From 9fd8d3b91162a598a1521c5f14f4ad6ee83cb467 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Tue, 18 Dec 2018 17:00:13 +0100 Subject: [PATCH] Fix bug in #11681 --- GPU/Directx9/StencilBufferDX9.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/GPU/Directx9/StencilBufferDX9.cpp b/GPU/Directx9/StencilBufferDX9.cpp index 927e052a3e..49c73c2821 100644 --- a/GPU/Directx9/StencilBufferDX9.cpp +++ b/GPU/Directx9/StencilBufferDX9.cpp @@ -36,7 +36,7 @@ namespace DX9 { static const char *stencil_ps = R"( sampler tex: register(s0); // TODO: Don't use fixed registers? Or don't overlap? -float4 u_stencilValue : register(c" STR(CONST_PS_STENCILVALUE) "); +float4 u_stencilValue : register(c)" STR(CONST_PS_STENCILVALUE) R"(); struct PS_IN { float2 v_texcoord0 : TEXCOORD0; };