Commit graph

1131 commits

Author SHA1 Message Date
sepp256
48c4b1879d Added ConfigureInput Frame.
Added option to auto assign controllers or manually assign them.
Various changes to input plugin.
2009-11-08 05:20:38 +00:00
sepp256
2a27697366 Various modifications to gc_input plugin and menu input management.
Added crude input status indicator to MainFrame.
Inputs are currently updated automatically while menu is running.
2009-11-08 05:19:46 +00:00
emukidid
9c7565ceed stop condition used in libfat to know whether to pause/resume the thread. 2009-11-08 00:28:30 +00:00
emukidid
b308f69b18 Fixed up device shutdown in fileBrowser-libfat.c 2009-11-08 00:27:37 +00:00
emukidid
ad69286f2a Save swapper deleted and moved to team tools repo 2009-11-07 23:55:49 +00:00
emukidid
37f24d7bb0 Code cleanup in libfat device init. 2009-11-07 23:54:35 +00:00
emukidid
af83880d7f Fix to not pause/resume the device thread in-game. 2009-11-07 23:53:09 +00:00
emukidid
626a8dd242 Device thread pausing/resuming integrated into save state writing/reading. 2009-11-07 23:22:25 +00:00
emukidid
1a77d85a95 Threaded SD & USB device removal ported to menuV1. 2009-11-07 23:12:07 +00:00
emukidid
9d1a7e692a SD/USB device removal thread. It's toggled on menu entry/exit so it doesn't do any harm to performance. 2009-11-07 23:07:46 +00:00
emukidid
0eb5b4489b Saveswapper code cleaned up. 2009-11-07 23:05:01 +00:00
emukidid
1b38e6afac If the delay slot of the function ending branch/jump is a branch/jump destination, create a jump pad. This fixes DK64. (ported from /ps3) 2009-11-07 23:03:46 +00:00
tehpola
1638a99682 If the delay slot of the function ending branch/jump is a branch/jump destination, create a jump pad. This fixes DK64. 2009-11-07 15:26:09 +00:00
emukidid
0262e20018 new save state behavior for menuV1 implemented. 2009-11-07 14:02:15 +00:00
emukidid
7baccf4a1e Proper save state loading and saving behavior. 2009-11-07 13:41:13 +00:00
sepp256
7e0b032408 Fixed credits text being cut off. 2009-11-06 13:53:27 +00:00
sepp256
504885064c Credits take 2. 2009-11-06 13:52:57 +00:00
sepp256
e4b7f6e80b DIR entries are now a different color than files. 2009-11-06 13:52:37 +00:00
sepp256
b11b1f510f Updated Credits screen 2009-11-06 13:52:11 +00:00
sepp256
6034dee598 Fixed Button heights with new style.
Moved filebrowser frame to new button style.
Tweaked font centering.
2009-11-06 13:51:42 +00:00
sepp256
352ab3422d Fixed cursor so that the tip of the finger is exactly where you are pointing. 2009-11-06 13:51:15 +00:00
sepp256
6ec67b26e6 Improvements made to 'M' logo.
Added 'W' logo.
'N', 'M', or 'W' logo randomly chosen at startup.
Still some more tweaks to make to logos...
2009-11-06 13:50:53 +00:00
tehpola
b5a3259b62 Merged dynarec changes from last ps3 branch update into ps3. 2009-11-06 13:16:14 +00:00
emukidid
4f7610ef7b Disabled printing of unknown ucode tasks (Pokemon Stadium 1 is at least playable now) 2009-11-06 06:16:56 +00:00
emukidid
f11d6e7a42 Removed last addr hack for virtual addresses. 2009-11-06 06:15:54 +00:00
sepp256
20d249d8b6 Improvements to 'M' logo. Still more to do. 2009-11-06 06:14:49 +00:00
sepp256
6234c39e0c Moved load icon further toward the corner as per tehpola's suggestion. 2009-11-06 06:14:23 +00:00
sepp256
1d12926096 Wait until 'A' released before play/resume game.
