pcsx-redux/TODO.md
2022-01-03 01:59:57 +02:00

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List of things to still do here, in no particular order.
- New GPU code
- Stop using a pure software GPU, and write a GLSL GLES3.0 one instead.
- Heavily clean up GPU command parser code.
- Re-add iCatbutler's PGXP stuff.
- Add a GPU logger / debugger.
- Properly integrate IRQ control.
- SPU cleanup
- Properly support CDDA/XA volume settings.
- Reduce latency.
- Fix XA decoding.
- Properly integrate IRQ control.
- Memory mapper
- Properly support RAM_SIZE hardware register to dynamically resize the machine's memory.
- Support the DTL-H2x00 secondary BIOS SRAM region.
- Throw away the current parallel port support.
- Scripting
- Bind more emulator functions to Lua.
- Bind parallel port card system to it, so to have a flexible cart management system.
- Tooling
- Integrate dosbox-x.
- Bind the DTL-H2000 ports to it.
- File operations
- Get a better generic async file operation system going on.
- Clean up file operations overall.
- CDRom improvementts
- Cleanup the tracks system heavily.
- Add an iso converter.
- Add an iso hasher / verifier.
- Add a lookup to redump.org.
- Debugger
- Enhance the gdb serial protocol server.
- Cleanup the stepper.
- Better decoupling of user / kernel modes.
- CPU
- Support CPU hotswap (interpreted / dynarec)
- Either make the dynarec generic (using a third party JIT engine), or create arm and ppc versions out of the current x86-64 one.
- Properly support exceptions in the interpreted CPU:
- AdEL
- AdES
- IBE
- DBE
- CpU
- Ov
- Add Cop0 debug support.
- EventBus
- Decouple a lot of the existing classes for the low-hanging fruits such as pause, start, reset, etc.
- Visualizers
- Add a memory read / write / exec timestamp visualizer, ala ICU64.