Henrik Rydgård
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d58138c585
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SDL: Enable KEY_CHAR processing when imgui is active
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2025-01-09 14:41:39 +01:00 |
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Henrik Rydgård
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23954f5403
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Implement the disassembly mode too
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2025-01-09 13:35:29 +01:00 |
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Henrik Rydgård
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08d251b5bc
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Add a memory dump window
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2025-01-09 13:14:13 +01:00 |
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Henrik Rydgård
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cddd3d439d
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Crashfix with asan, minor
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2025-01-08 18:03:45 +01:00 |
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Henrik Rydgård
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698b73dd15
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ImDebugger: Add Np and Sockets debugger windows, on a new Network menu
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2025-01-08 16:29:18 +01:00 |
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Henrik Rydgård
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d53635e096
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Optimize the triangle inner loop a little more
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2024-12-22 10:32:15 +01:00 |
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Henrik Rydgård
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c5ad81e3d5
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Add DepthRaster.cpp/h. Rasterize depth rectangles, some triangles
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2024-12-21 14:27:53 +01:00 |
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Henrik Rydgård
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b442183259
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Add "Realtime" checkbox to pixel viewer
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2024-12-21 14:19:50 +01:00 |
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Henrik Rydgård
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58adb379ea
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GE debugger improvements
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2024-12-20 20:31:58 +01:00 |
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Henrik Rydgård
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3e198c53b2
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More include cleanup
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2024-12-18 13:57:26 +01:00 |
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Henrik Rydgård
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ee297e974d
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Move more code into SoftwareTransformCommon, cleanup
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2024-12-18 13:57:26 +01:00 |
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Henrik Rydgård
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eb2871f766
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Minor debugger fixes
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2024-12-17 20:24:55 +01:00 |
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Henrik Rydgård
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e74101a2fb
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applySkinInDecode belongs in the VertexTypeID, not in the options.
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2024-12-17 18:24:18 +01:00 |
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Henrik Rydgård
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0af8c558a0
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Fix the prim counting to act as before
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2024-12-17 12:02:24 +01:00 |
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Henrik Rydgård
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b5ed3051e5
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Add rudimentary block transfer visualization (in text form)
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2024-12-17 11:35:04 +01:00 |
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Henrik Rydgård
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db13c09c41
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Add break-on-count (with rudimentary UI), break on block transfer
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2024-12-17 11:24:07 +01:00 |
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Henrik Rydgård
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3a97479116
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Correct prim counting when stepping
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2024-12-17 10:58:23 +01:00 |
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Henrik Rydgård
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c608184cdd
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ImGeDebugger: Add support to inspect depth and stencil buffers too, including hover values
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2024-12-16 21:06:09 +01:00 |
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Henrik Rydgård
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111d0c872d
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Global rename of FBChannel to Aspect, also make it a class enum
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2024-12-15 22:24:05 +01:00 |
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Henrik Rydgård
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01eb5e4624
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Allow inspecting the color value per pixel in the GE debugger
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2024-12-15 22:02:58 +01:00 |
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Henrik Rydgård
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c4f2add076
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Add a ImGeReadbackViewer for virtual framebuffers
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2024-12-15 21:43:53 +01:00 |
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Henrik Rydgård
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d057121508
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Make the vertex preview work on top
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2024-12-15 20:39:13 +01:00 |
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Henrik Rydgård
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bb43de5b5a
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Implement render preview in sw mode.
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2024-12-15 20:30:52 +01:00 |
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Henrik Rydgård
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98661f64ea
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Split out a component from the ImGePixelViewerWindow
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2024-12-15 20:20:31 +01:00 |
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Henrik Rydgård
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09f9e10707
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Fixes to depth display
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2024-12-15 19:17:48 +01:00 |
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Henrik Rydgård
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d861db8f26
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Add utility window to view memory as pixels. Will be essential for debugging some things.
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2024-12-15 18:53:07 +01:00 |
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Henrik Rydgård
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dda3ddf6b0
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Simplifications
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2024-12-15 16:09:42 +01:00 |
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Henrik Rydgård
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54d18bb343
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Lift some more debugging functionality into GPUCommon
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2024-12-15 14:03:05 +01:00 |
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Henrik Rydgård
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4223bcfae1
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Move the ownership of GPU breakpoints to GPUCommon
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2024-12-15 12:51:37 +01:00 |
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Henrik Rydgård
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17e0680c12
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ImGeDebugger: Show the stall address (if any) in red.
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2024-12-15 11:21:09 +01:00 |
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Henrik Rydgård
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15b63aa812
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Run the imgui processing early in the frame, only do the rendering late
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2024-12-15 00:17:26 +01:00 |
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Henrik Rydgård
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2fe5642156
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Some polish
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2024-12-15 00:11:07 +01:00 |
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Henrik Rydgård
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d0cb7ee107
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Diff changes in FPR registers too.
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2024-12-15 00:07:29 +01:00 |
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Henrik Rydgård
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be70fdf007
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Better diff tracking in GPR window
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2024-12-14 19:24:10 +01:00 |
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Henrik Rydgård
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bebd40e6de
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Split the register window, prepare for better diffs
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2024-12-14 11:27:39 +01:00 |
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Henrik Rydgård
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68f61c2add
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ImGeDebugger: Highlight changes, show old value on hover
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2024-12-14 11:03:18 +01:00 |
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Henrik Rydgård
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3cc7d6ef7a
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ImDebugger: Assorted UI improvements
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2024-12-13 22:06:56 +01:00 |
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Henrik Rydgård
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74b750e30d
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Comments
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2024-12-13 18:12:09 +01:00 |
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Henrik Rydgård
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198dae2ede
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Add clipping
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2024-12-13 12:49:03 +01:00 |
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Henrik Rydgård
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c4902db296
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Fix vertex previews for triangle fans and strips, and lines.
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2024-12-13 12:30:54 +01:00 |
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Henrik Rydgård
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5aeef924d2
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Implement vertex preview in the new Ge debugger
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2024-12-12 23:36:29 +01:00 |
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Henrik Rydgård
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fa3321ca0c
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ImDebugger: Switch "Dear Imgui" to the Docking branch, enable the feature
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2024-12-12 22:50:51 +01:00 |
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Henrik Rydgård
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8d1fbe9522
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Move more utility functions from the Win32 GE debugger to the common code
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2024-12-12 19:36:55 +01:00 |
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Henrik Rydgård
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597be1c9bc
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Stop pretending that DisassemblyManager isn't a singleton - it currently is.
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2024-12-12 19:25:04 +01:00 |
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Henrik Rydgård
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2c19bf2525
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More const cleanup
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2024-12-12 19:05:33 +01:00 |
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Henrik Rydgård
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20a17a0e8d
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Reorganize DebugInterface etc a bit.
KernelThreadDebugInterface no longer has a useless copy of a MIPSDebugInterface.
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2024-12-12 18:54:46 +01:00 |
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Henrik Rydgård
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3844f751b3
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Warning fix
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2024-12-12 17:47:37 +01:00 |
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Henrik Rydgård
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c85266359f
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More memory view work
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2024-12-12 17:47:37 +01:00 |
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Henrik Rydgård
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39ffe92e0a
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LR->RA rename, fixes
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2024-12-12 17:47:37 +01:00 |
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Henrik Rydgård
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11e858f0f1
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Add input to memview. Use step counters to control updates.
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2024-12-12 17:47:37 +01:00 |
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