Commit graph

12954 commits

Author SHA1 Message Date
TMaul
f956044d6c messing with the font init
Still can't see why it never renders...
2013-01-02 20:28:12 +00:00
Henrik Rydgard
363f158a0a Just warning fixes 2013-01-02 21:13:21 +01:00
Henrik Rydgard
883f61e3dd Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now. 2013-01-02 21:05:02 +01:00
Henrik Rydgard
972e4ea4e4 Warning fixes, prevent a possible (but unlikely) crash 2013-01-02 21:05:00 +01:00
Henrik Rydgård
93d3b033f6 Merge pull request #307 from artart78/master
Implemented sceKernelLoadModuleByID, better logs
2013-01-02 10:44:48 -08:00
Arthur Blot
e4ce0592c1 Make previous code cleaner 2013-01-02 19:42:15 +01:00
Arthur Blot
c2851467e5 No more useless errors/warnings at all! 2013-01-02 19:42:15 +01:00
Arthur Blot
73de0e9494 Consider blacklisted modules as fake 2013-01-02 19:42:15 +01:00
Arthur Blot
1519600441 Implemented sceKernelLoadModuleByID, better logs 2013-01-02 19:42:15 +01:00
Henrik Rydgard
d657fc9fa2 Disable clearing all the GPU's cache on sceKernelCacheWritebackAll, the performance penalty was too big. 2013-01-02 13:50:52 +01:00
Henrik Rydgård
6717359270 Merge pull request #310 from unknownbrackets/libc
Libc memcpy/etc. fixes
2013-01-02 01:56:05 -08:00
Henrik Rydgård
f8f691be78 Merge pull request #311 from unknownbrackets/more-dcache
Do more cache invalidation, fix return values
2013-01-02 01:55:17 -08:00
Henrik Rydgård
209c0d6f84 Merge pull request #308 from unknownbrackets/save-fix
Fix a crash when SAVEDATA_FILE_LIST is invalid
2013-01-02 01:54:58 -08:00
Unknown W. Brackets
5d892e005d Let ParamSFO always own its pointers. 2013-01-02 01:37:03 -08:00
Unknown W. Brackets
1c156784b6 Be more deterministic about the time.
This way, if a state is loaded, the game doesn't know.
Also, if the host is slow/sped up, it won't get out of sync.
2013-01-02 01:09:44 -08:00
Unknown W. Brackets
5bd059a128 Do more cache invalidation, fix return values. 2013-01-02 00:54:23 -08:00
Unknown W. Brackets
4a713309a3 Make some libc-like funcs behave more like hw. 2013-01-02 00:35:31 -08:00
Unknown W. Brackets
62b8b9af75 Fix sceKernelLibcTime() when time_t is 64 bit. 2013-01-01 21:27:18 -08:00
Unknown W. Brackets
f36a4b3a12 Fix a crash when SAVEDATA_FILE_LIST is invalid.
I think that's what caused this anyway.
2013-01-01 19:46:53 -08:00
Henrik Rydgård
4a44072641 Merge pull request #299 from raven02/sdk-fix
Add sceKernelSetCompiledSdkVersion401_402 (suggested by Xele02) and wrap...
2013-01-01 04:09:30 -08:00
Henrik Rydgård
a0c5253af1 Merge pull request #301 from Xele02/master
Save / MsgDialog Update
2013-01-01 04:08:54 -08:00
Henrik Rydgård
5d34aad219 Merge pull request #303 from unknownbrackets/font-fix
Fix fake sceFontGetCharGlyphImage() overflowing
2013-01-01 04:03:37 -08:00
Unknown W. Brackets
305c41c932 Prevent duplicate waiting threads in sema/mutex.
If something did a tight loop of a short wait/timeout, it might end
up getting on the waitingThreads list multiple times.

