Henrik Rydgård
2e16e83159
It never ends...
2021-05-13 10:39:16 +02:00
Henrik Rydgård
025bcb1673
Introduce Path, start using it all over the place.
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Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Unknown W. Brackets
b5d21b4f9b
UI: Remove extern global for UI message.
2021-04-10 18:42:40 -07:00
Unknown W. Brackets
ca1a936d56
GPU: Stop using Off as terminator for postshaders.
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There's really no need to have a dummy entry at the end of the array.
2021-04-10 18:35:23 -07:00
Henrik Rydgård
af5637ecc5
Merge pull request #14229 from unknownbrackets/windows-keys
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Windows: Setting for standard/debugger shortcuts
2021-03-03 22:15:55 +01:00
Unknown W. Brackets
13ec384dbe
Build: Explicitly include ppsspp_config.h.
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This adds it to all files that use it. Not all our builds include the
file.
2021-03-02 21:04:03 -08:00
Unknown W. Brackets
fb3ad1df4b
Replacement: Read in texture filtering overrides.
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If you're replacing, you can know more information about linear safety for
tests.
2021-02-27 17:16:16 -08:00
Unknown W. Brackets
595dfd144b
Windows: Setting for standard/debugger shortcuts.
2021-02-27 14:40:02 -08:00
Unknown W. Brackets
3a27d58f36
Windows: Enable chat when selecting Enable Chat.
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Also change to Open Chat when already enabled.
2021-02-16 21:41:29 -08:00
Unknown W. Brackets
f32f89dd90
Global: Remove some unused variables.
2021-02-15 11:59:45 -08:00
shenweip
a0fe0e38c1
SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI.
2020-10-22 17:45:29 +08:00
Henrik Rydgård
0e3a84b4a8
Move most GPU things to Common.
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It works after the move, on Windows and Android at least.
Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
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* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
f01ba6dc84
Move NativeApp.h to Common/System, split into NativeApp.h and System.h
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Buildfix
2020-10-04 11:42:16 +02:00
Henrik Rydgård
9e41fafd0d
Move math and some file and data conversion files out from native to Common.
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Buildfixing
Move some file util files
Buildfix
Move KeyMap.cpp/h to Core where they belong better.
libretro buildfix attempt
Move ini_file
More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård
ff8148dd92
Move native/util, native/data and native/i18 to Common/Data.
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Also move colorutil.cpp/h
linking build fix experiment
Delete a bunch of unused CMakeLists.txt files
CMakeLists.txt linking fix
Don't include NativeApp.h from any headers.
Android.mk buildfix
Half of the UWP fix
Buildfix
Minor project file cleanup
Buildfixes
Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård
ed88761ecc
Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h.
2020-09-29 15:51:51 +02:00
Henrik Rydgård
6ac9dfe6b5
Windows debugger: Clean out old remains of multi-cpu support
2020-09-24 00:32:52 +02:00
Henrik Rydgård
4ccde48485
Merge pull request #12924 from iota97/user-chain
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Postprocessing: User chain support
2020-09-22 09:20:51 +02:00
iota97
fe86f257b5
Cache 60 FPS requirement
2020-09-15 07:49:01 +02:00
iota97
0c885db052
User chain support
2020-09-13 21:48:00 +02:00
Henrik Rydgård
cea35007ae
Always use a linear filter for video, unless forcing NEAREST filtering.
2020-09-13 16:40:37 +02:00
Henrik Rydgård
60801e066f
Improve JPEG file detection (mainly for background image use)
2020-08-18 15:31:16 +02:00
Unknown W. Brackets
e59951382a
Global: Make stringutil includes more explicit.
2020-08-10 07:05:22 -07:00
Unknown W. Brackets
1dc5ee424b
SaveState: Split out Do types to reduce headers.
2020-08-10 08:03:44 +00:00
Henrik Rydgård
d57edfbdac
Rename FramebufferCommon.cpp/h to FramebufferManagerCommon.cpp/h for consistency
2020-08-03 23:17:22 +02:00
Henrik Rydgård
3c29545014
Windows: Add command to load up a new identical instance of PPSSPP.
