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Headless: Set softgpu config flag.
This affects dump playback (whether it updates RAM with what's in the frame dump), so it's confusing when it's not set matching the core.
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@ -416,6 +416,7 @@ int main(int argc, const char* argv[])
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g_Config.bEnableLogging = fullLog;
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g_Config.bSoftwareSkinning = true;
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g_Config.bVertexDecoderJit = true;
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g_Config.bSoftwareRendering = coreParameter.gpuCore == GPUCORE_SOFTWARE;
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g_Config.bSoftwareRenderingJit = true;
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g_Config.bBlockTransferGPU = true;
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g_Config.iSplineBezierQuality = 2;
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