Henrik Rydgård
3b36a1bb66
TiltEventProcessor belongs in Core, not UI.
2023-02-01 15:04:32 +01:00
Unknown W. Brackets
77849d3eed
riscv: Add disassembler.
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From https://github.com/anthony-coulter/riscv-disassembler .
Modified slightly to pull in less headers in the h, prefix funcs.
2023-01-01 10:28:53 -08:00
Unknown W. Brackets
15908856dd
Build: Cleanup MSVC project files.
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Remove some files that don't exist anymore, add some other platform
files for convenience.
2022-12-19 10:13:43 -08:00
Unknown W. Brackets
a268b9d1c9
Build: Ignore no symbols link warning.
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This is just because we ifdef some files out for certain platforms.
2022-10-01 17:14:12 -07:00
Unknown W. Brackets
2b884de585
armips: Use native std::filesystem on Windows/UWP.
2022-10-01 08:13:57 -07:00
Unknown W. Brackets
559fdd167f
armips: Also update UWP and ARM64, etc.
2022-09-30 20:16:34 -07:00
Unknown W. Brackets
ac335ad61a
armips: Update to UTF-8/c++17 armips.
2022-09-30 19:48:14 -07:00
Unknown W. Brackets
c49b91c62b
armips: Update to latest.
2022-09-30 17:47:43 -07:00
ANR2ME
41de63f13c
Moving sceNpMatching2-stuff to sceNp2.cpp/h.
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PS: Register_sceNpMatching2 not being added to HLETables because currently the callback didn't work properly yet and could crash the game.
2022-08-04 16:12:29 +07:00
ANR2ME
dcf3ece8f4
Implement NP Signin Dialog (faked signin)
2022-08-04 16:12:25 +07:00
Henrik Rydgård
a68ddd0a8d
Merge separate NEON functions into the normal functions.
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We no longer support non-NEON ARM.
It's nice also to have the NEON and SSE implementations "close" to each
other, easier to port optimizations back and forth etc.
2022-04-12 23:43:21 +02:00
Unknown W. Brackets
ad2e380987
Display: Move listeners to separate HW file.
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Mixing this in with the HLE management funcs was messy.
2022-01-30 09:41:08 -08:00
Unknown W. Brackets
ce3b80dcea
Debugger: Add initial GPU stats shell.
2021-10-19 10:01:40 -07:00
Henrik Rydgård
8cab56c948
Move keymap defaults to a separate file. Not exactly a clean separation though.
2021-08-28 15:12:10 +02:00
Henrik Rydgård
98372c465f
Break out EmuScreen's key/axis inputs to ControlMapper.cpp/h
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Additionally, break out the analog stick mapping to the same file.
This will make more sense soon when I change where the analog mapping
is called from, but want this refactor in separately for testing.
2021-07-08 22:24:00 +02:00
Henrik Rydgård
6553b96368
Remove AndroidStorageFileSystem. Not useful.
2021-06-07 00:24:51 +02:00
Henrik Rydgård
ef607a5fe2
Implement a "FileSystem" that wraps Android content storage. So far unused.
2021-06-07 00:24:51 +02:00
Unknown W. Brackets
64e007c0ce
Debugger: Add stub API for replay functionality.
2021-05-29 14:50:57 -07:00
Unknown W. Brackets
ba4fb398ca
UWP: Order includes, avoid file attrs to buildfix.
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Not sure why CREATEFILE2_EXTENDED_PARAMETERS isn't being found.
2021-05-09 21:56:34 -07:00
Unknown W. Brackets
18a51b8e97
Update libzip to 1.7.3.
2021-05-09 20:45:53 -07:00
Henrik Rydgård
8314a805f8
Merge pull request #14358 from unknownbrackets/debugger
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Add basic APIs for managing memory info tagging
2021-04-17 18:35:38 +02:00
Unknown W. Brackets
d3e2aa6d28
Build: Add libzstd to build.
2021-04-11 09:13:10 -07:00
Unknown W. Brackets
7a1398844a
Debugger: Add simple API to control tagging detail.
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In case a client requires it.
2021-04-04 20:23:51 -07:00
Henrik Rydgård
e49cd93f0d
Windows: Enable UPNP again after 14304
2021-03-20 13:44:50 +01:00
Henrik Rydgård
2f3bc2d373
Merge pull request #14056 from unknownbrackets/debugger-mem
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Track memory allocations and writes for debug info
2021-02-21 10:18:11 +01:00
Unknown W. Brackets
e7a3faaa8c
Windows: Stop ignoring all deprecated warnings.
