papel
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22de16d178
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Improving shortcuts of Windows version.
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2013-07-09 17:25:29 -03:00 |
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Henrik Rydgard
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43205362fd
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Fix mouse issues with newUI stuff in 1x mode
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2013-07-09 14:46:48 +02:00 |
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Kingcom
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9a65263230
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Merge branch 'master' of https://github.com/hrydgard/ppsspp into Debugger
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2013-07-09 11:19:31 +02:00 |
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Kingcom
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98289b624a
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Make disassembly font size configurable
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2013-07-09 11:17:57 +02:00 |
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Henrik Rydgård
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b25c85f135
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Merge pull request #2709 from Kingcom/Debugger
Move breakpoint list to separate class
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2013-07-08 09:04:46 -07:00 |
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Kingcom
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007e03a4d7
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Move breakpoint list to separate class
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2013-07-08 17:59:34 +02:00 |
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Henrik Rydgard
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f2e739992d
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More mousewheel support
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2013-07-08 12:35:08 +02:00 |
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Henrik Rydgård
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476382d2cc
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Merge pull request #2692 from unknownbrackets/keymap-axis
Do axis keymap as well (should replace right stick bind)
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2013-07-08 01:14:02 -07:00 |
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Unknown W. Brackets
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9d50579aa9
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Add a context menu to play with threads.
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2013-07-07 23:47:22 -07:00 |
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Unknown W. Brackets
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7f858d7263
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Add a context menu to enable/disable breakpoints.
Probably it could edit or etc. too...
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2013-07-07 23:28:35 -07:00 |
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Unknown W. Brackets
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d39662f291
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Don't change the selected line when scrolling.
With the mouse wheel or otherwise, it's confusing.
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2013-07-07 22:55:57 -07:00 |
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Unknown W. Brackets
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cb1b1164d1
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Only send XInput analog on change.
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2013-07-07 17:18:02 -07:00 |
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Unknown W. Brackets
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d9bfcce0de
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Switch to buttons instead of A/B/X/Y for dinput.
This way people don't say "but my X button shows up as L1."
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2013-07-07 17:05:03 -07:00 |
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Unknown W. Brackets
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4f93d57186
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Add a few more dinput axises since it's easy.
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2013-07-07 16:28:36 -07:00 |
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Unknown W. Brackets
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4541a79d54
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Send only changed analog sticks in dinput.
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2013-07-07 16:10:21 -07:00 |
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Unknown W. Brackets
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3852e26558
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Remove the force device setting, map instead.
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2013-07-07 13:44:21 -07:00 |
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Unknown W. Brackets
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b3b2269536
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Remove some dead code.
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2013-07-07 13:43:53 -07:00 |
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Unknown W. Brackets
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e6f4f3a9ac
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Fix POV so it resets, cooperates with kbd.
Only resends on change. DirectInput is all about polling, unfortunately.
We could use a separate thread and wait on events...
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2013-07-07 13:43:28 -07:00 |
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The Dax
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0003b4d4dd
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Layout ApplyButtons to more closely resemble the XInput code.
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2013-07-07 16:33:15 -04:00 |
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The Dax
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175223118a
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Make coding style consistent across entire DinputDevice.cpp file.
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2013-07-07 16:28:42 -04:00 |
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The Dax
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82b3afe923
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Fix more styling issues.
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2013-07-07 16:25:23 -04:00 |
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The Dax
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d182a3388e
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Fix some styling issues, remove some old and irrelevant comments.
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2013-07-07 16:19:55 -04:00 |
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The Dax
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c65a2eeda3
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Fix default button mappings and incorrect axes(they are wrong on my controller, at least..).
TODO: Fix comments.
Also, is there no way to remove the hack for the special buttons..?
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2013-07-07 16:19:55 -04:00 |
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The Dax
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c5ffd23fb1
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Fix inverted buttons, and allow the special keys to be remapped[hopefully..].
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2013-07-07 16:19:55 -04:00 |
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The Dax
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9aaf4e5e08
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Add RightStickBind support. It's still not 100% bug free...
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2013-07-07 16:19:55 -04:00 |
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The Dax
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3023ab91ec
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Add POV support.
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2013-07-07 16:19:55 -04:00 |
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The Dax
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bc06c5992e
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Fix horrible styling.
