mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
Implement NP Signin Dialog (faked signin)
This commit is contained in:
parent
54300eb017
commit
dcf3ece8f4
11 changed files with 481 additions and 5 deletions
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@ -1709,6 +1709,8 @@ add_library(${CoreLibName} ${CoreLinkType}
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Core/Dialog/PSPMsgDialog.h
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Core/Dialog/PSPNetconfDialog.cpp
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Core/Dialog/PSPNetconfDialog.h
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Core/Dialog/PSPNpSigninDialog.cpp
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Core/Dialog/PSPNpSigninDialog.h
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Core/Dialog/PSPOskDialog.cpp
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Core/Dialog/PSPOskDialog.h
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Core/Dialog/PSPPlaceholderDialog.cpp
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@ -572,6 +572,7 @@
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<ClCompile Include="Dialog\PSPDialog.cpp" />
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<ClCompile Include="Dialog\PSPMsgDialog.cpp" />
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<ClCompile Include="Dialog\PSPNetconfDialog.cpp" />
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<ClCompile Include="Dialog\PSPNpSigninDialog.cpp" />
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<ClCompile Include="Dialog\PSPOskDialog.cpp" />
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<ClCompile Include="Dialog\PSPPlaceholderDialog.cpp" />
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<ClCompile Include="Dialog\PSPSaveDialog.cpp" />
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@ -1118,6 +1119,7 @@
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<ClInclude Include="Dialog\PSPDialog.h" />
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<ClInclude Include="Dialog\PSPMsgDialog.h" />
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<ClInclude Include="Dialog\PSPNetconfDialog.h" />
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<ClInclude Include="Dialog\PSPNpSigninDialog.h" />
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<ClInclude Include="Dialog\PSPOskDialog.h" />
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<ClInclude Include="Dialog\PSPPlaceholderDialog.h" />
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<ClInclude Include="Dialog\PSPSaveDialog.h" />
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@ -523,6 +523,9 @@
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<ClCompile Include="Dialog\PSPNetconfDialog.cpp">
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<Filter>Dialog</Filter>
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</ClCompile>
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<ClCompile Include="Dialog\PSPNpSigninDialog.cpp">
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<Filter>Dialog</Filter>
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</ClCompile>
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<ClCompile Include="Debugger\DisassemblyManager.cpp">
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<Filter>Debugger</Filter>
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</ClCompile>
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@ -1597,6 +1600,9 @@
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<ClInclude Include="Dialog\PSPNetconfDialog.h">
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<Filter>Dialog</Filter>
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</ClInclude>
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<ClInclude Include="Dialog\PSPNpSigninDialog.h">
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<Filter>Dialog</Filter>
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</ClInclude>
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<ClInclude Include="MIPS\JitCommon\JitState.h">
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<Filter>MIPS\JitCommon</Filter>
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</ClInclude>
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349
Core/Dialog/PSPNpSigninDialog.cpp
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349
Core/Dialog/PSPNpSigninDialog.cpp
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@ -0,0 +1,349 @@
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// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#if defined(_WIN32)
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#include "Common/CommonWindows.h"
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#endif
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#include <TimeUtil.h>
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#include "Common/Data/Text/I18n.h"
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#include "Common/Serialize/Serializer.h"
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#include "Common/Serialize/SerializeFuncs.h"
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#include "Core/Config.h"
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#include "Core/MemMapHelpers.h"
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#include "Core/Util/PPGeDraw.h"
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#include "Core/HLE/sceKernelMemory.h"
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#include "Core/HLE/sceCtrl.h"
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#include "Core/HLE/sceUtility.h"
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#include "Core/HLE/sceNet.h"
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#include "Core/HLE/sceNetAdhoc.h"
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#include "Core/HLE/sceNp.h"
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#include "Core/Dialog/PSPNpSigninDialog.h"
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#include "Common/Data/Encoding/Utf8.h"
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#include "Core/Reporting.h"
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static const float FONT_SCALE = 0.65f;
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// Needs testing.