2021-02-18 08:56:36 -08:00
Unknown W. Brackets
f7740edc6d
Debugger: Add more metadata for memory usage.
2021-02-15 15:01:21 -08:00
Unknown W. Brackets
c7635a5d2f
Jit: Fix compilation of FakeJit.
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Maybe should just remove this...
2021-02-08 23:17:15 -08:00
Unknown W. Brackets
f97df5d153
Debugger: Broadcast ctrl input events.
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This can be useful to trigger debugging functionality on button press.
2021-01-18 18:14:48 -08:00
Unknown W. Brackets
de3277c679
Debugger: Add API to trigger buttons.
2021-01-18 16:58:34 -08:00
Henrik Rydgård
886a8b1ac6
Remove Timer.cpp/h. Move various collections into Common/Data/Collections.
2020-10-05 21:05:23 +02:00
Henrik Rydgård
4310e35714
Windows: Remove the native project.
2020-10-05 06:56:10 +02:00
Henrik Rydgård
9e41fafd0d
Move math and some file and data conversion files out from native to Common.
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Buildfixing
Move some file util files
Buildfix
Move KeyMap.cpp/h to Core where they belong better.
libretro buildfix attempt
Move ini_file
More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård
65617889dd
Merge ext/native/ext/... directly into ext.
2020-09-30 00:30:42 +02:00
Unknown W. Brackets
37d7096703
SaveState: Update to latest Snappy v1.1.8.
2020-09-12 18:16:27 -07:00
Unknown W. Brackets
e383b0279f
Plugins: Support for loading game-specific plugins.
2020-09-08 09:12:19 -07:00
Unknown W. Brackets
4b4e3432cd
SaveState: Split Do() into a separate header.
2020-08-10 08:03:41 +00:00
parport0
fd62d30773
Debugger: Add memory.read_*, memory write_*
2020-07-26 01:18:16 +03:00
ANR2ME
33d3ac28de
Added UPnP Support
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Fix i18n type
2020-07-21 23:02:58 +02:00
Henrik Rydgård
fa0b9dc1bc
Make the instance counter global and initialized at startup.
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Turn off config saving for secondary instances.
2020-07-20 11:40:54 +02:00
Henrik Rydgård
626d173d10
Split the fault handling from MemMap.cpp to MemFault.cpp.
2020-07-15 12:12:57 +02:00
Unknown W. Brackets
8ccbfcd1f2
Windows: Workaround for custom build step error.
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Apparently this is a known bug in some MSVC versions.
2020-05-23 16:56:27 -07:00
Unknown W. Brackets
9064bbcad1
Windows: Move git-version update to build event.
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Doing it on each project made it possible for two to overwrite each other.
It's rare, but this could corrupt git-version.cpp.
This makes it run when Core is resolved, and also on Windows/Headless only.
It may still require two compiles to update, but that's not a new problem.
2020-05-23 13:34:41 -07:00
Henrik Rydgård
bf73d3d663
Address Unknown's feedback
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https://github.com/hrydgard/ppsspp/pull/7965/files
2020-04-26 11:19:31 +02:00
orbea
c8c7889f0f
cmake: Improve building with the system libpng.
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This also now requires at least libpng16 instead of libpng17.
v2: Require libpng17 on arm platforms.
v3: Fix the android and windows travis builds.
2020-03-22 18:43:51 -07:00
Henrik Rydgård
45d94c4877
Switch all images to dynamic lookup in the atlas by string ID.
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SLN fix
It works, but with the wrong images and the wrong characters!
Fix another bug in atlastool's binary output
Get Android building again.
Oops, didn't mean to disable this permanently.
Error checking
Minor cleanup
Gotta tweak my git ignores...
Regenerate metadata
2020-03-01 12:06:47 +01:00
Florin9doi
09e32223c2
Add camera support for linux (V4L2)
2020-01-16 23:25:34 +02:00
Florin9doi
99c4a00dae
sceUsbMic
2019-08-03 21:09:33 +03:00
Unknown W. Brackets
c3ae97e237
Travis: Build Windows on Travis too.
2019-07-06 14:56:29 -07:00
Henrik Rydgård
efa1406d8f
VS2017: Add hack to automatically select the newest installed Windows 10 SDK. VS2019 already does this by default if you specify 10.0.
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Should hopefully fix the buildbot.
2019-05-19 15:23:25 +02:00