Eventually this caused a massive performance problem.
2012-12-31 23:23:52 -08:00
Unknown W. Brackets
daa31bb02d Fix fake sceFontGetCharGlyphImage() overflowing. 2012-12-31 21:46:41 -08:00
raven02
8cb87924b3 Add sceKernelSetCompiledSdkVersion401_402 (suggested by Xele02) and wrapped two unload moudles 2013-01-01 09:20:01 +08:00
Xele02
9b92ff3a1f Add missing dialog display
Add Error Log when an Message Dialog Option is not coded
2013-01-01 01:19:33 +01:00
Xele02
cd8ba8495d Update mode 8
Add mode 12, 13, 17, 22
2013-01-01 01:19:33 +01:00
Unknown W. Brackets
ca4c767d38 Fix mistake from savestates breaking saving.
Clear after, not first.  Was killing the count.
2012-12-31 15:39:49 -08:00
Henrik Rydgård
cff6d155f1 Add a null check. Make vtimer log ERROR until it works. 2012-12-31 12:18:53 +01:00
raven02
4a00bbbc33 Add sceKernelSetCompiledSdkVersion500_505/507 2012-12-31 17:12:14 +08:00
Henrik Rydgård
1ea34bb6e8 Stub out all of VTimer. 2012-12-30 21:30:33 +01:00
Unknown W. Brackets
62b1fe0fb1 sceIo doesn't have to do emu output, headless can. 2012-12-30 00:00:58 -08:00
Unknown W. Brackets
ade0f4103b Don't let native's log output spoil tests.
Also, log to stderr, makes more sense anyway.
2012-12-29 23:21:56 -08:00
Unknown W. Brackets
03d9157d26 Draw offscreen in headless (Windows only.) 2012-12-29 23:21:55 -08:00
Unknown W. Brackets
7bd16a7f97 Add warnings when GE callbacks are misused. 2012-12-29 15:55:05 -08:00
Unknown W. Brackets
97bdaf5dd2 Add support for selecting the GE callback per list.
Not sure if interrupts are right, but this should be more right.
2012-12-29 15:55:05 -08:00
Unknown W. Brackets
2ed0902ae2 Cleanup sceGe stubs and void return values. 2012-12-29 15:43:17 -08:00
Henrik Rydgård
acd1457308 Merge pull request #288 from unknownbrackets/savestates
Save more of the GPU's state, fix a crash
2012-12-29 15:34:57 -08:00
Henrik Rydgård
af64a0b2e6 Merge pull request #290 from Xele02/master
Save mode 11
2012-12-29 15:34:12 -08:00
Xele02
45c9ed389c Implement mode 11 2012-12-29 23:56:45 +01:00
Unknown W. Brackets
8c98c7b141 Reverse the analog Y for everyone.
Verified XInput is still happy this way.
2012-12-29 13:01:10 -08:00
Unknown W. Brackets
848a2e2d2a Arg, missed a crash in savedata for states. 2012-12-29 12:55:58 -08:00
Unknown W. Brackets
589916fca2 Move GPU state to sceDisplay, reset GPU on load. 2012-12-29 12:49:49 -08:00
Unknown W. Brackets
ea9f0be28a Save more of the GPU's state, fix a crash.
Well, ReapplyGfxState() seems kinda dangerous now...
2012-12-29 11:41:33 -08:00
Unknown W. Brackets
cb0538c4db Can't just do that, might get the vtbl. Arg. 2012-12-29 03:19:13 -08:00
Unknown W. Brackets
0edbcdc955 Fix some missing things / bugs in save states. 2012-12-29 02:56:56 -08:00
Henrik Rydgård
ec080eb2b6 Merge pull request #281 from unknownbrackets/savestates
Savestate tweaks (gzip, Windows cli/UI cleanup)
2012-12-29 00:47:09 -08:00
Unknown W. Brackets
e03044b241 Fix a crash with FPL objects in save states. 2012-12-28 23:30:43 -08:00
Unknown W. Brackets
ac2768640a Add save stating changes to mediaengine.
Also makes it compile again.
2012-12-28 23:29:24 -08:00
Unknown W. Brackets
6f9f9e1c98 Merge branch 'master' into mediaengine.
Note: doesn't compile, just fixes conflicts.

Conflicts:
	Core/HLE/sceKernel.cpp
	Core/HLE/sceKernelThread.cpp
	Core/HLE/sceKernelThread.h
2012-12-28 22:32:56 -08:00