pcsx-redux/TODO.md
2022-01-03 01:59:57 +02:00

1.8 KiB

List of things to still do here, in no particular order.

  • New GPU code

    • Stop using a pure software GPU, and write a GLSL GLES3.0 one instead.
    • Heavily clean up GPU command parser code.
    • Re-add iCatbutler's PGXP stuff.
    • Add a GPU logger / debugger.
    • Properly integrate IRQ control.
  • SPU cleanup

    • Properly support CDDA/XA volume settings.
    • Reduce latency.
    • Fix XA decoding.
    • Properly integrate IRQ control.
  • Memory mapper

    • Properly support RAM_SIZE hardware register to dynamically resize the machine's memory.
    • Support the DTL-H2x00 secondary BIOS SRAM region.
    • Throw away the current parallel port support.
  • Scripting

    • Bind more emulator functions to Lua.
    • Bind parallel port card system to it, so to have a flexible cart management system.
  • Tooling

    • Integrate dosbox-x.
    • Bind the DTL-H2000 ports to it.
  • File operations

    • Get a better generic async file operation system going on.
    • Clean up file operations overall.
  • CDRom improvementts

    • Cleanup the tracks system heavily.
    • Add an iso converter.
    • Add an iso hasher / verifier.
    • Add a lookup to redump.org.
  • Debugger

    • Enhance the gdb serial protocol server.
    • Cleanup the stepper.
    • Better decoupling of user / kernel modes.
  • CPU

    • Support CPU hotswap (interpreted / dynarec)
    • Either make the dynarec generic (using a third party JIT engine), or create arm and ppc versions out of the current x86-64 one.
    • Properly support exceptions in the interpreted CPU:
      • AdEL
      • AdES
      • IBE
      • DBE
      • CpU
      • Ov
    • Add Cop0 debug support.
  • EventBus

    • Decouple a lot of the existing classes for the low-hanging fruits such as pause, start, reset, etc.
  • Visualizers

    • Add a memory read / write / exec timestamp visualizer, ala ICU64.