Unknown W. Brackets
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9f04d09fb4
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Headless: Use a single method for assets paths.
There were multiple ways and this likely makes more sense.
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2023-03-12 16:46:51 -07:00 |
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Unknown W. Brackets
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c127ff47a3
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Headless: Load assets from parent dir on Windows.
This is the default debug setting in our MSVC project, so make it easy.
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2023-03-12 13:34:41 -07:00 |
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Unknown W. Brackets
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7e910b7d65
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Headless: Allow @listfile to run multiple.
Just for easy debugging of a long list of tests.
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2023-03-12 13:34:10 -07:00 |
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Henrik Rydgård
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a43b62537a
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Buildfixes
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2023-03-07 20:22:28 +01:00 |
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Henrik Rydgård
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a8bdf11fdc
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Headless buildfix
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2023-03-06 16:56:16 +01:00 |
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Henrik Rydgård
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53172eff63
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Renaming and file splitting
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2023-03-06 16:42:50 +01:00 |
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Henrik Rydgård
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3b39e9e068
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Turn the VFS into a class, to be able to reuse it for other purposes.
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2023-03-06 16:42:47 +01:00 |
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Henrik Rydgård
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cb16f193ec
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Fix the problem. Still need to leave the loop with SDL even if we supply a swap function.
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2023-01-30 15:45:05 +01:00 |
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Henrik Rydgård
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b62572a78f
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Refactor the framedata/GPU thread management.
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2023-01-30 11:49:31 +01:00 |
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Unknown W. Brackets
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1480b4eda4
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headless: Shutdown SDL at the end.
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2023-01-07 06:54:37 -08:00 |
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Unknown W. Brackets
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f6c26ecac0
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Headless: Prevent crash on errors in graphics init.
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2022-12-24 17:43:32 +00:00 |
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Unknown W. Brackets
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f44852bb18
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Global: Cleanup virtual/override specifiers.
Also missing virtual destructors, hidden non-overrides, etc.
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2022-12-10 21:13:36 -08:00 |
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Henrik Rydgård
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7950a00c14
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Headless buildfix. Crashfix in shader generator test.
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2022-12-01 22:49:00 +01:00 |
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Henrik Rydgård
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a0f27c7442
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Implement depth/stencil resolve. (We probably only need depth resolve since we don't texture from stencil, but whatever).
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2022-12-01 22:49:00 +01:00 |
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Henrik Rydgård
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75dc856e2c
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Test fix
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2022-11-23 08:52:46 +01:00 |
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Henrik Rydgård
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c91e7912bf
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Change "Simulate block transfer" to "Skip GPU Readbacks". Group the speed hacks together
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2022-11-06 19:30:38 +01:00 |
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Henrik Rydgård
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519db766b6
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Change "Rendering Mode" to just a "Skip buffer effects" checkbox. Reuse translations.
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2022-11-06 19:26:56 +01:00 |
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Unknown W. Brackets
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21573f4302
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headless: Fix crash running some tests on Vulkan.
If there's no frame display, tests were crashing because no backbuffer
present blit happened. This allows those tests to run.
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2022-10-18 21:34:59 -07:00 |
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Unknown W. Brackets
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f009d15078
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headless: Allow screenshot to not be 512x272.
Ended up with a cropped screenshot for a frame dump, which just silently
crashed. Could reject, but easy enough to support.
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2022-10-18 21:33:47 -07:00 |
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Henrik Rydgård
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d30d8bf35c
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Removes the option, autodetect instead - only enable if the GPU doesn't support bitwise ops.
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2022-10-11 16:09:57 +02:00 |
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lainon
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fec708489a
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Correct cleaning string and remove unused vars
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2022-09-30 12:26:30 +03:00 |
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Unknown W. Brackets
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1dc1b2c35b
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headless: Use display buf for compare screenshot.
This is what the test actually uses too.
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2022-09-20 14:05:50 -07:00 |
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Unknown W. Brackets
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c65880fa90
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headless: Add some new and passing tests.
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2022-09-18 06:40:15 -07:00 |
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Unknown W. Brackets
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749268c7f7
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headless: Benchmark a test or frame dump.
This outputs the average time for comparison.
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2022-09-17 14:14:08 -07:00 |
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Unknown W. Brackets
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25d92c8a84
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headless: Add option for MSE pass threshold.
This makes it easier to allow a certain amount of deviation across
devices.
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2022-09-17 14:14:08 -07:00 |
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Unknown W. Brackets
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f32e8e11ab
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headless: Switch screenshot error to MSE.