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const static int NP_INIT_DELAY_US = 200000;
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const static int NP_SHUTDOWN_DELAY_US = 501000;
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const static int NP_RUNNING_DELAY_US = 1000000; // faked delay to simulate signin process to give chance for players to read the text on the dialog
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PSPNpSigninDialog::PSPNpSigninDialog(UtilityDialogType type) : PSPDialog(type) {
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}
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PSPNpSigninDialog::~PSPNpSigninDialog() {
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}
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int PSPNpSigninDialog::Init(u32 paramAddr) {
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// Already running
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if (ReadStatus() != SCE_UTILITY_STATUS_NONE)
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return SCE_ERROR_UTILITY_INVALID_STATUS;
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requestAddr = paramAddr;
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int size = Memory::Read_U32(paramAddr);
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memset(&request, 0, sizeof(request));
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// Only copy the right size to support different request format
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Memory::Memcpy(&request, paramAddr, size);
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WARN_LOG_REPORT_ONCE(PSPNpSigninDialogInit, SCENET, "NpSignin Init Params: %08x, %08x, %08x, %08x", request.npSigninStatus, request.unknown1, request.unknown2, request.unknown3);
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ChangeStatusInit(NP_INIT_DELAY_US);
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// Eat any keys pressed before the dialog inited.
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UpdateButtons();
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okButtonImg = ImageID("I_CIRCLE");
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cancelButtonImg = ImageID("I_CROSS");
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okButtonFlag = CTRL_CIRCLE;
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cancelButtonFlag = CTRL_CROSS;
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if (request.common.buttonSwap == 1)
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{
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okButtonImg = ImageID("I_CROSS");
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cancelButtonImg = ImageID("I_CIRCLE");
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okButtonFlag = CTRL_CROSS;
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cancelButtonFlag = CTRL_CIRCLE;
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}
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//npSigninResult = -1;
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startTime = (u64)(time_now_d() * 1000000.0);
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step = 0;
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StartFade(true);
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return 0;
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}
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void PSPNpSigninDialog::DrawBanner() {
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PPGeDrawRect(0, 0, 480, 22, CalcFadedColor(0x65636358));
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PPGeStyle textStyle = FadedStyle(PPGeAlign::BOX_VCENTER, 0.6f);
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textStyle.hasShadow = false;
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// TODO: Draw a hexagon icon
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PPGeDrawImage(10, 5, 11.0f, 10.0f, 1, 10, 1, 10, 10, 10, FadedImageStyle());
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auto di = GetI18NCategory("Dialog");
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PPGeDrawText(di->T("Sign In"), 31, 10, textStyle);
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}
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void PSPNpSigninDialog::DrawIndicator() {
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// TODO: Draw animated circle as processing indicator
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PPGeDrawImage(456, 248, 20.0f, 20.0f, 1, 10, 1, 10, 10, 10, FadedImageStyle());
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}
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void PSPNpSigninDialog::DrawLogo() {
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// TODO: Draw OpenDNAS logo
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PPGeDrawImage(416, 22, 64.0f, 64.0f, 1, 10, 1, 10, 64, 64, FadedImageStyle());
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}
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void PSPNpSigninDialog::DisplayMessage(std::string text1, std::string text2a, std::string text2b, std::string text3a, std::string text3b, bool hasYesNo, bool hasOK) {
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auto di = GetI18NCategory("Dialog");
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PPGeStyle buttonStyle = FadedStyle(PPGeAlign::BOX_CENTER, FONT_SCALE);
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PPGeStyle messageStyle = FadedStyle(PPGeAlign::BOX_HCENTER, FONT_SCALE);
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PPGeStyle messageStyleRight = FadedStyle(PPGeAlign::BOX_RIGHT, FONT_SCALE);
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PPGeStyle messageStyleLeft = FadedStyle(PPGeAlign::BOX_LEFT, FONT_SCALE);
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std::string text2 = text2a + " " + text2b;
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std::string text3 = text3a + " " + text3b;
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// Without the scrollbar, we have 350 total pixels.