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2013-07-07 16:19:54 -04:00 |
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The Dax
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8e136bc383
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Begin updating DirectInput for keymapping, and to take it off the legacy path.
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2013-07-07 16:19:54 -04:00 |
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Unknown W. Brackets
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55a060332e
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Clean up some magic numbers, remove old code.
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2013-07-07 09:27:53 -07:00 |
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Unknown W. Brackets
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f6abce2102
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Add some missing keyboard VK constants.
VK_PRINT is confusingly not print screen. Also remove some dups.
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2013-07-07 09:27:18 -07:00 |
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Henrik Rydgard
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b581b73757
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Make even more keys mappable
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2013-07-07 14:38:10 +02:00 |
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Henrik Rydgard
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ab1b7e7288
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Get rid of remaining legacy key mappings. Make Pause and F3 mappable, add default mappings. You may need to manually map these if you have an old ppsspp.ini.
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2013-07-07 14:08:08 +02:00 |
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Henrik Rydgard
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d5f4933b44
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Bugfix R2 on x360 controller
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2013-07-07 13:44:32 +02:00 |
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Henrik Rydgard
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7cd45d9375
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Make some more keys mappable in Windows.
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2013-07-07 12:03:11 +02:00 |
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Henrik Rydgard
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19a6edd6cc
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Let the user map unthrottle and rapidfire. Make more keys mappable.
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2013-07-07 11:25:19 +02:00 |
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Henrik Rydgard
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1256d5528d
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Use EXT_swap_control_tear when available to ensure that VSync never slows things down (tears instead if it can't keep up, better than stuttering)
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2013-07-07 11:25:18 +02:00 |
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Henrik Rydgard
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cee45d0ad2
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Win32: Switch to RawInput for keyboard processing. Lets us distinguish LSHIFT/RSHIFT and LCTRL/RCTRL.
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2013-07-07 11:25:18 +02:00 |
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Unknown W. Brackets
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3e634e7677
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Remove some no longer used xinput stuff.
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2013-07-06 23:16:36 -07:00 |
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Unknown W. Brackets
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a37a6a8d54
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Remove some unused keyboard code, avoid confusion.
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2013-07-06 23:11:43 -07:00 |
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Unknown W. Brackets
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39fc7931bb
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Add keymap support for alt/shift/ctrl on Windows.
WM_KEYDOWN only gets VK_SHIFT, not L or R. We could detect which on
press, but not on release. It's simpler to just resend both.
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2013-07-06 23:06:33 -07:00 |
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Henrik Rydgård
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a28cfe6327
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Merge pull request #2654 from Kingcom/Debugger
Add thread list columns
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2013-07-06 12:51:28 -07:00 |
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Henrik Rydgard
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cb87340e71
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win: don't queue up key presses at all, send them instantly.
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2013-07-06 21:49:28 +02:00 |
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Henrik Rydgard
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7e5a68ab16
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Fix F3
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2013-07-06 21:41:11 +02:00 |
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Kingcom
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82c242f237
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Added "Wait type" and "Priority" columns to thread list
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2013-07-06 21:40:41 +02:00 |
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Henrik Rydgard
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b0ee3a173a
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Add mechanism for unlimited mappable virtual keys (not restricted by some bitfield). Use it to implement X/Y analog key mapping.
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2013-07-06 20:45:44 +02:00 |
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Henrik Rydgard
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cc58e34cf8
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Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
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2013-07-06 20:45:44 +02:00 |
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The Dax
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7421877ece
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Windows UI: Fix bug where topmost doesn't work on starting a new PPSSPP session, even if it's checked.
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2013-07-06 13:47:37 -04:00 |
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Henrik Rydgard
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a599bf7500
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Assorted warning fixes and cleanups
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2013-07-06 11:09:19 +02:00 |
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The Dax
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3560a489fb
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Add an option to allow DirectInput to swap the right analog stick axes, in case the emulator detects them incorrectly.
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2013-07-05 19:09:16 -04:00 |
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The Dax
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fb3ade56b9
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Add option to bind right analog stick to left/right dpad buttons only. Can be useful for games that use the dpad as a camera, and horizontal camera movement is more common than vertical(i.e. Monster Hunter).
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2013-07-05 06:02:47 -04:00 |
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