Unknown W. Brackets
ff98d81e33
Build: Simplify by always including FakeCPUDetect.
2021-03-20 17:25:50 -07:00
Henrik Rydgård
dc873bbd42
Add missing -DWITH_UPNP in a couple more places.
2021-03-20 13:46:45 +01:00
Henrik Rydgård
5087cb6689
Android: Fix "Load..." to allow all file types. Change backported from PR #14232
2021-03-14 11:24:00 +01:00
Henrik Rydgård
f19393f63c
Indentation fixes
2021-03-13 16:27:07 +01:00
Henrik Rydgård
5dea4ecfdf
Android: Add a dependency on the AndroidX appcompat library.
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It's apache licensed so it's ok, and I need it for some Storage Access
Framework work for #11997 .
2021-03-13 15:49:25 +01:00
Unknown W. Brackets
d9aecffd72
Build: Remove old ARM define.
2021-03-02 21:26:03 -08:00
Unknown W. Brackets
5119d79082
Build: Remove IOS define.
2021-03-02 21:04:03 -08:00
Henrik Rydgård
f36c85d099
Comment cleanup, allow file picker as far back as KitKat.
2021-02-27 22:32:54 +01:00
Henrik Rydgård
e60b38b6cb
Address feedback, remove probably-misleading comment (had already fixed it).
2021-02-27 22:19:03 +01:00
Henrik Rydgård
2364c1c5e6
Fix exit "race", add persistable permissions
2021-02-27 14:08:38 +01:00
Henrik Rydgård
54c9e28444
Android: Implement opening ISOs through a file picker and Storage Access Framework
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Has issues with the recent list - fails to open during shutdown due to
no activity, there's a little race to fix.
2021-02-27 13:49:20 +01:00
Henrik Rydgård
26eab06886
Add a Storage tab to System Information.
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Add a system property that we can later query to see if we should use
scoped storage adaptations or not.
2021-02-27 11:49:38 +01:00
Henrik Rydgård
21511ac7b2
Don't even try the hack on iOS 14.4
2021-02-22 09:31:18 +01:00
Unknown W. Brackets
f7740edc6d
Debugger: Add more metadata for memory usage.
2021-02-15 15:01:21 -08:00
Henrik Rydgård
eed70fc315
Experimenally turn off the debug symbols again - see if this helps the buildbot
2021-02-15 22:07:07 +01:00
Henrik Rydgård
fc5e27bf78
Update gradle. Enable automatic debug symbol upload for release builds.
2021-02-15 10:54:46 +01:00
Henrik Rydgård
acd496b6c2
Update version to 1.11.2
2021-02-14 09:43:53 +01:00
Unknown W. Brackets
fb7e4acb06
Android: Ensure shutdown waits for render.
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We apparently have a case where render is busy during shutdown, based on
crash reports.
2021-02-13 12:49:48 -08:00
Henrik Rydgård
d1c4b86e0a
Update version to 1.11.1
2021-02-11 22:55:01 +01:00
Henrik Rydgård
76a568a4d3
Update version to 1.11
2021-02-07 22:43:56 +01:00
Unknown W. Brackets
17d2a314d5
UI: Correct developer tools test run.
2021-02-03 21:26:25 -08:00
Unknown W. Brackets
f97df5d153
Debugger: Broadcast ctrl input events.
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This can be useful to trigger debugging functionality on button press.
2021-01-18 18:14:48 -08:00
Unknown W. Brackets
de3277c679
Debugger: Add API to trigger buttons.
2021-01-18 16:58:34 -08:00
Henrik Rydgård
90a8038a08
Merge pull request #13907 from unknownbrackets/headless
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Fix Headless and UnitTest on Android again
2021-01-10 23:37:11 +01:00
Unknown W. Brackets
3734df347b
Android: Add NEON/SSE funcs into Headless/UnitTest.
2021-01-10 12:38:20 -08:00
Unknown W. Brackets
e2efc245db
Android: Fix headless and unittest build.
2021-01-10 12:16:02 -08:00
Unknown W. Brackets
eee529c6c9
UI: Cleanup Windows header in MainScreen.cpp.
