sepp256
48c4b1879d
Added ConfigureInput Frame.
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Added option to auto assign controllers or manually assign them.
Various changes to input plugin.
2009-11-08 05:20:38 +00:00
sepp256
2a27697366
Various modifications to gc_input plugin and menu input management.
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Added crude input status indicator to MainFrame.
Inputs are currently updated automatically while menu is running.
2009-11-08 05:19:46 +00:00
emukidid
9c7565ceed
stop condition used in libfat to know whether to pause/resume the thread.
2009-11-08 00:28:30 +00:00
emukidid
b308f69b18
Fixed up device shutdown in fileBrowser-libfat.c
2009-11-08 00:27:37 +00:00
emukidid
ad69286f2a
Save swapper deleted and moved to team tools repo
2009-11-07 23:55:49 +00:00
emukidid
37f24d7bb0
Code cleanup in libfat device init.
2009-11-07 23:54:35 +00:00
emukidid
af83880d7f
Fix to not pause/resume the device thread in-game.
2009-11-07 23:53:09 +00:00
emukidid
626a8dd242
Device thread pausing/resuming integrated into save state writing/reading.
2009-11-07 23:22:25 +00:00
emukidid
1a77d85a95
Threaded SD & USB device removal ported to menuV1.
2009-11-07 23:12:07 +00:00
emukidid
9d1a7e692a
SD/USB device removal thread. It's toggled on menu entry/exit so it doesn't do any harm to performance.
2009-11-07 23:07:46 +00:00
emukidid
0eb5b4489b
Saveswapper code cleaned up.
2009-11-07 23:05:01 +00:00
emukidid
1b38e6afac
If the delay slot of the function ending branch/jump is a branch/jump destination, create a jump pad. This fixes DK64. (ported from /ps3)
2009-11-07 23:03:46 +00:00
tehpola
1638a99682
If the delay slot of the function ending branch/jump is a branch/jump destination, create a jump pad. This fixes DK64.
2009-11-07 15:26:09 +00:00
emukidid
0262e20018
new save state behavior for menuV1 implemented.
2009-11-07 14:02:15 +00:00
emukidid
7baccf4a1e
Proper save state loading and saving behavior.
2009-11-07 13:41:13 +00:00
sepp256
7e0b032408
Fixed credits text being cut off.
2009-11-06 13:53:27 +00:00
sepp256
504885064c
Credits take 2.
2009-11-06 13:52:57 +00:00
sepp256
e4b7f6e80b
DIR entries are now a different color than files.
2009-11-06 13:52:37 +00:00
sepp256
b11b1f510f
Updated Credits screen
2009-11-06 13:52:11 +00:00
sepp256
6034dee598
Fixed Button heights with new style.
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Moved filebrowser frame to new button style.
Tweaked font centering.
2009-11-06 13:51:42 +00:00
sepp256
352ab3422d
Fixed cursor so that the tip of the finger is exactly where you are pointing.
2009-11-06 13:51:15 +00:00
sepp256
6ec67b26e6
Improvements made to 'M' logo.
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Added 'W' logo.
'N', 'M', or 'W' logo randomly chosen at startup.
Still some more tweaks to make to logos...
2009-11-06 13:50:53 +00:00
tehpola
b5a3259b62
Merged dynarec changes from last ps3 branch update into ps3.
2009-11-06 13:16:14 +00:00
emukidid
4f7610ef7b
Disabled printing of unknown ucode tasks (Pokemon Stadium 1 is at least playable now)
2009-11-06 06:16:56 +00:00
emukidid
f11d6e7a42
Removed last addr hack for virtual addresses.
2009-11-06 06:15:54 +00:00
sepp256
20d249d8b6
Improvements to 'M' logo. Still more to do.
2009-11-06 06:14:49 +00:00
sepp256
6234c39e0c
Moved load icon further toward the corner as per tehpola's suggestion.
