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Merge pull request #2540 from unknownbrackets/windows-ui
Fix a couple crashes on shutdown
This commit is contained in:
commit
752d974284
3 changed files with 11 additions and 4 deletions
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@ -316,8 +316,8 @@ void SasInstance::SetGrainSize(int newGrainSize) {
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delete [] resampleBuffer;
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// 2 samples padding at the start, that's where we copy the two last samples from the channel
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// so that we can do bicubic resampling if necessary.
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resampleBuffer = new s16[grainSize * 4 + 2];
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// so that we can do bicubic resampling if necessary. Plus 1 for smoothness hackery.
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resampleBuffer = new s16[grainSize * 4 + 3];
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}
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static inline s16 clamp_s16(int i) {
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@ -509,7 +509,7 @@ void SasInstance::DoState(PointerWrap &p) {
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p.DoArray(sendBuffer, grainSize * 2);
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}
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if (resampleBuffer != NULL && grainSize > 0) {
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p.DoArray(resampleBuffer, grainSize * 4 + 2);
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p.DoArray(resampleBuffer, grainSize * 4 + 3);
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}
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int n = PSP_SAS_VOICES_MAX;
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@ -17,6 +17,8 @@ static int xres, yres;
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// TODO: Make config?
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static bool enableGLDebug = false;
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#pragma optimize("", off)
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void GL_SetVSyncInterval(int interval=1)
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{
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if( wglSwapIntervalEXT )
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@ -219,7 +221,10 @@ void GL_Shutdown() {
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}
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if (hDC && !ReleaseDC(hWnd,hDC)) {
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MessageBox(NULL,"Release Device Context Failed.","SHUTDOWN ERROR",MB_OK | MB_ICONINFORMATION);
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DWORD err = GetLastError();
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if (err != ERROR_DC_NOT_FOUND) {
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MessageBox(NULL,"Release Device Context Failed.","SHUTDOWN ERROR",MB_OK | MB_ICONINFORMATION);
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}
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hDC = NULL;
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}
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hWnd = NULL;
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@ -154,6 +154,8 @@ int WINAPI WinMain(HINSTANCE _hInstance, HINSTANCE hPrevInstance, LPSTR szCmdLin
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VFSShutdown();
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EmuThread_Stop();
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DialogManager::DestroyAll();
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timeEndPeriod(1);
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delete host;
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