James Benton
|
cdd1a37619
|
filesystem: Add deleteFolder.
|
2016-01-12 22:06:20 +00:00 |
|
James Benton
|
6eb5662314
|
Fix path in SAVEInitSaveDir.
|
2016-01-12 22:06:14 +00:00 |
|
James Benton
|
93c0088e21
|
Implement TEMPCreateAndInitTempDir and TEMPShutdownTempDir.
|
2016-01-12 22:06:05 +00:00 |
|
James Benton
|
97e03032f2
|
nn_save: Implement SAVEInitSaveDir, SAVEMakeDir, SAVEOpenFile.
|
2016-01-11 21:40:15 +00:00 |
|
James Benton
|
22f6419485
|
coreinit: Implement OSGetTitleID, OSGetOSID.
Read from app.xml
|
2016-01-11 21:40:10 +00:00 |
|
James Benton
|
141310fd26
|
filesystem: Add support for links.
|
2016-01-11 21:40:05 +00:00 |
|
James Benton
|
e13a29afc9
|
Fix file reading.
|
2016-01-11 21:40:39 +00:00 |
|
James Benton
|
bd7d37d41d
|
opengl: Fix missing return in getSamplerType.
|
2016-01-11 21:40:00 +00:00 |
|
James Benton
|
d9108226d5
|
coreinit: Split filesystem functions into multiple files.
coreinit_fs was getting pretty long...
|
2016-01-11 21:39:54 +00:00 |
|
James Benton
|
a7717840a0
|
filesystem: Update host file handling.
|
2016-01-11 21:39:47 +00:00 |
|
James Benton
|
2fbe0494ea
|
filesystem: Implement virtual files.
|
2016-01-11 21:39:42 +00:00 |
|
James Benton
|
0a87696f1a
|
filesystem: Add support for creating files and folders.
|
2016-01-11 21:39:35 +00:00 |
|
James Benton
|
e6809ecac5
|
Fix compile warnings.
|
2016-01-11 21:39:29 +00:00 |
|
James Benton
|
0bf586f877
|
Do not throw exceptions for unimplemented gx2 stuff.
|
2016-01-11 02:38:29 +00:00 |
|
James Benton
|
fa45a4a885
|
Implement FSAddClientEx.
|
2016-01-11 02:38:29 +00:00 |
|
James Benton
|
1b74835dd3
|
Implement DOT4_IEEE with DOT4.
|
2016-01-11 02:38:28 +00:00 |
|
James Benton
|
3913f4512d
|
Do not include block header size in MEMGetTotalFreeSizeForExpHeap.
|
2016-01-11 02:38:28 +00:00 |
|
James Benton
|
586c05927e
|
Formatting.
|
2016-01-11 02:38:27 +00:00 |
|
James Benton
|
118847c63c
|
Shh bby is ok
http://puu.sh/mpjMG/861e674571.png
|
2016-01-09 15:10:15 +00:00 |
|
James Benton
|
6c13828e76
|
Print thread state when an access violation occurs.
|
2016-01-09 14:31:32 +00:00 |
|
James Benton
|
dfc94c8426
|
Explicitly use gsl::as_span for GX2Set*SamplerBorderColor.
|
2016-01-09 14:30:45 +00:00 |
|
James Benton
|
c54d8375bf
|
Update GX2SetDefaultState.
|
2016-01-09 14:02:45 +00:00 |
|
James Benton
|
ecb3188e5d
|
Mount system path after mounting game.
