Commit graph

28322 commits

Author SHA1 Message Date
shenweip
a0fe0e38c1 SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI. 2020-10-22 17:45:29 +08:00
Henrik Rydgård
0f647684a3 Try my theory about memory mirrors on iOS 14. See #13451 2020-10-22 10:12:21 +02:00
Henrik Rydgård
77ec537d1f
Merge pull request #13569 from hrydgard/shader-refactor-prep
Automatic shader generation tester
2020-10-22 01:10:39 +02:00
Henrik Rydgård
2c0a3c2e23 Prepare for more GLSL testing 2020-10-21 23:39:34 +02:00
Henrik Rydgård
3d36049b65 Rename shader generator functions, a bit of moving around and adding an errorString param. 2020-10-21 23:20:25 +02:00
Henrik Rydgård
c6f51bbc1e Add brute force shader generator tester. Tests D3D11 and Vulkan shaders.
Found a potential error with tesselation without normals already.
2020-10-21 23:20:15 +02:00
Henrik Rydgård
712f56fb7d Vulkan: remove array indexing for light parameters to match the other backends 2020-10-21 23:20:11 +02:00
Henrik Rydgård
391d2ea73d Rename vk uniforms to match the other backends 2020-10-21 21:13:08 +02:00
Henrik Rydgård
870685d8a9
Merge pull request #13566 from webgeek1234/master
Libretro: Update Gitlab CI to use Cmake
2020-10-20 22:46:46 +02:00
Aaron Kling
1d8a47dd8f Update gitlab ci for libretro to use cmake 2020-10-20 12:21:57 -05:00
Henrik Rydgård
dc0e9bf2f6
Merge pull request #13560 from unknownbrackets/free-space
Io: Account for free space on the host device
2020-10-20 11:52:53 +02:00
Henrik Rydgård
74d7effefd
Merge pull request #13565 from unknownbrackets/headless
Headless: Define consistent memstick size
2020-10-20 08:49:16 +02:00
Unknown W. Brackets
c95e695a38 Io: Track initial free space for compat flag.
This seems to be necessary for Assassin's Creed.  See #12761.
2020-10-19 22:42:49 -07:00
Unknown W. Brackets
53ba351797 Headless: Define consistent memstick size. 2020-10-19 21:44:46 -07:00
Henrik Rydgård
c2c2de0c3e
Merge pull request #13564 from unknownbrackets/psmf-state
Psmf: Handle older states for delayed state change
2020-10-20 06:38:54 +02:00
Unknown W. Brackets
9686520dbd Psmf: Cleanup logging. 2020-10-19 19:24:08 -07:00
Unknown W. Brackets
c8b2dd123f Psmf: Handle older states for delayed state change. 2020-10-19 19:06:32 -07:00
Henrik Rydgård
d4c02ccc1c Address feedback about recent changes
Thanks unknown.
2020-10-19 22:50:31 +02:00
Henrik Rydgård
d738c9b784
Merge pull request #13563 from ANR2ME/adhoc_fix
Adhoc - Fix disconnection issue due to timeout bug with blocking PTP Socket implementation
2020-10-19 19:46:13 +02:00
ANR2ME
30b9f46aa5 Don't need to connect if AdhocServer IP is the same with this instance localhost IP and having AdhocServer disabled 2020-10-19 23:34:47 +07:00
ANR2ME
e11e8a7fda Updated Loggings and return value on PtpSend, PtpFlush, and PtpRecv. 2020-10-19 23:32:10 +07:00
ANR2ME
f597382619 Show a warning just in case an abnormal situation occurred. 2020-10-19 23:32:09 +07:00
ANR2ME
152f9a7e2b Fix disconnection issue due to timeout on blocking PTP Socket 2020-10-19 23:32:06 +07:00
ANR2ME
e5a02cebb4 Added Connection Refused error code on PtpConnect 2020-10-19 19:08:10 +07:00
ANR2ME
d395611135 Fixed disconnection issue when multiplayer game started on Shaun White Snowboarding, and improved multiplayer performance on games that use GameMode. 2020-10-19 19:08:10 +07:00
ANR2ME
5a169077f1 Updated Adhocctl timings based on the timestamp on JPCSP + prx files 2020-10-19 19:08:10 +07:00
Henrik Rydgård
d9cb457c62
Merge pull request #13562 from shenweip/psmfplayer-status
PsmfPlayer:The status will not be changed until the delay result is finished.