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Better to have this come from System, probably. It's mainly for Windows
anyway, to alert people their save data isn't permanent.
2021-01-09 14:45:49 -08:00
Henrik Rydgård
db545ac034
Enable using the folder browser on Android to select SD card through a gross hack.
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Should help #13827
Not yet using storage framework properly, just stealing the URI.
2021-01-09 11:20:20 +01:00
Henrik Rydgård
401d9ca469
Add a file picker (WIP)
2021-01-09 01:09:21 +01:00
Henrik Rydgård
75be1e999d
Try another method for getting SD card storage paths (env vars).
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See #13827
2021-01-08 20:05:33 +01:00
Henrik Rydgård
17f65a251b
Add more error checking in SD storage detection
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See #13827
2021-01-08 11:23:46 +01:00
Unknown W. Brackets
57fda69e50
Android: Minor cleanup.
2021-01-07 22:41:38 -08:00
Henrik Rydgård
0bdf565fb2
Fixes for SD card detection on slightly older devices.
2021-01-07 22:55:44 +01:00
Henrik Rydgård
1c753e4a22
Use hacky methods to retrieve SD card directory if available.
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This will disappear in future Android versions but can be useful for
older devices.
Fixes (or at least tries to) #10199 , at least for some devices.
Might help #13827 ?
Tested on Pocophone F1.
2021-01-07 00:55:35 +01:00
Henrik Rydgård
3c5cc4c9f2
Add some new icons.
2021-01-07 00:54:50 +01:00
Unknown W. Brackets
3c9ab13672
GPU: Remove NULL GPU.
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We can use the software GPU without a backend now, and this is in every
way superior and will result in better tests/headless behavior.
2021-01-02 09:36:13 -08:00
Unknown W. Brackets
83644ec1b8
Android: Remove old NDK profiler.
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Pretty sure this no longer works.
2021-01-01 08:42:23 -08:00
Henrik Rydgård
fd4f1ad305
Android: Fix text color in dialogs by just inheriting from the DeviceDefault theme.
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Fixes #13731
2020-12-20 13:59:05 +01:00
Henrik Rydgård
572a2e48f6
Fix some wrong asserts (we don't use <cassert>)
2020-11-19 19:38:37 +01:00
Henrik Rydgård
766dbc5a9f
Move ShaderTranslation.cpp/h to Common/GPU.
2020-11-09 11:18:43 +01:00
Henrik Rydgård
19b4febbbf
More reinterpret shader gen and test work.
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More work on reinterpret
Buildsystem fixes
2020-11-08 10:41:20 +01:00
Henrik Rydgård
207b76da6e
Show an error on screen if a shader fails to compile.
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Part of #1 investigation of #13541
2020-11-05 08:27:13 +01:00
Henrik Rydgård
733a152c54
Move ShaderWriter to Common/GPU, along with some stuff from ShaderCommon.h.
2020-11-04 09:18:35 +01:00
Henrik Rydgård
97e8d5b93b
Buildfix the rest of the platforms
2020-11-02 10:37:11 +01:00
Henrik Rydgård
f4ea3ccf22
Move the generic vertex shader generator into GPU/Common and rename it.
2020-11-01 19:58:54 +01:00
Henrik Rydgård
0b1b36921e
Move the now-renamed fragment shader generator to GPU/Common.
2020-10-31 19:03:14 +01:00
Henrik Rydgård
f3c05cb81a
Merge pull request #13575 from Florin9doi/android_audio_record2
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[Android] Audio record using OpenSL
2020-10-31 10:25:14 +01:00
Henrik Rydgård
2977c56a12
Complete the vertex shader merge, deleting the Vulkan-specific vertex shader generator.
2020-10-25 08:34:35 +01:00
Florin9doi
6531c7f4f8
[Android] Retrieve isMicStarted from AndroidAudio state
2020-10-24 20:16:22 +03:00
Florin9doi
a42f5234c5
[Android] Start recording immediately after asking for permission
2020-10-24 19:51:31 +03:00