.. |
config.h
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Initial import
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2011-10-15 12:33:03 +02:00 |
drkPvr.cpp
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proper wchar removal / emu init-start-stop-term rework / better gui integration, still buggy with dynarec
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2012-09-09 13:30:12 +02:00 |
drkPvr.h
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update for GCC 9.2 toolchain
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2022-02-11 13:27:24 +01:00 |
helper_classes.cpp
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preliminary work on dynarec + compilation fixes for linux from warfaren
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2011-10-16 14:34:06 +02:00 |
helper_classes.h
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Initial import
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2011-10-15 12:33:03 +02:00 |
regs.cpp
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misc changes...
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2012-08-29 22:56:07 +02:00 |
regs.h
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Initial import
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2011-10-15 12:33:03 +02:00 |
Renderer_if.cpp
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Initial import
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2011-10-15 12:33:03 +02:00 |
Renderer_if.h
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Initial import
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2011-10-15 12:33:03 +02:00 |
screencapture.c
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new dynarec SQ writes handling method / various cleanups
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2012-09-01 22:56:59 +02:00 |
screencapture.h
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Initial import
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2011-10-15 12:33:03 +02:00 |
shaders.S
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files: ported compile.py to python3 -- new xenosc.exe from xna4
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2021-05-28 13:15:53 +02:00 |
SPG.cpp
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using altivec for SH4 matrix ops / various cleanups / threaded pvr refinements
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2012-09-04 20:12:55 +02:00 |
spg.h
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more threaded pvr stuff
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2011-11-26 23:08:24 +01:00 |
ta.cpp
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Initial import
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2011-10-15 12:33:03 +02:00 |
ta.h
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various threading improvements, wip
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2012-08-27 00:36:01 +02:00 |
ta_const_df.h
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Initial import
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2011-10-15 12:33:03 +02:00 |
ta_structs.h
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Initial import
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2011-10-15 12:33:03 +02:00 |
TexCache.cpp
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textures endianess fixes + resync with recent lx
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2012-08-18 10:44:16 +02:00 |
TexCache.h
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gfx fixes, thank you ced2911 !
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2012-08-24 21:00:54 +02:00 |
threadedPvr.cpp
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update for GCC 9.2 toolchain
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2022-02-11 13:27:24 +01:00 |
threadedPvr.h
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lto working again / threaded pvr improvements / cleanups
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2012-08-31 00:33:46 +02:00 |
xenosRend.cpp
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major opti: using new mass shader compiler script to compile 1 pixel shader for each possible rendersate
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2012-09-10 21:47:49 +02:00 |
xenosRend.h
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proper wchar removal / emu init-start-stop-term rework / better gui integration, still buggy with dynarec
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2012-09-09 13:30:12 +02:00 |