Commit graph

2774 commits

Author SHA1 Message Date
Sacha
20fe29a05d Automatically generate translations in Qt. 2013-03-05 01:11:29 +10:00
Henrik Rydgård
baf805f883 Merge pull request #851 from sum2012/master
Add Ini for use Media Engine
2013-03-04 06:51:39 -08:00
sum2012
47db8612ca Change default to true 2013-03-04 22:39:42 +08:00
Sacha
d6fb8b3872 Deploy fonts from assets folder on Symbian.
Should be copied from flash0 or from your PSP.
2013-03-04 23:29:51 +10:00
Sacha
bce3295950 Fix graphical issues. DISABLE INS instruction for now. Fix OR (it was doing AND). 2013-03-04 22:09:45 +10:00
Henrik Rydgård
67f7bfa747 Merge pull request #859 from unknownbrackets/report-server
Server reporting (off by default)
2013-03-04 00:38:33 -08:00
Henrik Rydgård
f6ea9237af Merge pull request #855 from unknownbrackets/memory
Fix sceKernelPartitionMemory() alignment
2013-03-04 00:20:51 -08:00
Henrik Rydgård
d07e6ec3b0 Merge pull request #853 from unknownbrackets/savestates
Fix font savestates, don't load garbage in sceIo
2013-03-04 00:20:02 -08:00
Unknown W. Brackets
f4bde1a263 Android / iOS buildfix. 2013-03-04 00:09:37 -08:00
Unknown W. Brackets
6f22d6960e Add some reporting for not yet done dialogs. 2013-03-04 00:01:42 -08:00
Unknown W. Brackets
ac1209204c Add some reporting for CPU related stuff. 2013-03-04 00:01:41 -08:00
Unknown W. Brackets
d9608bd608 Report the format string as a separate param.
This way it can have a "class" of messages more easily.
2013-03-04 00:01:41 -08:00
Unknown W. Brackets
cb4c7f0eb6 Add some basic reporting hooks. 2013-03-04 00:01:40 -08:00
Unknown W. Brackets
78d320d576 Enable on non-Windows, works on Linux anyway. 2013-03-04 00:01:40 -08:00
Unknown W. Brackets
cbbbd2d595 Send server reports on a separate thread.
Well, maybe could be more efficient, but mostly worried about latency
not thread creation.
2013-03-04 00:01:39 -08:00
Unknown W. Brackets
a0851fb25e Add a simple spam protection limit to reporting.
And some small refactor.
2013-03-04 00:01:38 -08:00
Unknown W. Brackets
5e81b662d5 Cleanup, add notes for server reporting. 2013-03-04 00:01:38 -08:00
Unknown W. Brackets
2589a02934 Add basic server reporting interface, needs work. 2013-03-04 00:01:37 -08:00
Unknown W. Brackets
8d38596cc9 Add config setting for api reporting.
For now, will be disabled in some cases, but I want people to be able
to set to "" so that it will always be disabled.
2013-03-04 00:01:37 -08:00
Henrik Rydgård
d29a4b697d Merge pull request #857 from unknownbrackets/io-fix
Correct the startSector populated by sceIoDread().
2013-03-03 23:57:10 -08:00
Henrik Rydgård
13c16f8197 Merge pull request #856 from xsacha/armv6_litpool
Implement literal pools for ARMv6
2013-03-03 23:55:19 -08:00
xsacha
d3e2446c43 Merge pull request #858 from unknownbrackets/version
Fix Qt build on Windows hosts
2013-03-03 23:31:42 -08:00
Unknown W. Brackets
c30dbc3884 Fix Qt build on Windows hosts. 2013-03-03 22:53:34 -08:00
Unknown W. Brackets
f4a0709286 Correct the startSector read by sceIoDread(). 2013-03-03 22:05:23 -08:00
Sacha
0fc6b60874 Fix Lit Pools for cases where offset goes out of range. For example: Zero no Kiseki has a block that is 7K large. 2013-03-04 14:36:23 +10:00
Sacha
9633239f18 Update for lit pools. Works in some games now thanks to [Unknown]. 2013-03-04 14:29:17 +10:00
Unknown W. Brackets
f2bdea74be Don't align size to grain for PMB. 2013-03-03 20:26:57 -08:00
Sacha
bdfe24a86b ARMv6 literal pool method. 2013-03-04 14:26:45 +10:00
Unknown W. Brackets
20bb472b66 Simplify reverse_iterator usage in block alloc. 2013-03-03 16:17:05 -08:00
Unknown W. Brackets
255cbec57c Fix alignment in block allocator. 2013-03-03 16:17:05 -08:00
Unknown W. Brackets
e6375fe84d Fix initialization problems in sceIo.
These were making savestates unstable.
2013-03-03 16:05:05 -08:00
Unknown W. Brackets
2d5f647579 And savestate the rest of fonts. 2013-03-03 15:59:00 -08:00
Unknown W. Brackets
affcdfabd5 Reference fontlibs indirectly for savestates.
Well, not pretty, but much easier to savestate.
2013-03-03 15:58:59 -08:00
Henrik Rydgard
165cfe53a3 Quick ins bugfix 2013-03-04 00:06:33 +01:00
Henrik Rydgard
fcfea6343a Add some lowp annotations to the vertex shader 2013-03-03 23:57:29 +01:00
Henrik Rydgard
7dc75d87b5 armjit: Re-enable ext/ins, safer implementation. arm7 path disabled for now. 2013-03-03 23:17:21 +01:00
Henrik Rydgard
1cddc86e05 armjit: Temporarily disable ext/ins as they appear to have broken Persona 3 somehow. 2013-03-03 22:26:20 +01:00
Henrik Rydgard
1e3a00ee9d armjit: implement vzero, vone. Use vmla for dot product. 2013-03-03 20:56:22 +01:00
Henrik Rydgard
650c02c3a5 Some more armjit work (ext, ins) and VFPU prefix clamps (not enabled) 2013-03-03 17:36:22 +01:00
sum2012
bfe8752a18 Add Ini for use Media Engine
Better to solve blackscreen and flash issue.
2013-03-03 23:04:36 +08:00
Henrik Rydgard
3c640a0f1e armjit: seb and seh instructions 2013-03-03 15:29:13 +01:00
Henrik Rydgard
f72f471370 Hack around font problem that caused Dissidia to crash with fastmem (calling the supplied alloc fails). 2013-03-03 14:29:03 +01:00
Henrik Rydgard
1b1252b9ed Fix crashes in android when setting buffered rendering before starting the game. 2013-03-03 13:30:54 +01:00
Henrik Rydgard
4474adee1d Fix frameskip + unbuffered 2013-03-03 13:21:06 +01:00
Henrik Rydgard
bc15617392 Make un-buffered rendering much smarter, removing flicker.
This turns it into a very viable option for many games. You do lose some FX
but it can as a result even be used as a workaround for the massive glow
in Wipeout...
2013-03-03 13:00:21 +01:00
Henrik Rydgård
fa11e4971b Merge pull request #850 from Darth1701/master
Stub out sceDisplayIsForeground
2013-03-03 03:43:34 -08:00
Darth1701
06bd58454b Stub out sceDisplayIsForeground 2013-03-03 12:39:37 +01:00
Henrik Rydgård
3310d78b0b Merge pull request #848 from unknownbrackets/version
Fix git-version-gen without git on path
2013-03-03 02:25:35 -08:00
Unknown W. Brackets
214a460eb9 Fix GIT env having quotes in it. 2013-03-03 02:21:34 -08:00
Unknown W. Brackets
fe16a70ea7 Add some instructions if it still doesn't work. 2013-03-03 02:18:24 -08:00