2009-11-06 06:14:23 +00:00
sepp256
1d12926096
Wait until 'A' released before play/resume game.
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Fixed unresponsive wiimote in menu!
Removed exit to menu when 'start' pressed.
2009-11-06 06:13:01 +00:00
tehpola
4f2f6ba898
Only attempt 64 reads before giving up on GC controller init. Fixes freezing issue I had with my madcatz (I think it always emits an error, but it is still usable).
2009-11-06 06:11:52 +00:00
sepp256
97348fbd9e
WIP 'M' logo. Press Z on the first GC controller to switch between 'N' and 'M'.
2009-11-06 06:09:34 +00:00
sepp256
e52726e4fb
Added new button styles.
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Added backdrop.
Added spinning logo.
Added ROM Load icon.
Various code cleanup.
2009-11-06 06:09:06 +00:00
emukidid
fc55532e2c
DADDIU fix ported from /tehpola to googlecode
2009-11-06 06:02:20 +00:00
tehpola
88d286af6b
Hopefully fixed DADDIU so that it sign extends the immediate to the full 64-bit value rather than just 32-bit
2009-11-06 06:01:27 +00:00
emukidid
346ecd8e10
DSLL,DSRA,DSRL and DADDU fixed
2009-11-06 05:57:18 +00:00
tehpola
cdcfad7d3e
Fixed mistake in DSRL/DSRA where I botched the merge into rd.lo
2009-11-06 05:56:36 +00:00
tehpola
4746e41dff
Corrected a typo in PPC_FUNC_ADDE (it wasn't actually generating ADDE!)
2009-11-06 05:55:17 +00:00
tehpola
5e85b6fa5e
Added different sequences for SLL, SRL, and SRA when SA = 0.
2009-11-06 05:54:37 +00:00
emukidid
f809f8234f
Mario Tennis & DK64 do need 16kbit eeprom.
2009-11-06 05:53:24 +00:00
emukidid
62cb6bdabb
port of the fixed up recursively calling init_block from /tehpola to /googlecode (fixes Perfect Dark, but still needs more work)
2009-11-06 05:52:41 +00:00
tehpola
b126eb71df
Fixed init_block to call itself on equivalent blocks
2009-11-06 05:46:29 +00:00
tehpola
8116b29f18
Merging previous Zelda/Mario Kart ucode fix into /googlecode
2009-11-06 05:45:58 +00:00
tehpola
29546f8338
Reset isMKABI and isZeldaABI when loading a new ROM.
2009-11-06 05:45:01 +00:00
emukidid
9d381767b5
RSP_HLE now used by default in /googlecode.
2009-11-06 05:41:11 +00:00
tehpola
b367344aaf
Replaced ^2 with ^S16 in mp3, replaced gain *= 2, ... >> 16 with ... >> 15
2009-11-05 21:56:53 +00:00
tehpola
71c02c24ce
Possibly fixed interleaves
2009-11-05 21:55:56 +00:00
tehpola
914f5942a3
rsp_hle ucode3 fixes. untested, but no reason they shouldn't work
2009-11-05 21:55:10 +00:00
tehpola
fb66895f63
Fix ADPCM in rsp_hle ucode2
2009-11-05 21:53:59 +00:00
tehpola
a7a00cced8
Major rsp_hle ucode1 fixes; still not perfect though
2009-11-05 21:53:04 +00:00
sepp256
1feadbc937
Ported tehpola's gc_input code to googlecode/.
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Removed unnecessary usleep now that PAD_Init is fixed.
Changed N64_B button to map to wiimote MINUS or PLUS buttons for wiimote+nunchuck config.
Changed wiimote+nunchuck to get use buttons _held_ rather than buttons _down_.
Updated wii makefiles.
Added fade message for autosave to all devices when return to menu.
2009-11-05 21:48:38 +00:00
sepp256
0f8a4838ba
defined and inited pakMode[] for menuV1.
2009-11-05 21:47:58 +00:00