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float WRAP_WIDTH = 300.0f;
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if (UTF8StringNonASCIICount(text1.c_str()) >= (int)text1.size() / 4) {
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WRAP_WIDTH = 336.0f;
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if (text1.size() > 12) {
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messageStyle.scale = 0.6f;
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}
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}
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float totalHeight1 = 0.0f;
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PPGeMeasureText(nullptr, &totalHeight1, text1.c_str(), FONT_SCALE, PPGE_LINE_WRAP_WORD, WRAP_WIDTH);
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float totalHeight2 = 0.0f;
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if (text2 != " ")
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PPGeMeasureText(nullptr, &totalHeight2, text2.c_str(), FONT_SCALE, PPGE_LINE_USE_ELLIPSIS, WRAP_WIDTH);
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float totalHeight3 = 0.0f;
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if (text3 != " ")
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PPGeMeasureText(nullptr, &totalHeight3, text3.c_str(), FONT_SCALE, PPGE_LINE_USE_ELLIPSIS, WRAP_WIDTH);
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float marginTop = 0.0f;
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if (text2 != " " || text3 != " ")
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marginTop = 11.0f;
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float totalHeight = totalHeight1 + totalHeight2 + totalHeight3 + marginTop;
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// The PSP normally only shows about 8 lines at a time.
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// For improved UX, we intentionally show part of the next line.
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float visibleHeight = std::min(totalHeight, 175.0f);
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float h2 = visibleHeight / 2.0f;
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float centerY = 135.0f;
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float sy = centerY - h2 - 15.0f;
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float ey = centerY + h2 + 20.0f;
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float buttonY = centerY + h2 + 5.0f;
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auto drawSelectionBoxAndAdjust = [&](float x) {
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// Box has a fixed size.
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float w = 15.0f;
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float h = 8.0f;
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PPGeDrawRect(x - w, buttonY - h, x + w, buttonY + h, CalcFadedColor(0x6DCFCFCF));
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centerY -= h + 5.0f;
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sy -= h + 5.0f;
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ey = buttonY + h * 2.0f + 5.0f;
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};
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if (hasYesNo) {
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if (yesnoChoice == 1) {
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drawSelectionBoxAndAdjust(204.0f);
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}
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else {
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drawSelectionBoxAndAdjust(273.0f);
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}
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PPGeDrawText(di->T("Yes"), 203.0f, buttonY - 1.0f, buttonStyle);
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PPGeDrawText(di->T("No"), 272.0f, buttonY - 1.0f, buttonStyle);
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if (IsButtonPressed(CTRL_LEFT) && yesnoChoice == 0) {
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yesnoChoice = 1;
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}
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else if (IsButtonPressed(CTRL_RIGHT) && yesnoChoice == 1) {
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yesnoChoice = 0;
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}
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buttonY += 8.0f + 5.0f;
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}
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if (hasOK) {
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drawSelectionBoxAndAdjust(240.0f);
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PPGeDrawText(di->T("OK"), 239.0f, buttonY - 1.0f, buttonStyle);
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buttonY += 8.0f + 5.0f;
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}
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PPGeScissor(0, (int)(centerY - h2 - 2), 480, (int)(centerY + h2 + 2));
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PPGeDrawTextWrapped(text1.c_str(), 240.0f, centerY - h2 - scrollPos_, WRAP_WIDTH, 0, messageStyle);
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if (text2a != "") {
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if (text2b != "")
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PPGeDrawTextWrapped(text2a.c_str(), 240.0f - 5.0f, centerY - h2 - scrollPos_ + totalHeight1 + marginTop, WRAP_WIDTH, 0, messageStyleRight);
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else
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PPGeDrawTextWrapped(text2a.c_str(), 240.0f, centerY - h2 - scrollPos_ + totalHeight1 + marginTop, WRAP_WIDTH, 0, messageStyle);
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}
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if (text2b != "")
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PPGeDrawTextWrapped(text2b.c_str(), 240.0f + 5.0f, centerY - h2 - scrollPos_ + totalHeight1 + marginTop, WRAP_WIDTH, 0, messageStyleLeft);
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if (text3a != "") {
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if (text3b != "")
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PPGeDrawTextWrapped(text3a.c_str(), 240.0f - 5.0f, centerY - h2 - scrollPos_ + totalHeight1 + totalHeight2 + marginTop, WRAP_WIDTH, 0, messageStyleRight);
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else
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PPGeDrawTextWrapped(text3a.c_str(), 240.0f, centerY - h2 - scrollPos_ + totalHeight1 + totalHeight2 + marginTop, WRAP_WIDTH, 0, messageStyle);
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}
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if (text3b != "")
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PPGeDrawTextWrapped(text3b.c_str(), 240.0f + 5.0f, centerY - h2 - scrollPos_ + totalHeight1 + totalHeight2 + marginTop, WRAP_WIDTH, 0, messageStyleLeft);
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PPGeScissorReset();
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// Do we need a scrollbar?