This is more useful than 1/0 on whether a pixel doesn't match, when many
are close but not exact.
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2022-09-17 14:13:26 -07:00 |
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Unknown W. Brackets
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d703c934dd
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Headless: Small cleanup of options handling.
To be able to add additional options.
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2022-09-17 14:13:22 -07:00 |
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Unknown W. Brackets
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fc50860f55
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headless: Fix startup on latest Android versions.
Otherwise it tries to use deprecated ashmem and chokes.
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2022-09-03 21:06:32 -07:00 |
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Unknown W. Brackets
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05ad644c69
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Headless: Set softgpu config flag.
This affects dump playback (whether it updates RAM with what's in the
frame dump), so it's confusing when it's not set matching the core.
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2022-08-21 15:52:18 -07:00 |
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Unknown W. Brackets
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1b72311e7d
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Headless: Fix comparison for oversized buffers.
At least when not flipping.
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2022-08-21 15:51:56 -07:00 |
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Unknown W. Brackets
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dedb63532b
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Headless: Correct bad pointer without gfx context.
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2022-08-12 23:22:32 -07:00 |
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Unknown W. Brackets
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5246d901ce
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Headless: Cleanup unused/leak warnings.
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2022-08-07 12:10:17 -07:00 |
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Unknown W. Brackets
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170441313c
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Net: Ignore SIGPIPE errors on POSIX systems.
This should work on BSD/macOS/Linux/iOS/similar.
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2022-04-03 06:57:45 -07:00 |
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Unknown W. Brackets
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2479d52202
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Global: Reduce includes of common headers.
In many places, string, map, or Common.h were included but not needed.
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2022-01-30 16:35:33 -08:00 |
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Unknown W. Brackets
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3df6cb704f
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Global: Fix some type conversion warnings.
Hidden by some warning disables.
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2022-01-30 16:09:33 -08:00 |
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Unknown W. Brackets
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7e814decc7
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Headless: Improve total test time on Windows.
This improves it by almost 40%.
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2022-01-30 08:27:22 -08:00 |
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Unknown W. Brackets
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e062c31a82
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Headless: Improve test init time.
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2022-01-30 08:04:35 -08:00 |
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Unknown W. Brackets
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9c695aea9a
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Headless: Remove stack corruption workaround.
This doesn't seem necessary anymore, was made static in 2013.
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2022-01-29 14:07:26 -08:00 |
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Unknown W. Brackets
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1cbbd197b2
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Headless: Return an exit code on test failure.
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2022-01-22 00:14:16 -08:00 |
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Unknown W. Brackets
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85d868a369
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Headless: Fix font tests on Linux.
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2022-01-22 00:14:15 -08:00 |
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Unknown W. Brackets
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a45eeb56ed
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Headless: Fix compare of smaller buffers.
When the buffer is smaller, we need to flip properly to compare the
correct pixels.
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2022-01-08 16:06:17 -08:00 |
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Unknown W. Brackets
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0ef1df79b9
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headless: Enable softgpu jit for tests.
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2021-11-28 15:54:48 -08:00 |
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Unknown W. Brackets
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fb69d56387
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Headless: Generate a difference highlighting png.
Only for graphics tests that generate a screenshot, including ppdmp.
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2021-11-07 11:05:17 -08:00 |
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Unknown W. Brackets
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92f9d3dc46
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Headless: Move screenshot compare to class.
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2021-11-07 10:03:49 -08:00 |
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Unknown W. Brackets
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0875c217c6
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Headless: Fix ppdmp compare.
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2021-11-07 10:01:16 -08:00 |
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Unknown W. Brackets
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b6c6a5bb3f
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GPU: Default vertex cache to off.
Previously, it was defaulted on only for OpenGL, where it didn't work.
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2021-09-14 23:43:29 -07:00 |
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Henrik Rydgård
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928bc88b01
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Rename Unthrottle to Fast-forward globally
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2021-08-18 09:28:13 +02:00 |
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Henrik Rydgård
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d62899efcd
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Merge pull request #14711 from unknownbrackets/reverb-volume
Sas: Add option to control reverb volume
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2021-08-10 13:02:30 +02:00 |
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Unknown W. Brackets
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ff9b9f7321
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Sas: Add option to control reverb volume.
This also allows you to turn it off.
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2021-08-09 20:47:24 -07:00 |
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Unknown W. Brackets
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0a5a3d4ef4
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Headless: Cleanup extraneous output.
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2021-08-07 17:55:22 -07:00 |
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