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Headless: Load assets from parent dir on Windows.
This is the default debug setting in our MSVC project, so make it easy.
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@ -71,6 +71,7 @@ void WindowsHeadlessHost::LoadNativeAssets()
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g_VFS.Register("", new DirectoryReader(Path("assets")));
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g_VFS.Register("", new DirectoryReader(Path("")));
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g_VFS.Register("", new DirectoryReader(Path("..")));
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g_VFS.Register("", new DirectoryReader(Path("../assets")));
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g_VFS.Register("", new DirectoryReader(Path("../Windows/assets")));
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g_VFS.Register("", new DirectoryReader(Path("../Windows")));
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}
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