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if (visibleHeight < totalHeight) {
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float scrollSpeed = 5.0f;
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float scrollMax = totalHeight - visibleHeight;
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float bobHeight = (visibleHeight / totalHeight) * visibleHeight;
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float bobOffset = (scrollPos_ / scrollMax) * (visibleHeight - bobHeight);
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float bobY1 = centerY - h2 + bobOffset;
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PPGeDrawRect(415.0f, bobY1, 420.0f, bobY1 + bobHeight, CalcFadedColor(0xFFCCCCCC));
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auto buttonDown = [this](int btn, int& held) {
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if (IsButtonPressed(btn)) {
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held = 0;
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return true;
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}
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return IsButtonHeld(btn, held, 1, 1);
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};
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if (buttonDown(CTRL_DOWN, framesDownHeld_) && scrollPos_ < scrollMax) {
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scrollPos_ = std::min(scrollMax, scrollPos_ + scrollSpeed);
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}
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if (buttonDown(CTRL_UP, framesUpHeld_) && scrollPos_ > 0.0f) {
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scrollPos_ = std::max(0.0f, scrollPos_ - scrollSpeed);
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}
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}
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PPGeDrawRect(60.0f, sy, 420.0f, sy + 1.0f, CalcFadedColor(0xFFFFFFFF));
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PPGeDrawRect(60.0f, ey, 420.0f, ey + 1.0f, CalcFadedColor(0xFFFFFFFF));
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}
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int PSPNpSigninDialog::Update(int animSpeed) {
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if (ReadStatus() != SCE_UTILITY_STATUS_RUNNING) {
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return SCE_ERROR_UTILITY_INVALID_STATUS;
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}
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UpdateButtons();
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auto di = GetI18NCategory("Dialog");
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auto err = GetI18NCategory("Error");
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u64 now = (u64)(time_now_d() * 1000000.0);
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if (request.npSigninStatus == NP_SIGNIN_STATUS_NONE) {
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UpdateFade(animSpeed);
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StartDraw();
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PPGeDrawRect(0, 0, 480, 272, CalcFadedColor(0xC0C8B2AC));
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DrawBanner();
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DrawIndicator();
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// TODO: Not sure what should happen here.. may be something like this https://pastebin.com/1eW48zBb ? but we can do test on Open DNAS Server later https://dnas.hashsploit.net/us-gw/
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// DNAS dialog
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if (step >= 2 && now - startTime > NP_RUNNING_DELAY_US) {
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DrawLogo();
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DisplayMessage(di->T("PleaseWait", "Please wait..."));
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step++;
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}
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// Signin dialog
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else {
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// Skipping the Select Connection screen since we only have 1 fake profile
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DisplayMessage(di->T("SigninPleaseWait", "Signing in...\nPlease wait."));
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}
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DisplayButtons(DS_BUTTON_CANCEL, di->T("Cancel"));
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if (step >= 2 && now - startTime > NP_RUNNING_DELAY_US*2) {
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if (pendingStatus != SCE_UTILITY_STATUS_FINISHED) {
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StartFade(false);
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ChangeStatus(SCE_UTILITY_STATUS_FINISHED, NP_SHUTDOWN_DELAY_US);
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step++;
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}
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}
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else if (step == 1 && now - startTime > NP_RUNNING_DELAY_US) {
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// Switch to the next message (with DNAS logo)
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StartFade(true);
