Mesen2/Core/NES/Mappers/Unlicensed/Ac08.h
2022-09-08 21:29:52 -04:00

55 lines
No EOL
1 KiB
C++

#pragma once
#include "pch.h"
#include "NES/BaseMapper.h"
#include "Utilities/Serializer.h"
class Ac08 : public BaseMapper
{
private:
uint8_t _reg = 0;
protected:
uint16_t GetPrgPageSize() override { return 0x2000; }
uint16_t GetChrPageSize() override { return 0x2000; }
void InitMapper() override
{
AddRegisterRange(0x4025, 0x4025, MemoryOperation::Write);
_reg = 0;
SelectPrgPage4x(0, -4);
SelectChrPage(0, 0);
UpdateState();
}
void Serialize(Serializer& s) override
{
BaseMapper::Serialize(s);
SV(_reg);
if(!s.IsSaving()) {
UpdateState();
}
}
void UpdateState()
{
SetCpuMemoryMapping(0x6000, 0x7FFF, _reg, PrgMemoryType::PrgRom);
}
void WriteRegister(uint16_t addr, uint8_t value) override
{
if(addr == 0x4025) {
SetMirroringType(value & 0x08 ? MirroringType::Horizontal : MirroringType::Vertical);
} else {
if(addr == 0x8001) {
//Green beret
_reg = (value >> 1) & 0x0F;
} else {
//Castlevania?
_reg = value & 0x0F;
}
UpdateState();
}
}
};