Mesen2/Core/PCE
Sour 094d433709 PCE: Fixed regression that caused incorrect audio in Order of the Griffon
Timer IRQ appears to behave slightly differently from VDC IRQs, the previous fix for Jackie Chan+Final Soldier broke Order of the Griffon. This fix allows all 3 games to work properly.
2023-08-07 23:20:28 +09:00
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CdRom PCE: Fixed SCSI drive behavior when an invalid command is received 2023-04-20 20:06:38 -04:00
Debugger Debugger: Prevent crash when attempting to load a .dbg file for GB roms 2023-07-11 16:46:35 +09:00
Input Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
HesFileData.h Movies: Fixed freeze when attempting to load a movie while the debugger is opened 2023-02-08 22:34:00 -05:00
IPceMapper.h Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
PceConsole.cpp UI: Fixed broken screenshots in load/save state menus on NES when a hd pack is loaded 2023-04-22 20:44:25 -04:00
PceConsole.h UI: Fixed broken screenshots in load/save state menus on NES when a hd pack is loaded 2023-04-22 20:44:25 -04:00
PceConstants.h Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
PceControlManager.cpp Movies: Fixed desync when using rewind during movie playback 2023-02-10 20:59:21 -05:00
PceControlManager.h Movies: Fixed desync when using rewind during movie playback 2023-02-10 20:59:21 -05:00
PceCpu.cpp PCE: Fixed regression that caused incorrect audio in Order of the Griffon 2023-08-07 23:20:28 +09:00
PceCpu.h PCE: Fixed regression that caused incorrect audio in Order of the Griffon 2023-08-07 23:20:28 +09:00
PceCpu.Instructions.cpp Debugger: PCE - Fixed deadlock/crashes triggered when processing ST0/1/2 instructions in disassembly 2023-02-13 21:37:19 -05:00
PceDefaultVideoFilter.h Debugger: PCE - Fixed crash when power cycling when "draw partial frame" is enabled 2023-05-14 23:34:56 -04:00
PceMemoryManager.cpp PCE: Force RAM to 0 for HES files to prevent issues with random RAM 2022-10-10 23:59:17 -04:00
PceMemoryManager.h PCE: Fixed regression that caused incorrect audio in Order of the Griffon 2023-08-07 23:20:28 +09:00
PceNtscFilter.cpp Debugger: PCE - Fixed crash when power cycling when "draw partial frame" is enabled 2023-05-14 23:34:56 -04:00
PceNtscFilter.h SNES/PCE: Added option to force the cores to always output the same resolution 2023-02-15 22:44:42 -05:00
PcePsg.cpp PCE: Fixed PSG emulation issues 2023-02-17 23:35:14 -05:00
PcePsg.h Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
PcePsgChannel.cpp PCE: Fixed PSG emulation issues 2023-02-17 23:35:14 -05:00
PcePsgChannel.h Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
PceSf2RomMapper.cpp Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
PceSf2RomMapper.h Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
PceTimer.cpp Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
PceTimer.h Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
PceTypes.h Fixed misc code TODOs 2023-01-24 18:05:50 -05:00
PceVce.cpp Refactoring - Moved some leftover files out of the root folder 2022-09-08 21:48:49 -04:00
PceVce.h Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
PceVdc.cpp PCE: Improved/fixed vram read address increment logic/timing 2023-07-05 21:27:46 +09:00
PceVdc.h PCE: Fixed out-of-bounds array access when a sprite was at x>=992 that caused sprites to disappear from the screen 2023-01-28 17:36:11 -05:00
PceVpc.cpp PCE: Fixed SGX priority mode 2 behavior 2023-04-02 15:23:50 -04:00
PceVpc.h Fixed misc code TODOs 2023-01-24 18:05:50 -05:00