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step++;
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}
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else if (step == 0) {
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/*if (npAuthResult < 0 && request.NpSigninData.IsValid()) {
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npAuthResult = sceNpAuthCreateStartRequest(request.NpSigninData->paramAddr);
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}*/
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step++;
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}
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if (/*npAuthResult >= 0 &&*/ IsButtonPressed(cancelButtonFlag)) {
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StartFade(false);
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//sceNpAuthAbortRequest(npAuthResult);
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//sceNpAuthDestroyRequest(npAuthResult);
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ChangeStatus(SCE_UTILITY_STATUS_FINISHED, NP_SHUTDOWN_DELAY_US);
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request.common.result = SCE_UTILITY_DIALOG_RESULT_ABORT;
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request.npSigninStatus = NP_SIGNIN_STATUS_CANCELED;
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//step = 0;
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}
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EndDraw();
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}
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if (ReadStatus() == SCE_UTILITY_STATUS_FINISHED || pendingStatus == SCE_UTILITY_STATUS_FINISHED) {
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npSigninState = NP_SIGNIN_STATUS_SUCCESS;
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__RtcTimeOfDay(&npSigninTimestamp);
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request.npSigninStatus = npSigninState;
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}
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return 0;
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}
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int PSPNpSigninDialog::Shutdown(bool force) {
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if (ReadStatus() != SCE_UTILITY_STATUS_FINISHED && !force)
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return SCE_ERROR_UTILITY_INVALID_STATUS;
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PSPDialog::Shutdown(force);
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if (!force) {
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ChangeStatusShutdown(NP_SHUTDOWN_DELAY_US);
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}
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// FIXME: This should probably be done within FinishShutdown to prevent some games (ie. UNO) from progressing further while the Dialog is still being faded-out, since we can't override non-virtual method... so here is the closes one to FinishShutdown.
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if (Memory::IsValidAddress(requestAddr)) // Need to validate first to prevent Invalid address when the game is being Shutdown/Exited to menu
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Memory::Memcpy(requestAddr, &request, request.common.size, "NpSigninDialogParam");
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return 0;
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}
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void PSPNpSigninDialog::DoState(PointerWrap &p) {
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PSPDialog::DoState(p);
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auto s = p.Section("PSPNpSigninDialog", 1, 1);
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if (!s)
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return;
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Do(p, request);
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Do(p, step);
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//Do(p, npSigninResult);
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if (p.mode == p.MODE_READ) {
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startTime = 0;
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}
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}
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pspUtilityDialogCommon* PSPNpSigninDialog::GetCommonParam()
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{
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return &request.common;
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}
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67
Core/Dialog/PSPNpSigninDialog.h
Normal file
67
Core/Dialog/PSPNpSigninDialog.h
Normal file
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// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0 or later versions.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official git repository and contact information can be found at
|
||||
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "Core/Dialog/PSPDialog.h"
|
||||
#include "Core/MemMapHelpers.h"
|
||||
|
||||
|
||||
struct SceUtilityNpSigninParam {
|
||||
pspUtilityDialogCommon common;
|
||||
// Initially all zero? Or is there a possibility for one of these unknown to be a buffer to a packet data if it wasn't null?
