James Benton
b7a8d738c8
Merge branch 'warning-fixes' of https://github.com/achurch/decaf-emu into achurch-warning-fixes
2015-12-23 16:18:51 +00:00
James Benton
9cbecd5b66
Add SDL as a backend.
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The backend can be switched in config.json
If DECAF_GLFW is defined, GLFW support is compiled.
If DECAF_SDL is defined, SDL support is compiled.
Both are compiled by default.
2015-12-23 15:58:44 +00:00
Andrew Church
303b40cb9c
Remove unnecessary conditionals which trigger a (spurious) maybe-uninitialized warning.
2015-12-23 22:03:37 +09:00
Andrew Church
05fa8983e9
Fix some unused-variable warnings.
2015-12-23 22:03:22 +09:00
James
81ada1d851
Merge pull request #130 from achurch/separate-windows
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Use separate TV and DRC windows with SDL.
2015-12-23 12:29:26 +00:00
Lioncash
4d9c477d17
gx2r_surface: Prevent null pointer dereference
2015-12-23 04:13:46 -05:00
Andrew Church
86ffc4d3a5
Use separate TV and DRC windows with SDL.
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Also listen for SDL window close button events, and save the current
window positions in the config when exiting.
2015-12-23 15:03:29 +09:00
James
f5d4a31c81
Merge pull request #128 from achurch/sdl
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Implement an SDL2-based UI, and use it in CMake builds.
2015-12-23 01:35:33 +00:00
Andrew Church
4e9a422a26
Exit cleanly when a quit is requested.
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Processor threads are now interrupted so they can be quickly reaped,
and invalid trace calls with null arguments (apparently intended to
avoid the functions being removed by link optimization?) are wrapped
in an if((volatile)0) block so they are not actually executed.
2015-12-23 08:23:37 +09:00
Andrew Church
97577368f8
Typo fix.
2015-12-23 06:32:20 +09:00
James Benton
fbbcdb9f94
Add mic module and stub MICInit.
2015-12-22 00:39:08 +00:00
Andrew Church
f70601604c
Use GX2GetSurfaceElementBytes() instead of rolling our own function.
2015-12-22 09:11:14 +09:00
Andrew Church
001070367d
Implement an SDL2-based UI, and use it in CMake builds.
2015-12-22 07:32:56 +09:00
Andrew Church
43454626c6
Calculate proper display sizes in GX2Calc{TV,DRC}Size().
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The surfaceBitsPerPixel() helper function is probably a good candidate
for moving somewhere it can be called from other code as well.
2015-12-22 06:07:04 +09:00
James Benton
e8c1455f54
Add missing include in gx2_event
2015-12-21 18:22:56 +00:00
James Benton
d4d0a4607a
Ooopsy - allocate flip threadqueue.
2015-12-21 18:22:23 +00:00
James Benton
db0b0ae1df
Flush in GX2DrawDone before sleeping.
2015-12-21 18:21:40 +00:00
James Benton
6a15e53c10
Implement GX2Set{Vertex,Geometry}Texture
2015-12-21 17:53:39 +00:00
James Benton
981aa7a0b7
Explicitly use gsl::as_span in GX2SetShaderModeEx.
2015-12-21 15:19:07 +00:00
James Benton
c16b926d29
Properly track swapCount, flipCount, lastFlip.
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Still need to implement the flip event callback, but requires gx2 interrupts.
2015-12-21 15:12:45 +00:00
James Benton
668161684e
Actually use mask in SQ_VTX_SEMANTIC_CLEAR for clearing semantics.
2015-12-21 14:52:55 +00:00
James Benton
b84f64cb36
Implement GX2SetStreamOutEnable.
2015-12-21 14:51:05 +00:00
James Benton
665a5f047f
Complete GX2SetShaderModeEx.
2015-12-21 14:50:53 +00:00
James Benton
c2c438fa69
Properly set shader loop vars.
2015-12-21 14:19:12 +00:00
James Benton
c6afa7a429
Fix GX2SetVertexShader to properly set ES and Vertex Stride.
2015-12-21 14:18:33 +00:00
James Benton
3c6ae544c1
Add offsets for each GX2VertexShader register.
2015-12-21 14:18:01 +00:00
James Benton
6e96bc4dbb
Implement GX2SetGeometryShader.
2015-12-21 14:17:43 +00:00
James Benton
bdfc7e8938
Add gx2_aperture to CMakeLists
2015-12-20 17:38:20 +00:00
James Benton
8cfdb30c36
Fix bad initialisation of pending eop.
2015-12-20 16:53:34 +00:00
James Benton
48d7ed05e8
Stub tiling aperture functions.
2015-12-20 16:53:34 +00:00
James Benton
b03da454a0
Fix copySurface brain fart.
2015-12-20 15:09:38 +00:00
James Benton
dbf9ad360b
Half-ass implement LOG_CLAMPED.
2015-12-20 14:58:12 +00:00
James Benton
723e6e0dc2
Fix KCacheBank1 GLSL translation.
2015-12-20 14:56:31 +00:00
James Benton
cdfce6f0e6
Implement uniform blocks in OpenGL driver.
2015-12-20 14:56:15 +00:00
James Benton
687ed941d9
Add lots more OpenGL texture formats.
2015-12-20 14:55:36 +00:00
James Benton
84b04d5c6b
Implement GX2CopySurface.
2015-12-20 14:55:21 +00:00
James Benton
4c6ece48c1
Implement GX2 timestamp queries.
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Close #124 .
2015-12-20 14:55:08 +00:00
James Benton
a4e83abe84
Complete GX2Set{Vertex,Pixel}UniformBlock.
2015-12-20 14:38:11 +00:00
James Benton
2fee90ebc4
Implement GX2InitDepthBufferHiZEnable.
2015-12-20 14:37:34 +00:00
James Benton
fdbdd22dbb
Stub AXRmtGetSamples.
2015-12-19 15:38:26 +00:00
James Benton
864117cdba
Print LR of calls to unimplemented kernel functions.
2015-12-19 15:08:22 +00:00
James Benton
4479d185e5
Stub some AI DMA functions.
2015-12-19 15:06:48 +00:00
James Benton
8b903d1978
Do not throw exception on unimplemented texture formats.
2015-12-19 14:51:11 +00:00
James Benton
fb4afdc2a5
Fix OSMemoryType enum.
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WOW OK FUCK.
2015-12-19 13:44:43 +00:00
James Benton
8b68f7ef84
Implement GX2Set{Min,Max}TessellationLevel.
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Stub GX2SetTessellation.
2015-12-18 19:14:11 +00:00
James Benton
fdcebd2b25
Fix command buffer flushing when there is no active buffer.
2015-12-18 19:14:10 +00:00
James Benton
fe14fe448b
Implement GX2RCreateBufferUserMemory.
2015-12-18 19:14:10 +00:00
James Benton
56331284a0
Fix user buffer deletion.
2015-12-18 19:14:10 +00:00
Andrew Church
434d5d466e
Remove executable bit on source files.
2015-12-19 00:58:11 +09:00
Andrew Church
b2eff31853
Add missing source files to CMake source list.
2015-12-19 00:57:42 +09:00