Commit graph

814 commits

Author SHA1 Message Date
Ben Slater
68c9c5d3ee Move away from old UI variables 2019-03-04 18:34:31 +11:00
Ben Slater
4e9d888e07 Move most of Savestate UI in place 2019-03-04 17:01:23 +11:00
Ben Slater
487c51622e Finished Migrating the rom list, not sure if green is suitable for the "Info text" 2019-03-04 15:51:57 +11:00
Ben Slater
da396f08f8 Moved ROM list / Image / Rom info into new place in UI. 2019-03-04 15:19:41 +11:00
Ben Slater
bb18ec2285 Start work on refactoring / tidying up the PSPUI 2019-03-03 07:03:09 +11:00
Wally4000
ff46e2e352 Remove remainder of SVN Version from AboutComponent
Fix MemPak support
2019-02-28 07:26:21 +11:00
Wally4000
b2fb620b89 Clean up and remove old unused projects and code. 2019-02-27 22:18:28 +11:00
Ben Slater
31dc7bae9a Updated Intrafont from Joel16's repo 2019-02-27 18:16:27 +11:00
Ben Slater
800b53bc5f Removed Intrafont shadows 2019-02-27 17:23:06 +11:00
Ben Slater
c562b76641 *Clean build from StrmnNrmns repo 2019-02-27 17:04:51 +11:00
TheMrIron2
aca0c9f2ba
Make clear that asynchronous is PSP only
This caused a lot of confusion so perhaps addressing this in the options menu itself is the best way about it.
2019-02-25 23:56:21 +00:00
Ben Slater
fc78774be9 Clean up PSP Main 2019-02-24 13:35:03 +11:00
Ben Slater
a8470591c0 Fix PSPModel detection..
Update CMakeLists
2019-02-24 00:11:00 +11:00
Ben Slater
a0ffc748fe Removed Unused DynarecTargetPSP file
Updated CMakeLists: Fix PSP Debug build and remove LARGE_MEMORY option as is defined in the build_daedalus script
2019-02-23 09:34:34 +11:00
Ben Slater
25cafe132e Reverted a change to fix Savegames so we can release 1.1.6 2019-02-22 23:25:42 +11:00
z2442
b9be221d9b Revert back to Older ME prx as the new on causes static... 2019-02-21 20:58:20 -05:00
mrbenslater
3bfce9371f Revert audio buffer change for now 2019-02-21 14:27:17 +11:00
mrbenslater
5bf21143d6 Increase Audio Buffer and tidy up Audio code a little 2019-02-21 13:58:04 +11:00
mrbenslater
d12eda4abd Why are we creating two audio plugins? 2019-02-21 13:19:47 +11:00
z2442
bdf769a2d2 Enable more Fast mem copies 2019-02-19 22:45:55 -05:00
z2442
6ad4998ebc clean up commented vita code. wont be needed anymore 2019-02-19 21:41:00 -05:00
Ben Slater
686e02ebcd Merge branch 'SDL2' 2019-02-19 14:58:03 +11:00
Ben Slater
1beed9d32e Merge branch 'master' into SDL2 2019-02-19 14:53:37 +11:00
z2442
8c30769b45 Merge branch 'SDL2' of https://github.com/z2442/daedalus into SDL2 2019-02-18 19:30:26 -05:00
mrbenslater
a15db49462 Added input for SDL keyboard.. Needs some work and is very basic 2019-02-18 17:12:00 +11:00
z2442
8333619626
file did not upload 2019-02-16 19:56:24 -05:00
z2442
d6107de159 New ME prx Barrowed from https://github.com/esmjanus/. Some minor fixes to get it working. 2019-02-15 21:48:20 -05:00
Ben Slater
09eddeacce small rewrite of SDL init stuff 2019-02-15 10:09:23 +11:00
z2442
fd9e8baa34 one for intrafont fix & change to ui code to compile for gcc 8.2 2019-02-13 21:42:00 -05:00
z2442
ad559b2bcb Clean up more intrafont stuff 2019-02-08 21:14:41 -05:00
z2442
371ea87feb Remove change made to jobmanager 2019-02-07 21:32:35 -05:00
TheMrIron2
d463375246 [+] (WIP) Improved Adrenaline experience, update credits
Got the ideas from RetroArch, though they are currently all commented out for stability.. because they almost definitely do not work:

- Add "psp2" power.h, sysmodule.h and appmgr.h when Vita is detected
- Force 444MHz on the ARM CPU and 222MHz on the GPU/bus.. because allegedly, this works!
2019-02-04 23:05:16 +00:00
Wally
8bc2012f0e Fix 64 bit support from StrmnNrmns Bazel branch 2019-02-04 13:52:39 +11:00
z2442
787c5247bf
Update MainMenuScreen.cpp 2019-01-28 19:53:16 -05:00
z2442
4db13e640e
Update CodeGeneratorPSP.cpp 2019-01-28 19:51:17 -05:00
z2442
4d7c5ec85f
revert to old version 2019-01-28 19:41:05 -05:00
Ben Slater
7233a55c83 Fixed macOS build - Just linker issues remain. Requirements will be listed later
Removed third_party folder as it's all redundant
2019-01-29 11:21:41 +11:00
z2442
5cf58ccbfb
remove svnversion.h 2019-01-23 22:19:03 -05:00
z2442
8ec8cb8ae2
remove svnversion.h 2019-01-23 22:18:26 -05:00
Wally
09385316e3 Tidy up Source for 1.1.6 Release Candidate 2019-01-24 08:02:08 +11:00
mrbenslater
086084e97d [+] Added Vita Detection - I hope it works 2019-01-23 22:00:04 +11:00
mrbenslater
655effc353 [+] Readded -O3 as it should be fine
[~] Fixed model detection
2019-01-23 21:48:02 +11:00
mrbenslater
6b476e65ab Readded PSP_IS_SLIM Variable. 2019-01-23 18:13:09 +11:00
Wally
e17fdddadf [~] Fix Conker Regression
[+] Remove a hell of a lot more missed asserts.
2019-01-23 17:05:36 +11:00
Wally
bd11ef15d0 Really fixed it this time! 2019-01-23 11:22:22 +11:00
Wally
b6c5952eb0 Fixed Main.cpp 2019-01-23 11:18:47 +11:00
Wally
bc687cac4b Merge branch 'master' of https://github.com/z2442/daedalus 2019-01-23 11:15:50 +11:00
Wally
c5bbb9db2b Removed Kubridge 2019-01-23 11:00:58 +11:00
Wally
45493ce54c Updated PSPModel Utility for debugging as it's not working on Fat PSPs yet
Removed some old info from about component and added updated info
Clean up KUbridge from CMakeLists
2019-01-23 10:54:53 +11:00
Wally
d810625c53 Removed KUBridge and replaced it with a small utility to detect PSP based on VRAM 2019-01-22 22:03:41 +11:00