|
||||
int npSigninStatus;
|
||||
int unknown1;
|
||||
int unknown2;
|
||||
int unknown3;
|
||||
};
|
||||
|
||||
|
||||
class PSPNpSigninDialog: public PSPDialog {
|
||||
public:
|
||||
PSPNpSigninDialog(UtilityDialogType type);
|
||||
virtual ~PSPNpSigninDialog();
|
||||
|
||||
virtual int Init(u32 paramAddr);
|
||||
virtual int Update(int animSpeed) override;
|
||||
virtual int Shutdown(bool force = false) override;
|
||||
virtual void DoState(PointerWrap &p) override;
|
||||
virtual pspUtilityDialogCommon* GetCommonParam() override;
|
||||
|
||||
protected:
|
||||
bool UseAutoStatus() override {
|
||||
return false;
|
||||
}
|
||||
|
||||
private:
|
||||
void DisplayMessage(std::string text1, std::string text2a = "", std::string text2b = "", std::string text3a = "", std::string text3b = "", bool hasYesNo = false, bool hasOK = false);
|
||||
void DrawBanner();
|
||||
void DrawIndicator();
|
||||
void DrawLogo();
|
||||
|
||||
SceUtilityNpSigninParam request = {};
|
||||
u32 requestAddr = 0;
|
||||
//int npSigninResult = -1;
|
||||
|
||||
int yesnoChoice = 0;
|
||||
float scrollPos_ = 0.0f;
|
||||
int framesUpHeld_ = 0;
|
||||
int framesDownHeld_ = 0;
|
||||
|
||||
u64 startTime = 0;
|
||||
int step = 0;
|
||||
};
|
|
@ -47,6 +47,7 @@
|
|||
#include "Core/Dialog/PSPOskDialog.h"
|
||||
#include "Core/Dialog/PSPGamedataInstallDialog.h"
|
||||
#include "Core/Dialog/PSPNetconfDialog.h"
|
||||
#include "Core/Dialog/PSPNpSigninDialog.h"
|
||||
#include "Core/Dialog/PSPScreenshotDialog.h"
|
||||
|
||||
#define PSP_AV_MODULE_AVCODEC 0
|
||||
|
@ -132,6 +133,7 @@ static PSPOskDialog *oskDialog;
|
|||
static PSPNetconfDialog *netDialog;
|
||||
static PSPScreenshotDialog *screenshotDialog;
|
||||
static PSPGamedataInstallDialog *gamedataInstallDialog;
|
||||
static PSPNpSigninDialog *npSigninDialog;
|
||||
|
||||
static int oldStatus = -1;
|
||||
static std::map<int, u32> currentlyLoadedModules;
|
||||
|
@ -195,6 +197,8 @@ static PSPDialog *CurrentDialog(UtilityDialogType type) {
|
|||
break;
|
||||
case UtilityDialogType::GAMEDATAINSTALL:
|
||||
return gamedataInstallDialog;
|
||||
case UtilityDialogType::NPSIGNIN:
|
||||
return npSigninDialog;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
@ -212,6 +216,7 @@ void __UtilityInit() {
|
|||
netDialog = new PSPNetconfDialog(UtilityDialogType::NET);
|
||||
screenshotDialog = new PSPScreenshotDialog(UtilityDialogType::SCREENSHOT);
|
||||
gamedataInstallDialog = new PSPGamedataInstallDialog(UtilityDialogType::GAMEDATAINSTALL);
|
||||
npSigninDialog = new PSPNpSigninDialog(UtilityDialogType::NPSIGNIN);
|
||||
|
||||
currentDialogType = UtilityDialogType::NONE;
|
||||
DeactivateDialog();
|
||||
|
@ -221,7 +226,7 @@ void __UtilityInit() {
|
|||
}
|
||||
|
||||
void __UtilityDoState(PointerWrap &p) {
|
||||
auto s = p.Section("sceUtility", 1, 5);
|
||||
auto s = p.Section("sceUtility", 1, 6);
|
||||
if (!s) {
|
||||
return;
|
||||
}
|
||||
|
@ -267,6 +272,10 @@ void __UtilityDoState(PointerWrap &p) {
|
|||
if (s >= 5)
|
||||
Do(p, accessThreadFinished);
