aa09dce Expression parser 2013-06-29 15:17:00 +02:00
Henrik Rydgård
cff69a336f Merge pull request #2523 from raven02/patch-20
Match font size of save dialog with real PSP and fix the wrong color of Yes/No button
2013-06-29 04:22:03 -07:00
Henrik Rydgård
9628001f56 Merge pull request #2521 from oioitff/mpeg-fix
sceMpegGetAvcAu should return PSP_ERROR_MPEG_NO_DATA at first call before mpegAvcDecode
2013-06-29 04:21:41 -07:00
Henrik Rydgård
d18eb994da Merge pull request #2502 from oioitff/mpeg-fix2
Improve PsmfPlayer, and implement video loop for PsmfPlayer.
2013-06-29 04:21:14 -07:00