Commit graph

814 commits

Author SHA1 Message Date
Wally
db6350091e Removed KUBridge and replaced it with a small utility to detect PSP based on VRAM 2019-01-22 22:02:54 +11:00
z2442
0326b502ba
Update main.cpp 2019-01-21 20:44:31 -05:00
Wally
e5b43a61ca Add a few more things without debug routines
Fix build_daedalus.sh so it removes old directory and adds some more folders
2019-01-22 10:09:47 +11:00
Wally
119a49de20 Remove remaining Debug Symbols from PSP Build 2019-01-22 09:59:53 +11:00
mrbenslater
bfd0e3d055 Revert "Mostly done moving debug stuff"
This reverts commit f8c10f97b7.
2019-01-21 21:29:08 +11:00
mrbenslater
988a404d7d Fixed more stuff 2019-01-21 21:29:05 +11:00
mrbenslater
f8c10f97b7 Mostly done moving debug stuff 2019-01-21 20:54:18 +11:00
mrbenslater
ad90adb999 [+] Daedalus now relies on the CMake Build system to work, use build_daedalus.sh
[!] Removed a bunch of redundant files and moved Makefile to the old folder (Will need to update some stuff there if we wish to keep using it but for now it's redundant)
[~] Updated / Modified Readme file to reflect current day
[+] Added Support for building PSP Debug build and tidy up build_daedalus.sh
[+] build_daedalus.sh now creates a "DaedalusX64" folder in the Daedalus directory containing all data for PSP Build
2019-01-18 23:15:01 +11:00
Wally
9a616b20e9 [~] Fixed DveMgr and missign includes 2019-01-17 08:45:45 +11:00
Wally
db2ef58a91 [-] Removed redundant W32 / Gyp / Ninja Files
[~] Moved relevant PSPSDK Libs to SysPSP/Include
[+] CMake project now builds successfully
2019-01-17 08:23:18 +11:00
Wally
02e6e49890 Fix a few path errors 2019-01-16 15:16:16 +11:00
z2442
7cb754d7d0
Add files via upload 2019-01-11 18:13:55 -05:00
z2442
6fa47b4925
Changed the PS vita file detection 2019-01-11 11:59:22 -05:00
z2442
8433b9935d
updates to native 240p 2018-12-22 16:08:51 -05:00
z2442
8bd43f78d8
Update main.cpp
Clean ups
2018-12-21 13:55:39 -05:00
z2442
c37169815f
Delete exports.o 2018-12-21 13:49:51 -05:00
z2442
93caed0811
Delete main.o 2018-12-21 13:49:39 -05:00
z2442
7140452d65
Update main.c 2018-12-21 13:48:36 -05:00
z2442
2a3ab05c88
Update GraphicsContext.cpp
adding 240p tv output
2018-12-21 13:34:54 -05:00
z2442
70291311c9
Update GlobalSettingsComponent.cpp
Added Settings 240P native output over psp tv out
2018-12-21 13:30:38 -05:00
Carlos Bombonatti
2de9e64e35 Fixing scrolling issue for large ROMs list
For a long ROMs list (more than 150), scrolling was not working correctly and was not possible to select desired ROM.

Signed-off-by: Carlos Bombonatti <carlos.bombonatti@gmail.com>
2018-12-15 01:28:22 -02:00
z2442
02d707dae7
Update CodeGeneratorPSP.cpp 2018-11-01 18:03:20 -04:00
z2442
bc755c5f9e
Update JobManager.cpp 2018-10-26 22:04:47 -04:00
TheMrIron2
99665d8087
Append GitHub project to about page 2018-10-11 20:34:25 +01:00
z2442
143c3d148c
Update main.cpp 2018-10-05 20:39:20 -04:00
z2442
966734f2bb
Update main.cpp 2018-10-04 15:46:52 -04:00
z2442
0af8bbfbe6
Update JobManager.cpp 2018-10-03 22:01:48 -04:00
z2442
3859a1ac6c
Update JobManager.cpp
fixed vita detection
2018-10-03 21:51:55 -04:00
z2442
c6eca00af6
Update JobManager.cpp 2018-10-03 21:41:56 -04:00
z2442
1791d929a1
Update JobManager.cpp 2018-10-03 21:37:17 -04:00
z2442
d603dcb993
Update main.cpp 2018-10-03 21:30:16 -04:00
z2442
93bc35be55
Update AboutComponent.cpp 2018-10-03 15:03:33 -04:00
z2442
c35309304e
Update PauseScreen.cpp
Broken battery indicator removed
2018-10-03 15:01:15 -04:00
z2442
5071c66ffa
Update main.cpp
Add in vita detection code to check vita PSP emu flash0:\ for a file that is only in add
2018-10-03 14:58:17 -04:00
z2442
ef988e775c
Update JobManager.cpp
Remove Vita test It works but does not belong here
2018-10-03 14:51:54 -04:00
TheMrIron2
b386b04105
Remove unstable -fsingle-precision-constant flag 2018-10-03 11:42:40 +01:00
z2442
bf17c7c9bb
Update CodeGeneratorPSP.cpp
merge these two
2018-09-21 18:27:37 -04:00
z2442
ce1e89f8a2
Update JobManager.cpp
Added check for vita cfw
2018-09-16 21:12:42 -04:00
TheMrIron2
c9a868237d (UNFINISHED) PS Vita optimization
Commented out for now; requires testing + Vita SDK compiling.
2018-09-14 21:47:35 +01:00
TheMrIron2
d2addbf2d1
Fix 4:3 resolution
Standardised to 512x448
2018-08-23 22:22:10 +01:00
TheMrIron2
a85f19b7d3
Fix async crashes caused by -Ofast 2018-08-23 10:26:11 +00:00
TheMrIron2
2be8207606
Further improve Media Engine code
-Ofast replacing -O3 and adding -fsingle-precision constant for simplified maths for better CPU usage + less memory traffic
2018-08-22 13:46:00 +00:00
TheMrIron2
f68d8da65c
Speed up media engine math, add -O3 optimisation
Also -O3, but given that nothing game-changing has broken since we added -O3 last time then why not here too
2018-08-20 13:32:59 +01:00
z2442
26e072e22c
Add files via upload 2018-08-15 18:48:00 -04:00
Hayden K
817c15ba37 Initial Commit
port to newer zbib, libpng, and gcc 5.4.2
2018-06-25 12:01:06 -04:00
salvy
be72ff010f [!] Fixed and made MEMCPY_TEST platform independent
[!] Small bug fix when decrypting PifRam
2014-04-28 21:00:52 -07:00
CornN64
d4adf51a6b [!] Fix menu screens in 40Winks
[!] Made AudioHLEProcessor addresses and audio buffer accesses safer
2014-02-09 19:34:42 +01:00
salvy
804094c1af [!] Fixed W32 build, also a couple of warnings
[!] Handle better platform differences with sqrtf, roundf etc
2013-11-13 00:47:50 -08:00
CornN64
6ad8ef7914 [!] Use A0 as scratch address register 2013-11-07 13:14:10 +01:00
salvy
e691015226 [!] Fixed and optimized IS_SEG_8000 (Corn)
[+] Glover needs rounding mode (PSP)
[!} Fixed crash in Paper Mario when Mem opt is enabled
[!} Removed unused entry from PatchSymbol struct
[-] Remove DAEDALUS_IS_LEGACY (all dead code is removed by the compiler anyways)
2013-11-07 00:19:23 -08:00