From e916af37555bf4115bbaba3cfbb1e975fda46a74 Mon Sep 17 00:00:00 2001 From: Sacha Date: Mon, 11 Mar 2013 11:05:52 +1000 Subject: [PATCH] Revert pull 910, fix for numerous games, frameskip --- GPU/GLES/TextureCache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/GPU/GLES/TextureCache.cpp b/GPU/GLES/TextureCache.cpp index 3535482abb..22bff4e23a 100644 --- a/GPU/GLES/TextureCache.cpp +++ b/GPU/GLES/TextureCache.cpp @@ -700,7 +700,7 @@ void TextureCache::SetTexture() { if (iter != cache.end()) { entry = &iter->second; // Check for FBO - slow! - if (g_Config.bBufferedRendering && entry->framebuffer) { + if (entry->framebuffer) { entry->framebuffer->usageFlags |= FB_USAGE_TEXTURE; if (entry->framebuffer->fbo){ fbo_bind_color_as_texture(entry->framebuffer->fbo, 0);