Fixed unresponsive wiimote in menu!
Removed exit to menu when 'start' pressed.
2009-11-06 06:13:01 +00:00
tehpola
4f2f6ba898 Only attempt 64 reads before giving up on GC controller init. Fixes freezing issue I had with my madcatz (I think it always emits an error, but it is still usable). 2009-11-06 06:11:52 +00:00
sepp256
97348fbd9e WIP 'M' logo. Press Z on the first GC controller to switch between 'N' and 'M'. 2009-11-06 06:09:34 +00:00
sepp256
e52726e4fb Added new button styles.
Added backdrop.
Added spinning logo.
Added ROM Load icon.
Various code cleanup.
2009-11-06 06:09:06 +00:00
emukidid
fc55532e2c DADDIU fix ported from /tehpola to googlecode 2009-11-06 06:02:20 +00:00
tehpola
88d286af6b Hopefully fixed DADDIU so that it sign extends the immediate to the full 64-bit value rather than just 32-bit 2009-11-06 06:01:27 +00:00
emukidid
346ecd8e10 DSLL,DSRA,DSRL and DADDU fixed 2009-11-06 05:57:18 +00:00
tehpola
cdcfad7d3e Fixed mistake in DSRL/DSRA where I botched the merge into rd.lo 2009-11-06 05:56:36 +00:00
tehpola
4746e41dff Corrected a typo in PPC_FUNC_ADDE (it wasn't actually generating ADDE!) 2009-11-06 05:55:17 +00:00
tehpola
5e85b6fa5e Added different sequences for SLL, SRL, and SRA when SA = 0. 2009-11-06 05:54:37 +00:00
emukidid
f809f8234f Mario Tennis & DK64 do need 16kbit eeprom. 2009-11-06 05:53:24 +00:00
emukidid
62cb6bdabb port of the fixed up recursively calling init_block from /tehpola to /googlecode (fixes Perfect Dark, but still needs more work) 2009-11-06 05:52:41 +00:00
tehpola
b126eb71df Fixed init_block to call itself on equivalent blocks 2009-11-06 05:46:29 +00:00
tehpola
8116b29f18 Merging previous Zelda/Mario Kart ucode fix into /googlecode 2009-11-06 05:45:58 +00:00
tehpola
29546f8338 Reset isMKABI and isZeldaABI when loading a new ROM. 2009-11-06 05:45:01 +00:00
emukidid
9d381767b5 RSP_HLE now used by default in /googlecode. 2009-11-06 05:41:11 +00:00
tehpola
b367344aaf Replaced ^2 with ^S16 in mp3, replaced gain *= 2, ... >> 16 with ... >> 15 2009-11-05 21:56:53 +00:00
tehpola
71c02c24ce Possibly fixed interleaves 2009-11-05 21:55:56 +00:00
tehpola
914f5942a3 rsp_hle ucode3 fixes. untested, but no reason they shouldn't work 2009-11-05 21:55:10 +00:00
tehpola
fb66895f63 Fix ADPCM in rsp_hle ucode2 2009-11-05 21:53:59 +00:00
tehpola
a7a00cced8 Major rsp_hle ucode1 fixes; still not perfect though 2009-11-05 21:53:04 +00:00
sepp256
1feadbc937 Ported tehpola's gc_input code to googlecode/.
Removed unnecessary usleep now that PAD_Init is fixed.
Changed N64_B button to map to wiimote MINUS or PLUS buttons for wiimote+nunchuck config.
Changed wiimote+nunchuck to get use buttons _held_ rather than buttons _down_.
Updated wii makefiles.
Added fade message for autosave to all devices when return to menu.
2009-11-05 21:48:38 +00:00
sepp256
0f8a4838ba defined and inited pakMode[] for menuV1. 2009-11-05 21:47:58 +00:00