Otherwise it fucks with /vol
|
2016-01-09 14:02:44 +00:00 |
|
James Benton
|
e74065375c
|
Export GX2GetSurfaceFormatBits[PerElement].
|
2016-01-09 14:02:44 +00:00 |
|
James Benton
|
0826c8831c
|
Implement GX2SetRasterizerClipControl{Ex,HalfZ}.
|
2016-01-09 14:02:43 +00:00 |
|
James Benton
|
f39e88acbf
|
Implement GX2SetGeometryShader{Input,Output}RingBuffer.
|
2016-01-09 14:00:11 +00:00 |
|
James Benton
|
ca34f5333f
|
Implement GX2Set{Vertex,Pixel,Geometry}SamplerBorderColor.
|
2016-01-09 13:59:51 +00:00 |
|
James Benton
|
f76dbef872
|
Implement GX2SetGeometryUniformBlock.
|
2016-01-09 13:59:20 +00:00 |
|
James Benton
|
12095e8332
|
Implement GX2GetGeometryShader{GPRs,StackEntries}.
|
2016-01-09 13:58:59 +00:00 |
|
James Benton
|
b2961fc9a0
|
Stub MICOpen and MICGetStatus.
Hopefully these error codes are enough to convince games to be quiet.
|
2016-01-09 13:58:33 +00:00 |
|
James Benton
|
5929e6e731
|
Add zlib compress export.
|
2016-01-09 13:58:08 +00:00 |
|
James Benton
|
50a4848469
|
Fix OSConsoleWrite.
|
2016-01-09 12:12:44 +00:00 |
|
James Benton
|
6f2b679e56
|
Add struct offset and size checks for OSSemaphore.
|
2016-01-09 12:11:51 +00:00 |
|
James Benton
|
31818f7f59
|
Export MEMiDumpExpHeap from coreinit.
|
2016-01-09 12:11:22 +00:00 |
|
James Benton
|
602d0675a1
|
Remove unnecessary forward declarations
|
2016-01-09 12:11:10 +00:00 |
|
James Benton
|
9207301991
|
Add OSInitAlarmQueueEx.
Export OSInitAlarmQueue functions from coreinit.
|
2016-01-09 12:10:56 +00:00 |
|
James Benton
|
9948f02190
|
Add support for directly loading an rpx file.
|
2016-01-05 22:46:44 +00:00 |
|
James Benton
|
b58392c38f
|
Fix conditional include of SDL_keycode.h in config.cpp
|
2016-01-05 08:27:13 -08:00 |
|
James Benton
|
521e5e9d2f
|
Add missing includes for platform_posix_exception
|
2016-01-05 08:26:17 -08:00 |
|
James Benton
|
de2a43360c
|
cmake: Add platform exception files.
|
2016-01-05 08:26:01 -08:00 |
|
James Benton
|
068c9e87b5
|
Add exception handlers for Windows and POSIX platforms.
|
2016-01-05 16:15:47 +00:00 |
|
James Benton
|
96c080bc74
|
Merge branch 'segv-catcher' of https://github.com/achurch/decaf-emu into achurch-segv-catcher
|
2016-01-05 14:52:36 +00:00 |
|
James Benton
|
592b741bf6
|
Explicitly use gsl::as_span
|
2016-01-05 14:50:25 +00:00 |
|
James Benton
|
c20a51d437
|
Add some basic (untested) gamepad axis input.
|
2016-01-05 14:50:14 +00:00 |
|
James Benton
|
3468a44b22
|
Change static_cast to reinterpret_cast
|
2016-01-05 14:48:49 +00:00 |
|
James Benton
|
706e3cf3cb
|
Update elf RPL FileInfo struct.
|
2016-01-05 14:48:34 +00:00 |
|
Andrew Church
|
f5100eee5c
|
Catch invalid memory accesses in emulated code and stop the offending
thread rather than crashing the emulator. Windows version still needs
to be implemented.
|
2015-12-27 10:05:45 +09:00 |
|
Andrew Church
|
ee08ea1023
|
Fix SDL not consistently drawing to both TV and DRC windows.
Apparently SDL requires an explicit SDL_GL_MakeCurrent() on a window
before SDL_GL_SwapWindow() on that window.
|
2015-12-27 06:26:43 +09:00 |
|
Andrew Church
|
17e9ca56b0
|
Fix SDL build, and fix configuration defaults when GLFW is disabled.
|
2015-12-24 02:40:15 +09:00 |
|
James Benton
|
20673adf0f
|
Fix sdl getWindowBorderHeight.
|
2015-12-23 16:38:59 +00:00 |
|