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Fix bug in #11681
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@ -36,7 +36,7 @@ namespace DX9 {
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static const char *stencil_ps = R"(
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static const char *stencil_ps = R"(
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sampler tex: register(s0);
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sampler tex: register(s0);
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// TODO: Don't use fixed registers? Or don't overlap?
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// TODO: Don't use fixed registers? Or don't overlap?
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float4 u_stencilValue : register(c" STR(CONST_PS_STENCILVALUE) ");
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float4 u_stencilValue : register(c)" STR(CONST_PS_STENCILVALUE) R"();
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struct PS_IN {
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struct PS_IN {
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float2 v_texcoord0 : TEXCOORD0;
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float2 v_texcoord0 : TEXCOORD0;
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};
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};
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