2020-10-19 11:50:29 +02:00
shenweip
c79d20ca07 DoState. 2020-10-19 16:57:51 +08:00
shenweip
d940f80b88 PsmfPlayer:The status will not be changed until the delay result is finished. 2020-10-19 16:29:42 +08:00
Henrik Rydgård
27d41693fc
Merge pull request #13561 from unknownbrackets/qt-screenshot
Qt: Remove Qt-specific screenshot path
2020-10-19 08:51:37 +02:00
Unknown W. Brackets
e3a201fbc5 Io: Account for free space on the host device. 2020-10-18 20:55:30 -07:00
Unknown W. Brackets
e4ad514e42 Qt: Remove Qt-specific screenshot path. 2020-10-18 20:46:09 -07:00
Henrik Rydgård
b56dbd8d5b
Merge pull request #13556 from hrydgard/d3d11-depth-texture
D3D11 depth texture support
2020-10-18 21:26:39 +02:00
Henrik Rydgård
92e1dce2db Error handling fixes 2020-10-18 20:26:19 +02:00
Henrik Rydgård
e80a526015 D3D11: Implement depth texturing. Fixes, for D3D11, #6411. 2020-10-18 20:14:25 +02:00
Henrik Rydgård
d3339d93b0 Set up depth buffers to be bound as shader resource views 2020-10-18 20:14:25 +02:00
Henrik Rydgård
aedc26b564
Merge pull request #13553 from aliaspider/libretro-fix
Libretro: set Memory Stick Size config value.
2020-10-17 18:29:52 +02:00
aliaspider
2a6e4dfe7d Libretro: set Memory Stick Size config value. fixes #13552. 2020-10-17 17:09:47 +01:00
Henrik Rydgård
f526f5977b OpenGL: Disable auto invalidation of framebuffers, it has somehow broken
(Breaks DBZ: Tag Team)
2020-10-17 12:51:45 +02:00
Henrik Rydgård
90ba3a20a9 retro ci fix 2020-10-16 15:31:07 +02:00
Henrik Rydgård
7e358f4c4b
Merge pull request #13550 from ANR2ME/adhoc_fix
Adhoc fix - Fixes some Capcom Classic games
2020-10-16 13:19:10 +02:00
Henrik Rydgård
d5e8333c40 oops, wrong filename 2020-10-16 13:06:00 +02:00
ANR2ME
0a04f47ea9 Removing the workaround that was used to fix Gran Turismo in the past but no longer needed. Since zero mac address is an invalid mac we should return an error. 2020-10-16 16:15:42 +07:00
ANR2ME
b86f3ca0f4 Updated AdhocPollSocket timeout checking. 2020-10-16 16:15:42 +07:00
ANR2ME
6d0a4fe681 Increasing Adhocctl timeout to 5 seconds (with side effects of longer freezes when detecting disconnected players), to prevent failure to connect to AdhocServer on time due to some unknown reason where sometimes it tooks more than 2 seconds for Adhocctl Init to connect to AdhocServer on localhost (normally only 10 ms), and sometimes it tooks more than 1 seconds for built-in AdhocServer to be ready (normally only 1 ms) 2020-10-16 16:15:40 +07:00
Henrik Rydgård
4c034ce988 Make all the Comp_Cache implementations the same.
We have the informative comments in the interpreter implementation
anyway.
2020-10-16 09:13:41 +02:00
Henrik Rydgård
b3b435aafb Add libretro CI. 2020-10-16 09:11:55 +02:00
ANR2ME
88ebed4c02 Prevent AdhocServer Pings from spamming Debug Log 2020-10-16 12:23:20 +07:00
ANR2ME
40c4df2306 Fix disconnection issue when joining multiplayer on Capcom Puzzle World 2020-10-16 12:23:18 +07:00
ANR2ME
cc1ff5b94c 2nd or more instance of PPSSPP should only bind it's own localhost IP for Adhoc Server. Fixes Capcom Classics Collection Remix multiplayer on multiple-instance. 2020-10-16 12:10:50 +07:00