Remove the force device setting, map instead.

This commit is contained in:
Unknown W. Brackets 2013-07-07 10:25:33 -07:00
parent b3b2269536
commit 3852e26558
4 changed files with 0 additions and 5 deletions

View file

@ -144,7 +144,6 @@ void Config::Load(const char *iniFileName)
control->Get("LargeControls", &bLargeControls, false);
// control->Get("KeyMapping",iMappingMap);
control->Get("AccelerometerToAnalogHoriz", &bAccelerometerToAnalogHoriz, false);
control->Get("ForceInputDevice", &iForceInputDevice, -1);
control->Get("RightStickBind", &iRightStickBind, 0);
control->Get("SwapDInputRightAxes", &iSwapRightAxes, 0);
control->Get("TouchButtonOpacity", &iTouchButtonOpacity, 65);
@ -258,7 +257,6 @@ void Config::Save()
control->Set("LargeControls", bLargeControls);
// control->Set("KeyMapping",iMappingMap);
control->Set("AccelerometerToAnalogHoriz", bAccelerometerToAnalogHoriz);
control->Set("ForceInputDevice", iForceInputDevice);
control->Set("RightStickBind", iRightStickBind);
control->Set("SwapDInputRightAxes", iSwapRightAxes);
control->Set("TouchButtonOpacity", iTouchButtonOpacity);

View file

@ -117,7 +117,6 @@ public:
int iSwapRightAxes;
// Control
int iForceInputDevice;
int iTouchButtonOpacity;
float fButtonScale;

View file

@ -149,7 +149,6 @@ DinputDevice::~DinputDevice() {
}
int DinputDevice::UpdateState(InputState &input_state) {
if (g_Config.iForceInputDevice == 0) return -1;
if (!pJoystick) return -1;
DIJOYSTATE2 js;

View file

@ -46,7 +46,6 @@ struct Stick {
static Stick NormalizedDeadzoneFilter(short x, short y);
int XinputDevice::UpdateState(InputState &input_state) {
if (g_Config.iForceInputDevice > 0) return -1;
if (this->check_delay-- > 0) return -1;
XINPUT_STATE state;
ZeroMemory( &state, sizeof(XINPUT_STATE) );