Commit graph

49 commits

Author SHA1 Message Date
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4808bc4129 Core: Refactored Emulator class getters 2022-08-25 22:27:06 -04:00
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ac16a14297 Fixed crash on power off when input controllers were displayed in the HUD + refactor GetControlManager to improve thread safety 2022-08-25 22:22:16 -04:00
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36f1d6e3b1 Fixed crash on startup when "Show game timer" is enabled (+ refactoring to improve thread safety) 2022-08-17 21:43:15 -04:00
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998bf9b52b Added History Viewer 2022-08-07 19:03:35 -04:00
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7df142e420 Debugger: Tilemap viewer - Mode 7 overlay 2022-08-06 11:29:50 -04:00
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240e045f99 Debugger: Lua - Added selectDrawSurface API (+ Linux compilation fixes) 2022-08-02 23:25:41 -04:00
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2eda2cc27e Debugger: Lua - Allow callback to change read/written value, allow callbacks on any memory type (not just cpu memory), allow callbacks for ppu memory 2022-08-02 01:42:14 -04:00
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84da5cdcd3 Debugger: Make GetTimingInfo return GB timing info when called in SGB mode if the caller is bound to the Gameboy cpu 2022-07-27 23:35:02 -04:00
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aaf240c070 Movies: Save/load settings and cheats, fixed bugs/crashes, fixed todos 2022-07-26 23:36:38 -04:00
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a0fd476d12 NES: Added support for bandai microphone & datach barcode reader 2022-07-25 18:56:44 -04:00
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eda3db9620 UI: Implemented show lag counter option 2022-07-22 12:11:35 -04:00
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77692f323d Fixed behavior when loading an invalid rom while a rom is loaded, fixed battery save behavior when switching between games, fix/cleanup some TODOs 2022-07-21 16:12:24 -04:00
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4d9c4f76a9 Save states: Fixed crashes when loading invalid states, fixed load/save state menus not working properly, fixed crash when loading PCE states 2022-07-20 14:28:19 -04:00
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63cbe9bd73 Debugger: Instruction progression (+ step 1 cpu cycle for snes/sa1/pce) 2022-07-08 00:09:01 -04:00
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78ca62ed75 Debugger: Support for CDL in CHR ROM games (NES), option to hide used/unused tiles from tile viewer (when CDL data is available) 2022-06-12 00:26:03 -04:00
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6910f2a071 Debugger: Hide oam/cgram from tile viewer type dropdown, etc. 2022-06-05 19:09:20 -04:00
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1c055bb4af Save States: Load/save emulation settings for netplay/rewind states, fixes some TODOs, fixes some NES issues when loading a state taken in a different region 2022-03-31 14:36:15 -04:00
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a31eb671ac Input: Support for barcode readers and tape recorders (NES) 2022-03-15 22:39:30 -04:00
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a46288de99 Fixed crash when pressing key while no game is loaded 2022-03-13 20:09:41 -04:00
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8c75f0fc32 Fixed behavior for reset/power cycle shortcuts + fixed deadlock when debugger is active 2022-02-27 22:20:04 -05:00
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92734d6015 Debugger: Exp. eval refactoring to allow getting more data than just the CPU's state 2022-02-21 21:27:14 -05:00
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d5a28f1403 Debugger: (WIP) Evaluate breakpoints before an instruction starts executing (ProcessInstruction + calculate upcoming reads/writes) 2022-02-19 09:55:33 -05:00
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322795d2f9 UI: Added "load last session" menu option + shortcut 2022-02-04 22:36:40 -05:00
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cab9d16606 UI: Refactor game menu 2022-02-04 21:32:50 -05:00
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5d72c29079 UI: Added auto save state option (+ improved disabled textbox look) 2022-02-02 20:13:23 -05:00
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85482d34f1 Debugger: SNES - Added coprocessor debuggers 2022-01-30 20:20:24 -05:00
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dffbd4921a Refactoring: Renamed SnesMemoryType 2022-01-22 12:16:10 -05:00
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0b228f5951 Refactoring: Added Snes prefix to files/classes 2022-01-22 11:55:17 -05:00
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5a48373781 Core: Refactoring - removed GetFrameDelay, GetFps contains the same info 2022-01-22 10:33:39 -05:00
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8f3f14d323 Fixed more issues with debugger when reloading games, etc. 2022-01-21 21:25:59 -05:00
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972fc6a18b Fixed deadlock when switching game while paused 2022-01-21 21:25:53 -05:00
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0d78c064f3 Core: Reduce shared_ptr usage, refactor netplay code to remove static instances 2022-01-21 21:25:33 -05:00
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854cce4362 Debugger: Support for switching roms/console type while tools are opened
+ Close all tools when game stopped
+ Misc. performance fixes
+ UI code refactoring
+ Load/save position for all tools
2022-01-17 21:05:06 -05:00
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8cf645dba5 Hex Editor: Implement some of the highlighting features 2021-12-19 18:41:20 -05:00
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ba2c574f9e Disassembly rework 2021-05-28 12:38:40 -04:00
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e137d3e60c Menu shortcuts 2021-05-22 19:24:00 -04:00
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5f2524fe60 Fix Linux build (and most clang warnings) 2021-05-13 00:25:00 -04:00
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b964eb2e09 Implement track lengths for SPC + apply track length & silence detection to all audio players, not just NSF 2021-05-07 20:42:25 -04:00
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667782647e GBS file support (WIP) 2021-05-06 21:35:09 -04:00
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ffad810480 WIP - HUD rework, partial utf8 support, remove directx tk libs, replace with stripped down DXTK for sprite batch only 2021-05-05 19:16:35 -04:00
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f95c97a579 Audio player UI 2021-05-02 14:39:18 -04:00
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8c1c469250 Audio player freq visualization 2021-05-01 19:20:42 -04:00
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bf27676abb NES - VS system colors + ntsc filter 2021-04-25 21:07:34 -04:00
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add120abdb Integrate NES input devices 2021-04-20 22:51:15 -04:00
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7293249cdd Reset / power cycle 2021-04-15 21:32:04 -04:00
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2029191669 Input configuration work 2021-04-14 22:32:22 -04:00
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12bf5c5e1b NES/GB/SNES config, audio filters 2021-04-11 18:50:31 -04:00
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d4a1f1ff76 Fix some TODOs 2021-04-10 11:45:37 -04:00
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e27e511558 File reorganization 2021-04-09 21:45:04 -04:00
Renamed from Core/Emulator.h (Browse further)