Commit graph

671 commits

Author SHA1 Message Date
Henrik Rydgård
c76d7e844c Fix Vulkan regression of #16075 due to silly typo. 2022-09-22 19:37:46 +02:00
Henrik Rydgård
11b807828f Fix for render pass merge 2022-09-22 10:22:29 +02:00
Henrik Rydgård
6d2f29e7eb If depth or stencil are cleared in a renderpass, set the pipeline flag. 2022-09-22 10:06:05 +02:00
Henrik Rydgård
8e30a7ccfc Vulkan: Don't have renderpasses store/load depth buffers when we don't use them 2022-09-22 10:06:05 +02:00
Unknown W. Brackets
30454f8dc7 Vulkan: Avoid crash in headless on finish. 2022-09-21 00:09:34 -07:00
Lubos
c4dbd6d045 Merge branch 'master' into compat_openxr_gta 2022-09-20 21:46:33 +02:00
Henrik Rydgård
f6cb6c7695 Submit main command buffer before acquire. Fix sync bug. 2022-09-20 17:52:48 +02:00
Henrik Rydgård
fff080202f When taking screenshots, make sure that the readback command happens on the right cmdbuf. 2022-09-20 17:48:19 +02:00
Unknown W. Brackets
fd232a0e3c
Merge pull request #16060 from hrydgard/vulkan-framedata-refactor
Vulkan FrameData refactor
2022-09-20 08:39:38 -07:00
Henrik Rydgård
c1d1c85116 Minor code cleanups (hasBegun is now redundant, for example) 2022-09-20 17:05:53 +02:00
Henrik Rydgård
b190c33cc7 Rewrite some present logic for slightly more clarity. Fixes bad logic and a minor race condition. 2022-09-20 17:05:53 +02:00
Henrik Rydgård
c7322edf7b Various refactoring 2022-09-20 17:05:45 +02:00
Henrik Rydgård
aa19712fc3 Unify depth texture and framebuffer fetch checks 2022-09-20 10:47:49 +02:00
Henrik Rydgård
09bcf3ec13 Unify range culling detection 2022-09-20 10:15:04 +02:00
Henrik Rydgård
1ae7c0132c Start unifying setting of the GPU feature flags, now that thin3d has feature detection. 2022-09-20 10:07:01 +02:00
Henrik Rydgård
2160882e95 Address feedback 2022-09-19 19:27:50 +02:00
Henrik Rydgård
cfe4e3278d Vulkan: Remove the useThread bool entirely. 2022-09-19 18:17:26 +02:00
Henrik Rydgård
d0016add37 Start moving stuff out to VulkanFrameData.cpp 2022-09-19 18:14:41 +02:00
Unknown W. Brackets
c08c873462 GLES: Support more clip distances.
Will be used later, for now just the enable/disable logic.
2022-09-18 13:16:59 -07:00
Henrik Rydgård
fc84f25818 Quick GE debugger stepping fix, after the recent vulkan swapchain acquire change 2022-09-18 12:10:23 +02:00
Henrik Rydgård
4045de8d56 Consider the Adreno and Mali stencil-discard bugs the same. Use the better check from the Mali bug.
Should fix #11980
2022-09-18 10:34:43 +02:00
Unknown W. Brackets
6576b853e4 UI: Fix some logic dependent on screen tags.
9f38516 changed various tags but not code referencing them.
2022-09-17 13:36:25 -07:00
Henrik Rydgård
48162858d8 Remove assert (this happens when playing framedumps) 2022-09-17 09:30:08 +02:00
Henrik Rydgård
9d9f2c539e Finish the switch to late acquire, moving the swapchain responsibility to the queue runner. 2022-09-17 08:43:13 +02:00
Henrik Rydgård
a369252a29 RunSteps cleanup 2022-09-17 01:41:26 +02:00
Henrik Rydgård
fabd50b178 Move FrameData out of VulkanRenderManager 2022-09-17 01:34:38 +02:00
Henrik Rydgård
415a795b11 Move back buffer rendering to a separate "present" command buffer 2022-09-17 01:11:41 +02:00
Henrik Rydgård
242efba6f7 Remove splitSubmit setting. Now we submit init commands before the acquire. 2022-09-17 01:07:30 +02:00
Henrik Rydgård
262a306b9a Flag shader blending as broken on Adreno for now. 2022-09-16 19:19:42 +02:00
Henrik Rydgård
a0f7a4ee2f Remove logspam 2022-09-16 19:19:42 +02:00
Henrik Rydgård
eadb144cc4 Show render pass types in GPU profiler 2022-09-16 19:19:42 +02:00
Henrik Rydgård
ce82fce8de Use subpass dependencies to implement shader framebuffer read in Vulkan. 2022-09-16 19:19:42 +02:00
Henrik Rydgård
30e3f3b47a Add two more extensions to device extension lookup 2022-09-16 19:19:42 +02:00
Henrik Rydgård
ac9677dcc0 Ah, need to enable the Mali workaround for Outrun's water, too. 2022-09-16 13:14:44 +02:00
Luboš Vonásek
861af63be9
Merge branch 'hrydgard:master' into compat_openxr_gta 2022-09-16 10:20:11 +02:00
Henrik Rydgård
ca2962beab
Merge pull request #16014 from hrydgard/shader-depal-clut8-8888
Texture depal using CLUT loaded from framebuffers, and more. Fixes Burnout Dominator lens flare
2022-09-16 08:33:11 +02:00
Henrik Rydgård
e8aaf22163 D3D9 crashfix (flare doesn't render correctly though) 2022-09-15 17:22:09 +02:00
Luboš Vonásek
6c50fc5b35
Merge branch 'hrydgard:master' into feature_openxr_vulkan 2022-09-15 00:23:36 +02:00
Lubos
f98381fb57 Merge branch 'master' into feature_openxr_vulkan 2022-09-15 00:22:46 +02:00
Lubos
3331fedab7 OpenXR - Better variable/methods naming 2022-09-15 00:03:41 +02:00
Henrik Rydgård
a208afb7b8 OpenGL and D3D11 fixes 2022-09-14 23:35:15 +02:00
Lubos
0c2d47d74d OpenXR - Add code comments 2022-09-14 23:23:28 +02:00
Henrik Rydgård
d6d7a15d25 Get depal-from-dynamic-CLUT working 2022-09-14 22:18:35 +02:00
Henrik Rydgård
f745e94899 Allow binding "native" texture objects to thin3d 2022-09-14 22:18:35 +02:00
Henrik Rydgård
6744fe3da1 OpenGL fix 2022-09-14 22:18:34 +02:00
Henrik Rydgård
a52e62a187 Enable depth uploads on render-to-clut-buffer. Esoteric but needed for #11100. Compat flag for now. 2022-09-14 22:18:34 +02:00
Lubos
57ef2bb0d5 OpenXR - Ensure the head pose is locked during frame rendering 2022-09-14 20:36:33 +02:00
Lubos
e406dc4730 Merge branch 'master' into compat_openxr_gta 2022-09-13 21:01:55 +02:00
Unknown W. Brackets
56e30495aa Common: Fix some type compare warnings on 32-bit. 2022-09-12 22:14:48 -07:00
Lubos
fea2ace548 OpenXR - Initial work on Vulkan support 2022-09-13 01:39:44 +02:00