|
||||
|
||||
if (s >= 6) {
|
||||
npSigninDialog->DoState(p);
|
||||
}
|
||||
|
||||
if (!hasAccessThread && accessThread) {
|
||||
accessThread->Forget();
|
||||
delete accessThread;
|
||||
|
@ -282,6 +291,7 @@ void __UtilityShutdown() {
|
|||
netDialog->Shutdown(true);
|
||||
screenshotDialog->Shutdown(true);
|
||||
gamedataInstallDialog->Shutdown(true);
|
||||
npSigninDialog->Shutdown(true);
|
||||
|
||||
if (accessThread) {
|
||||
delete accessThread;
|
||||
|
@ -296,6 +306,7 @@ void __UtilityShutdown() {
|
|||
delete netDialog;
|
||||
delete screenshotDialog;
|
||||
delete gamedataInstallDialog;
|
||||
delete npSigninDialog;
|
||||
}
|
||||
|
||||
void UtilityDialogInitialize(UtilityDialogType type, int delayUs, int priority) {
|
||||
|
@ -884,15 +895,43 @@ static u32 sceUtilityUnloadNetModule(u32 module)
|
|||
}
|
||||
|
||||
static int sceUtilityNpSigninInitStart(u32 paramsPtr) {
|
||||
return hleLogError(SCEUTILITY, 0, "not implemented");
|
||||
if (currentDialogActive && currentDialogType != UtilityDialogType::NPSIGNIN) {
|
||||
return hleLogWarning(SCEUTILITY, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
||||
}
|
||||
|
||||
ActivateDialog(UtilityDialogType::NPSIGNIN);
|
||||
return hleLogSuccessInfoI(SCEUTILITY, npSigninDialog->Init(paramsPtr));
|
||||
}
|
||||
|
||||
static int sceUtilityNpSigninShutdownStart() {
|
||||
if (currentDialogType != UtilityDialogType::NPSIGNIN) {
|
||||
return hleLogWarning(SCEUTILITY, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
||||
}
|
||||
|
||||
DeactivateDialog();
|
||||
return hleLogSuccessI(SCEUTILITY, npSigninDialog->Shutdown());
|
||||
}
|
||||
|
||||
static int sceUtilityNpSigninUpdate(int animSpeed) {
|
||||
return hleLogError(SCEUTILITY, 0, "not implemented");
|
||||
if (currentDialogType != UtilityDialogType::NPSIGNIN) {
|
||||
return hleLogWarning(SCEUTILITY, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
||||
}
|
||||
|
||||
return hleLogSuccessI(SCEUTILITY, npSigninDialog->Update(animSpeed));
|
||||
}
|
||||
|
||||
static int sceUtilityNpSigninGetStatus() {
|
||||
return hleLogError(SCEUTILITY, 0, "not implemented");
|
||||
if (currentDialogType != UtilityDialogType::NPSIGNIN) {
|
||||
return hleLogDebug(SCEUTILITY, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
|
||||
}
|
||||
|
||||
int status = npSigninDialog->GetStatus();
|
||||
CleanupDialogThreads();
|
||||
if (oldStatus != status) {
|
||||
oldStatus = status;
|
||||
return hleLogSuccessI(SCEUTILITY, status);
|
||||
}
|
||||
return hleLogSuccessVerboseI(SCEUTILITY, status);
|
||||
}
|
||||
|
||||
static void sceUtilityInstallInitStart(u32 unknown)
|
||||
|
@ -1066,7 +1105,7 @@ const HLEFunction sceUtility[] =
|
|||
{0X180F7B62, &WrapI_V<sceUtilityGamedataInstallAbort>, "sceUtilityGamedataInstallAbort", 'i', "" },
|
||||
|
||||
{0X16D02AF0, &WrapI_U<sceUtilityNpSigninInitStart>, "sceUtilityNpSigninInitStart", 'i', "x" },
|
||||
{0XE19C97D6, nullptr, "sceUtilityNpSigninShutdownStart", 'i', "" },
|
||||
