Revert pull 910, fix for numerous games, frameskip

This commit is contained in:
Sacha 2013-03-11 11:05:52 +10:00
parent 6ffefb49b2
commit e916af3755

View file

@ -700,7 +700,7 @@ void TextureCache::SetTexture() {
if (iter != cache.end()) {
entry = &iter->second;
// Check for FBO - slow!
if (g_Config.bBufferedRendering && entry->framebuffer) {
if (entry->framebuffer) {
entry->framebuffer->usageFlags |= FB_USAGE_TEXTURE;
if (entry->framebuffer->fbo){
fbo_bind_color_as_texture(entry->framebuffer->fbo, 0);