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Useful for debugging adhoc multiplayer locally with the new multi-instance support.
2020-07-20 23:27:17 +02:00
Henrik Rydgård
b58ca8af12
Merge pull request #12945 from unknownbrackets/io-timing
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Make file open timing a bit more accurate
2020-07-13 13:37:53 +02:00
Henrik Rydgård
efc3f4f5e4
Split CORE_ERROR into CORE_BOOT_ERROR and CORE_RUNTIME_ERROR
2020-07-12 15:25:20 +02:00
Unknown W. Brackets
49abe9ed6c
Io: Open sce_lbn references and whole ISO faster.
2020-05-21 18:58:24 -07:00
Unknown W. Brackets
477e988a68
GPU: Allow postshaders to have parents.
2020-05-16 12:33:35 -07:00
Henrik Rydgård
5e7a837ff9
Display the savestate slot number when saving and loading state through shortcuts.
2020-05-16 15:20:22 +02:00
Unknown W. Brackets
b6b0f11f6c
UI: Allow postshaders on D3D9.
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Since they work now - at least, some of the shaders do.
2020-05-13 18:10:09 -07:00
Henrik Rydgård
5fbe369fd0
Merge pull request #12836 from unknownbrackets/d3d-depth
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D3D11: Always use accurate depth
2020-04-19 14:02:50 +02:00
Unknown W. Brackets
4c5ed9f6aa
Windows: Send resize when adjusting render mode.
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If we flip this because of frameskip, we need to actually process.
2020-04-18 22:32:48 -07:00
TotalCaesar659
bbc6337263
Add "Switch UMD" menu point to Linux version
2020-04-18 21:08:20 +03:00
Unknown W. Brackets
84981631ea
Windows: Ensure we resize after hw transform swap.
2020-04-05 15:23:46 -07:00
ANR2ME
142e60974c
Merge branch 'rechat' of https://github.com/adenovan/amultios-ppsspp into rechat
2020-03-02 22:25:18 +07:00
Unknown W. Brackets
2a3fd05651
Vulkan: Present using FIFO for vsync.
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This allows the setting to be changed at runtime in Vulkan too.
Should help #10105 .
2020-02-29 22:48:59 -08:00
Unknown W. Brackets
5009698cc0
Core: Use a shared_ptr for i18n categories.
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This does not make them thread safe, but it reduces the chances of a crash
a bit (see #12594.)
2020-02-09 07:35:16 -08:00
Unknown W. Brackets
504acf15de
Core: Allow for disabling graphics backends.
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Mainly for Vulkan, since sometimes even mobile drivers crash when we ask.
This at least provides options.
Also centralizes support checks.
2019-06-22 12:49:01 -07:00
LunaMoo
da031ebbdb
Fix avi dump via render buffer instead,
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with an option to use output buffer since recording with
post process effects will often be desirable.
2019-06-04 07:54:17 +02:00
LunaMoo
57bd3c63f4
Block savestates OSM when video frames are dumped.
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Also make the dump messages shorter,
especially dump start since it will be recorded.
2019-05-27 23:43:39 +02:00
LunaMoo
2da9de9fe7
Fix typo which disabled GEDebugger
2019-05-12 17:50:25 +02:00
Henrik Rydgård
2f26297062
Clean up some more ifdefs
2019-05-10 23:25:57 +02:00
driver1998
e3213b14ee
Remove unnecessary ifdefs
2019-05-05 01:15:32 +08:00
driver1998
0aa33d53c0
Disable features not available on Windows ARM32/ARM64
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ARM32: OpenGL & DirectInput
ARM64: OpenGL
2019-05-04 22:45:16 +08:00
Unknown W. Brackets
c821ad1d51
Windows: Link to https://.
2019-03-03 21:35:05 -08:00
Unknown W. Brackets
7428216063
Windows: Clear help menu correctly.
2019-03-03 21:34:32 -08:00
Henrik Rydgård
d91f706206
Log why the config is being saved (we seem to do it a bit much at times)
2019-02-23 11:55:44 +01:00