{0XE19C97D6, &WrapI_V<sceUtilityNpSigninShutdownStart>, "sceUtilityNpSigninShutdownStart", 'i', "" },
|
||||
{0XF3FBC572, &WrapI_I<sceUtilityNpSigninUpdate>, "sceUtilityNpSigninUpdate", 'i', "i" },
|
||||
{0X86ABDB1B, &WrapI_V<sceUtilityNpSigninGetStatus>, "sceUtilityNpSigninGetStatus", 'i', "" },
|
||||
|
||||
|
|
|
@ -85,6 +85,7 @@ enum class UtilityDialogType {
|
|||
SCREENSHOT,
|
||||
GAMESHARING,
|
||||
GAMEDATAINSTALL,
|
||||
NPSIGNIN,
|
||||
};
|
||||
|
||||
void __UtilityInit();
|
||||
|
|
|
@ -415,6 +415,7 @@
|
|||
<ClInclude Include="..\..\Core\Dialog\PSPGamedataInstallDialog.h" />
|
||||
<ClInclude Include="..\..\Core\Dialog\PSPMsgDialog.h" />
|
||||
<ClInclude Include="..\..\Core\Dialog\PSPNetconfDialog.h" />
|
||||
<ClInclude Include="..\..\Core\Dialog\PSPNpSigninDialog.h" />
|
||||
<ClInclude Include="..\..\Core\Dialog\PSPOskDialog.h" />
|
||||
<ClInclude Include="..\..\Core\Dialog\PSPPlaceholderDialog.h" />
|
||||
<ClInclude Include="..\..\Core\Dialog\PSPSaveDialog.h" />
|
||||
|
@ -650,6 +651,7 @@
|
|||
<ClCompile Include="..\..\Core\Dialog\PSPGamedataInstallDialog.cpp" />
|
||||
<ClCompile Include="..\..\Core\Dialog\PSPMsgDialog.cpp" />
|
||||
<ClCompile Include="..\..\Core\Dialog\PSPNetconfDialog.cpp" />
|
||||
<ClCompile Include="..\..\Core\Dialog\PSPNpSigninDialog.cpp" />
|
||||
<ClCompile Include="..\..\Core\Dialog\PSPOskDialog.cpp" />
|
||||
<ClCompile Include="..\..\Core\Dialog\PSPPlaceholderDialog.cpp" />
|
||||
<ClCompile Include="..\..\Core\Dialog\PSPSaveDialog.cpp" />
|
||||
|
|
|
@ -539,6 +539,9 @@
|
|||
<ClCompile Include="..\..\Core\Dialog\PSPNetconfDialog.cpp">
|
||||
<Filter>Dialog</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Core\Dialog\PSPNpSigninDialog.cpp">
|
||||
<Filter>Dialog</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Core\Dialog\PSPOskDialog.cpp">
|
||||
<Filter>Dialog</Filter>
|
||||
</ClCompile>
|
||||
|
@ -1539,6 +1542,9 @@
|
|||
<ClInclude Include="..\..\Core\Dialog\PSPNetconfDialog.h">
|
||||
<Filter>Dialog</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\Core\Dialog\PSPNpSigninDialog.h">
|
||||
<Filter>Dialog</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\Core\Dialog\PSPOskDialog.h">
|
||||
<Filter>Dialog</Filter>
|
||||
</ClInclude>
|
||||
|
|
|
@ -439,6 +439,7 @@ EXEC_AND_LIB_FILES := \
|
|||
$(SRC)/Core/Dialog/PSPGamedataInstallDialog.cpp \
|
||||
$(SRC)/Core/Dialog/PSPMsgDialog.cpp \
|
||||
$(SRC)/Core/Dialog/PSPNetconfDialog.cpp \
|
||||
$(SRC)/Core/Dialog/PSPNpSigninDialog.cpp \
|
||||
$(SRC)/Core/Dialog/PSPOskDialog.cpp \
|
||||
$(SRC)/Core/Dialog/PSPScreenshotDialog.cpp \
|
||||
$(SRC)/Core/Dialog/PSPPlaceholderDialog.cpp \
|
||||
|
|
|
@ -459,6 +459,7 @@ SOURCES_CXX += \
|
|||
$(COREDIR)/Dialog/PSPGamedataInstallDialog.cpp \
|
||||
$(COREDIR)/Dialog/PSPMsgDialog.cpp \
|
||||
$(COREDIR)/Dialog/PSPNetconfDialog.cpp \
|
||||
$(COREDIR)/Dialog/PSPNpSigninDialog.cpp \
|
||||
$(COREDIR)/Dialog/PSPOskDialog.cpp \
|
||||
$(COREDIR)/Dialog/PSPSaveDialog.cpp \
|
||||
$(COREDIR)/Dialog/PSPScreenshotDialog.cpp \
|
||||
|
|
Loading…
Add table
Reference in a new issue