ppsspp/Common/GPU
2022-09-15 17:22:09 +02:00
..
D3D9 D3D9 crashfix (flare doesn't render correctly though) 2022-09-15 17:22:09 +02:00
D3D11 Allow binding "native" texture objects to thin3d 2022-09-14 22:18:35 +02:00
OpenGL OpenGL and D3D11 fixes 2022-09-14 23:35:15 +02:00
Vulkan Get depal-from-dynamic-CLUT working 2022-09-14 22:18:35 +02:00
DataFormat.h Enable depth uploads on render-to-clut-buffer. Esoteric but needed for #11100. Compat flag for now. 2022-09-14 22:18:34 +02:00
Shader.cpp Convert depal shaders to use the ShaderWriter. Add tests for depal shaders. 2022-08-09 15:32:27 +02:00
Shader.h Initial implementation of 32/16-bit color reinterpret blits. 2022-08-26 15:51:25 +02:00
ShaderTranslation.cpp Postshader: Add uniform for delta since last frame. 2021-06-12 11:27:26 -07:00
ShaderTranslation.h Postprocessing shader, GL: Fix shader version bug. Fixes #13779 2020-12-19 23:45:31 +01:00
ShaderWriter.cpp Shadergen issues found by the test 2022-09-11 16:52:33 +02:00
ShaderWriter.h Implement shader depal for D3D11. 2022-09-11 13:41:17 +02:00
thin3d.cpp Enable depth uploads on render-to-clut-buffer. Esoteric but needed for #11100. Compat flag for now. 2022-09-14 22:18:34 +02:00
thin3d.h Allow binding "native" texture objects to thin3d 2022-09-14 22:18:35 +02:00
thin3d_create.h Windows: Use CommonWindows more consistently. 2021-02-14 10:30:10 -08:00