Commit graph

41940 commits

Author SHA1 Message Date
Henrik Rydgård
51ae6ce898 Small simplification 2024-12-05 10:55:19 +01:00
Henrik Rydgård
95b7db99ed Extract the vertex formatting code from the Windows GE Debugger 2024-12-05 10:47:49 +01:00
Henrik Rydgård
47c98a9135 Add barebones GE state display window 2024-12-05 10:25:40 +01:00
Henrik Rydgård
6d33408da6 Move the state tab definitions to GPU/Debugger 2024-12-05 10:13:25 +01:00
Henrik Rydgård
21997784bf Extract FormatStateRow() from the Win32 GE debugger to GPU/Debugger/Registers 2024-12-05 10:07:29 +01:00
Henrik Rydgård
0c524b712e
Merge pull request #19693 from hrydgard/debugger-refactor
More GE debugger refactoring, initial work on the new debugger
2024-12-05 09:07:07 +01:00
Henrik Rydgård
37f61bff5d Remove unused code. Activate split syscalls (for Ge stepping) when the Ge debugger is "active" 2024-12-05 00:52:21 +01:00
Henrik Rydgård
474e7acf54 Hook up the new (bare-bones) ImGui debug window to GPU stepping, fix stepping. 2024-12-05 00:51:59 +01:00
Henrik Rydgård
11819e87cf PauseAction readbacks now work again 2024-12-05 00:36:49 +01:00
Henrik Rydgård
f8af4906f5 Ge debugger: Better solution for draw notifications 2024-12-05 00:36:49 +01:00
Henrik Rydgård
9ed8d8871e Ge stepping without wait: Tex/Prim stepping works. Draw/Single have issues. 2024-12-05 00:36:48 +01:00
Henrik Rydgård
ea43e07cce Move some stuff around, rename some stuff 2024-12-05 00:36:48 +01:00
Henrik Rydgård
45dc5f640c
Merge pull request #19697 from hrydgard/split-syscalls
Add "Split syscall" mechanism
2024-12-05 00:34:55 +01:00
Henrik Rydgård
c25e6b3933 Add "Split syscall" mechanism 2024-12-05 00:05:39 +01:00
Henrik Rydgård
90d833be86
Merge pull request #19695 from hrydgard/more-ge-refactor
More GE refactor
2024-12-04 10:00:49 +01:00
Henrik Rydgård
2a7a2021fc
Merge pull request #19694 from hrydgard/log-manager-refactor
Minor log manager refactor
2024-12-03 22:35:45 +01:00
Henrik Rydgård
e977906d75 Lift out running the display list to the callers.
This has one tricky case though...
2024-12-03 22:35:36 +01:00
Henrik Rydgård
63c0305301 Delete unused enum, add a new parameter bool 2024-12-03 22:35:36 +01:00
Henrik Rydgård
9b1d077943 Comment updates 2024-12-03 22:35:36 +01:00
Henrik Rydgård
5d0316db6f Tune some log verbosity, remove timestamp on outputdebugstring logs 2024-12-03 22:11:01 +01:00
Henrik Rydgård
3ffff831c7 Refactor LogManager (remove GetInstance()). In headless, add option to log to OutputDebugString on Windows. 2024-12-03 21:39:42 +01:00
Henrik Rydgård
0f97578a35 Replace a bad function 2024-12-03 20:33:12 +01:00
Henrik Rydgård
9f344be824
Merge pull request #19691 from hrydgard/core-cleanup
Move irrelevant code out of Core.cpp
2024-12-02 13:49:36 +01:00
Henrik Rydgård
2b8414b437 Move irrelevant code out of Core.cpp 2024-12-02 13:26:41 +01:00
Henrik Rydgård
7926696913
Merge pull request #19690 from hrydgard/more-ge-debugger-prep
More ge debugger prep - some code reorganization
2024-12-02 12:09:22 +01:00
Henrik Rydgård
0df2a40487 Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing. 2024-12-02 11:12:14 +01:00
Henrik Rydgård
102d62deab More GE debugging prep 2024-12-02 10:34:26 +01:00
Henrik Rydgård
32a5571df5
Merge pull request #19689 from hrydgard/sceGe-refactor
Add new core states for GE execution/stepping
2024-12-02 10:08:09 +01:00
Henrik Rydgård
05b2d2b19d Make a new error message for invalid zip files. Re-use the old translation 2024-12-02 09:45:35 +01:00
Henrik Rydgård
35f9b9d0d8 Qt buildfix, assorted warning fixes 2024-12-02 09:14:10 +01:00
Henrik Rydgård
060a2735e7 Show VisualString in screenshot notifications 2024-12-02 00:06:18 +01:00
Henrik Rydgård
16c6855ef0 Plumb through a basic Ge debugger window (no real functionality yet) 2024-12-01 23:04:42 +01:00
Henrik Rydgård
e94defbb15 Get the CORE_RUNNING_GE coreState working! 2024-12-01 22:49:18 +01:00
Henrik Rydgård
96c4a10e8c Add two new core states, rename RUNNING to RUNNING_CPU and similar for stepping. 2024-12-01 21:04:21 +01:00
Henrik Rydgård
4c0a4dadac sceGe: Unexpose some functions 2024-12-01 20:42:16 +01:00
Henrik Rydgård
f34ea42303
Merge pull request #19686 from hrydgard/more-fixes
Fix small accuracy issue in through-mode 2D culling
2024-12-01 16:51:52 +01:00
Henrik Rydgård
68fdb522cb Fix small accuracy issue in through-mode 2D culling 2024-12-01 16:02:48 +01:00
Henrik Rydgård
55f8a14e77
Merge pull request #19685 from hrydgard/through-mode-culling
Cull through-mode 2D draws against scissor rectangle
2024-12-01 15:40:22 +01:00
Henrik Rydgård
ba01673b4f
Merge pull request #19684 from hrydgard/new-log-categories
Add new log category for texture replacements
2024-12-01 14:55:10 +01:00
Henrik Rydgård
3eef1f8738 Minor debugger update 2024-12-01 14:54:55 +01:00
Henrik Rydgård
d3b6d12067 Cull through-mode 2D draws against scissor rectangle
Helps texture replacement load performance in Fate Extra CCC (it does a lot
of off-screen drawing), and may help in other situations too.
2024-12-01 14:54:55 +01:00
Henrik Rydgård
7f13bc1a34 Add new log category for texture replacements 2024-12-01 14:17:01 +01:00
Henrik Rydgård
7db6114187
Merge pull request #19683 from hrydgard/texture-cache-stats
Add texture cache stats to ImDebugger
2024-12-01 14:16:27 +01:00
Henrik Rydgård
b195061a45 Add texture cache stats to ImDebugger 2024-12-01 13:57:07 +01:00
Henrik Rydgård
61ae6d6c90
Merge pull request #19681 from Cohee1207/fix-toast-font
Set UI font when drawing OSD
2024-11-30 16:23:12 +01:00
Cohee
77d069e5e7 Set UI font when drawing OSD
Fixes #19680
2024-11-30 16:57:32 +02:00
Henrik Rydgård
d6b90933f8
Merge pull request #19679 from hrydgard/file-system-perf-5
File system perf 5, fix ini file regression
2024-11-30 14:23:51 +01:00
Henrik Rydgård
5c13fcd9ab sneak in a fix for closing the display window 2024-11-30 14:01:50 +01:00
Henrik Rydgård
c9df030703 TextureReplacer: Improve ini file loading error reporting 2024-11-30 13:52:08 +01:00
Henrik Rydgård
cf88d8b693 Fix bug in ini parsing on non-Windows 2024-11-30 13:51:38 +01:00