Henrik Rydgård
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adcfffd1d6
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Fix memview build
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2024-12-12 17:47:37 +01:00 |
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Henrik Rydgård
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20c19f96e0
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More memview work
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2024-12-12 17:47:37 +01:00 |
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Henrik Rydgård
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cdef529aa3
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Initial memory view work, not yet building
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2024-12-12 17:47:33 +01:00 |
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Henrik Rydgård
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97cc0ec1b1
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Use the new ImClickableAddress in a few more places
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2024-12-11 10:26:56 +01:00 |
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Henrik Rydgård
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d9b92efd0e
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Add a "clickable address" control, to be used in many places in the debugger
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2024-12-11 10:18:19 +01:00 |
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Henrik Rydgård
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99c467a3f6
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Fix visual issue in new Ge state viewer
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2024-12-11 09:29:10 +01:00 |
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Henrik Rydgård
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637d15434e
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Minor code cleanup. Add Goto LR button
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2024-12-10 22:56:03 +01:00 |
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Henrik Rydgård
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5817f60346
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Remove redundant code. Add "break after syscall" button, fix up
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2024-12-10 22:43:31 +01:00 |
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Henrik Rydgård
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27122a9e64
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Work on previews
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2024-12-10 22:09:51 +01:00 |
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Henrik Rydgård
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cccdfad0ba
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Show basic framebuffer preview
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2024-12-10 21:50:14 +01:00 |
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Henrik Rydgård
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d3789367a4
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ImGeDebugger: Implement the new state viewer
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2024-12-10 17:21:30 +01:00 |
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Henrik Rydgård
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c756842b7b
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Im Ge debugger: Gray out disabled state (state that belongs to disabled features)
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2024-12-10 16:38:36 +01:00 |
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Henrik Rydgård
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e1148485f1
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Refactor the GE state viewers
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2024-12-10 16:01:53 +01:00 |
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Henrik Rydgård
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87e9bcdc09
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Playback: Remove logging, improve locking, works now it seems
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2024-12-10 01:27:25 +01:00 |
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Henrik Rydgård
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c842e3f137
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Fix discrepancy between stepping and running across frame endings. Add some more menu options in the ImDebugger
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2024-12-10 01:06:04 +01:00 |
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Henrik Rydgård
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10445c97d8
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Warning fix
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2024-12-10 01:02:49 +01:00 |
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Henrik Rydgård
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132fabff07
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ImDebugger: Add way to cancel pending step
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2024-12-10 01:01:47 +01:00 |
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Henrik Rydgård
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55217ddc11
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Minor UI tweaks
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2024-12-10 01:00:14 +01:00 |
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Henrik Rydgård
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fe62ac793a
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ImDebugger scheduler: Show userdata field
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2024-12-10 01:00:14 +01:00 |
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Henrik Rydgård
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e0a1d658ea
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ImDebugger thread window: Visualize the wait ID when possible
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2024-12-08 15:41:13 +01:00 |
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Henrik Rydgård
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93baf22369
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ImDebugger: Add frame-stepping and a "skim" button (single-steps while held down)
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2024-12-08 15:12:13 +01:00 |
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Henrik Rydgård
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59ddc7f568
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Add wait id column
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2024-12-08 11:13:23 +01:00 |
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Henrik Rydgård
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739a32324d
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Thread view: Show wait type
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2024-12-08 11:13:21 +01:00 |
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Henrik Rydgård
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b3346df646
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ImDebugger: Add a window to inspect upcoming CoreTiming events
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2024-12-07 16:28:27 +01:00 |
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Henrik Rydgård
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86cdd47fa2
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Im Ge Debugger: Add basic disassembly view
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2024-12-06 12:52:31 +01:00 |
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Henrik Rydgård
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5f83e48280
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Move the ge debugger window back out from GPUCommon
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2024-12-06 09:50:00 +01:00 |
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Henrik Rydgård
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2c8e78408b
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Add basic vertex data viewer (with the same flaws as the old one)
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2024-12-06 09:29:12 +01:00 |
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Henrik Rydgård
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47c98a9135
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Add barebones GE state display window
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2024-12-05 10:25:40 +01:00 |
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Henrik Rydgård
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6d33408da6
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Move the state tab definitions to GPU/Debugger
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2024-12-05 10:13:25 +01:00 |
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Henrik Rydgård
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21997784bf
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Extract FormatStateRow() from the Win32 GE debugger to GPU/Debugger/Registers
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2024-12-05 10:07:29 +01:00 |
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Henrik Rydgård
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474e7acf54
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Hook up the new (bare-bones) ImGui debug window to GPU stepping, fix stepping.
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2024-12-05 00:51:59 +01:00 |
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Henrik Rydgård
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ea43e07cce
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Move some stuff around, rename some stuff
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2024-12-05 00:36:48 +01:00 |
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Henrik Rydgård
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16c6855ef0
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Plumb through a basic Ge debugger window (no real functionality yet)
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2024-12-01 23:04:42 +01:00 |
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Henrik Rydgård
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e94defbb15
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Get the CORE_RUNNING_GE coreState working!
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2024-12-01 22:49:18 +01:00 |
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Henrik Rydgård
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96c4a10e8c
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Add two new core states, rename RUNNING to RUNNING_CPU and similar for stepping.
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2024-12-01 21:04:21 +01:00 |
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Henrik Rydgård
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7f13bc1a34
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Add new log category for texture replacements
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2024-12-01 14:17:01 +01:00 |
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Henrik Rydgård
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b195061a45
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Add texture cache stats to ImDebugger
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2024-12-01 13:57:07 +01:00 |
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Henrik Rydgård
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5c13fcd9ab
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sneak in a fix for closing the display window
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2024-11-30 14:01:50 +01:00 |
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Henrik Rydgård
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e4adc112ff
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ImDebugger: Add a basic texture browser
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2024-11-29 19:30:38 +01:00 |
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Henrik Rydgård
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0e6fc8e0e3
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Assorted warning fixes
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2024-11-28 15:02:26 +01:00 |
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Henrik Rydgård
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f665878b3c
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Fix crash with mismatched pushfont/popfont
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2024-11-28 09:50:29 +01:00 |
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Henrik Rydgård
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2a05dce105
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Show sceMp3 in audio codecs window
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2024-11-27 10:35:11 +01:00 |
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Henrik Rydgård
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20542b962e
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ImDebugger: Add new Raw audio channels window
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2024-11-27 09:58:34 +01:00 |
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Henrik Rydgård
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1df3b9b905
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Add config save/load for imdebugger, move the imgui.ini to PSP/SYSTEM
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2024-11-27 09:15:03 +01:00 |
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Henrik Rydgård
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e59e3a9271
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Add basic window for the output display
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2024-11-27 01:37:03 +01:00 |
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Henrik Rydgård
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09779e0f44
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ImGui drawing: Allow varying the pipeline when binding textures
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2024-11-26 19:59:09 +01:00 |
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Henrik Rydgård
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ea33f75c74
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ImDebugger: Fix the ability to close the kernel objects viewer
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2024-11-26 14:20:32 +01:00 |
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Henrik Rydgård
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a74e4a105c
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ImDebugger register window: Show fpcond on FPU tab. Fix display issue in kernelobj window
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2024-11-26 08:41:39 +01:00 |
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Henrik Rydgård
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1eadea2589
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Show the filesystem types and origins in the list (except ISO)
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2024-11-26 00:36:58 +01:00 |
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Henrik Rydgård
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e95d9b15b4
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Add kernel object viewer, reimpl "Run to here"
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2024-11-26 00:13:37 +01:00 |
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