Ben Slater
68c9c5d3ee
Move away from old UI variables
2019-03-04 18:34:31 +11:00
Ben Slater
4e9d888e07
Move most of Savestate UI in place
2019-03-04 17:01:23 +11:00
Ben Slater
487c51622e
Finished Migrating the rom list, not sure if green is suitable for the "Info text"
2019-03-04 15:51:57 +11:00
Ben Slater
da396f08f8
Moved ROM list / Image / Rom info into new place in UI.
2019-03-04 15:19:41 +11:00
Ben Slater
bb18ec2285
Start work on refactoring / tidying up the PSPUI
2019-03-03 07:03:09 +11:00
Wally4000
ff46e2e352
Remove remainder of SVN Version from AboutComponent
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Fix MemPak support
2019-02-28 07:26:21 +11:00
Wally4000
b2fb620b89
Clean up and remove old unused projects and code.
2019-02-27 22:18:28 +11:00
Ben Slater
31dc7bae9a
Updated Intrafont from Joel16's repo
2019-02-27 18:16:27 +11:00
Ben Slater
800b53bc5f
Removed Intrafont shadows
2019-02-27 17:23:06 +11:00
Ben Slater
c562b76641
*Clean build from StrmnNrmns repo
2019-02-27 17:04:51 +11:00
TheMrIron2
aca0c9f2ba
Make clear that asynchronous is PSP only
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This caused a lot of confusion so perhaps addressing this in the options menu itself is the best way about it.
2019-02-25 23:56:21 +00:00
Ben Slater
fc78774be9
Clean up PSP Main
2019-02-24 13:35:03 +11:00
Ben Slater
a8470591c0
Fix PSPModel detection..
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Update CMakeLists
2019-02-24 00:11:00 +11:00
Ben Slater
a0ffc748fe
Removed Unused DynarecTargetPSP file
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Updated CMakeLists: Fix PSP Debug build and remove LARGE_MEMORY option as is defined in the build_daedalus script
2019-02-23 09:34:34 +11:00
Ben Slater
25cafe132e
Reverted a change to fix Savegames so we can release 1.1.6
2019-02-22 23:25:42 +11:00
z2442
b9be221d9b
Revert back to Older ME prx as the new on causes static...
2019-02-21 20:58:20 -05:00
mrbenslater
3bfce9371f
Revert audio buffer change for now
2019-02-21 14:27:17 +11:00
mrbenslater
5bf21143d6
Increase Audio Buffer and tidy up Audio code a little
2019-02-21 13:58:04 +11:00
mrbenslater
d12eda4abd
Why are we creating two audio plugins?
2019-02-21 13:19:47 +11:00
z2442
bdf769a2d2
Enable more Fast mem copies
2019-02-19 22:45:55 -05:00
z2442
6ad4998ebc
clean up commented vita code. wont be needed anymore
2019-02-19 21:41:00 -05:00
Ben Slater
686e02ebcd
Merge branch 'SDL2'
2019-02-19 14:58:03 +11:00
Ben Slater
1beed9d32e
Merge branch 'master' into SDL2
2019-02-19 14:53:37 +11:00
z2442
8c30769b45
Merge branch 'SDL2' of https://github.com/z2442/daedalus into SDL2
2019-02-18 19:30:26 -05:00
mrbenslater
a15db49462
Added input for SDL keyboard.. Needs some work and is very basic
2019-02-18 17:12:00 +11:00
z2442
8333619626
file did not upload
2019-02-16 19:56:24 -05:00
z2442
d6107de159
New ME prx Barrowed from https://github.com/esmjanus/ . Some minor fixes to get it working.
2019-02-15 21:48:20 -05:00
Ben Slater
09eddeacce
small rewrite of SDL init stuff
2019-02-15 10:09:23 +11:00
z2442
fd9e8baa34
one for intrafont fix & change to ui code to compile for gcc 8.2
2019-02-13 21:42:00 -05:00
z2442
ad559b2bcb
Clean up more intrafont stuff
2019-02-08 21:14:41 -05:00
z2442
371ea87feb
Remove change made to jobmanager
2019-02-07 21:32:35 -05:00
TheMrIron2
d463375246
[+] (WIP) Improved Adrenaline experience, update credits
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Got the ideas from RetroArch, though they are currently all commented out for stability.. because they almost definitely do not work:
- Add "psp2" power.h, sysmodule.h and appmgr.h when Vita is detected
- Force 444MHz on the ARM CPU and 222MHz on the GPU/bus.. because allegedly, this works!
2019-02-04 23:05:16 +00:00
Wally
8bc2012f0e
Fix 64 bit support from StrmnNrmns Bazel branch
2019-02-04 13:52:39 +11:00
z2442
787c5247bf
Update MainMenuScreen.cpp
2019-01-28 19:53:16 -05:00
z2442
4db13e640e
Update CodeGeneratorPSP.cpp
2019-01-28 19:51:17 -05:00
z2442
4d7c5ec85f
revert to old version
2019-01-28 19:41:05 -05:00
Ben Slater
7233a55c83
Fixed macOS build - Just linker issues remain. Requirements will be listed later
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Removed third_party folder as it's all redundant
2019-01-29 11:21:41 +11:00
z2442
5cf58ccbfb
remove svnversion.h
2019-01-23 22:19:03 -05:00
z2442
8ec8cb8ae2
remove svnversion.h
2019-01-23 22:18:26 -05:00
Wally
09385316e3
Tidy up Source for 1.1.6 Release Candidate
2019-01-24 08:02:08 +11:00
mrbenslater
086084e97d
[+] Added Vita Detection - I hope it works
2019-01-23 22:00:04 +11:00
mrbenslater
655effc353
[+] Readded -O3 as it should be fine
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[~] Fixed model detection
2019-01-23 21:48:02 +11:00
mrbenslater
6b476e65ab
Readded PSP_IS_SLIM Variable.
2019-01-23 18:13:09 +11:00
Wally
e17fdddadf
[~] Fix Conker Regression
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[+] Remove a hell of a lot more missed asserts.
2019-01-23 17:05:36 +11:00
Wally
bd11ef15d0
Really fixed it this time!
2019-01-23 11:22:22 +11:00
Wally
b6c5952eb0
Fixed Main.cpp
2019-01-23 11:18:47 +11:00
Wally
bc687cac4b
Merge branch 'master' of https://github.com/z2442/daedalus
2019-01-23 11:15:50 +11:00
Wally
c5bbb9db2b
Removed Kubridge
2019-01-23 11:00:58 +11:00
Wally
45493ce54c
Updated PSPModel Utility for debugging as it's not working on Fat PSPs yet
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Removed some old info from about component and added updated info
Clean up KUbridge from CMakeLists
2019-01-23 10:54:53 +11:00
Wally
d810625c53
Removed KUBridge and replaced it with a small utility to detect PSP based on VRAM
2019-01-22 22:03:41 +11:00