Commit graph

31 commits

Author SHA1 Message Date
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c5406773a0 Added WonderSwan support 2024-09-19 21:19:43 +09:00
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c325b28d3a Debugger: Fixed rare crash that could occur when loading/saving a save state while emulation is running when the debugger is active
Caused by the stateloaded/statesaved being processed in a separate thread while the emulation is running
2023-12-27 23:27:07 +09:00
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2761a5814e UI: Fixed broken screenshots in load/save state menus on NES when a hd pack is loaded 2023-04-22 20:44:25 -04:00
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77acdab584 NES: Fixed phase for NTSC filters, allowing 3-phase pattern for Battletoads 2023-03-26 19:53:07 -04:00
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f469f136aa UI: Added missing load/save state messages for load/save state dialogs 2023-02-21 18:33:58 -05:00
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ce9eedd71b UI: Fixed missing save state previews in load/save state dialogs 2023-02-20 20:39:17 -05:00
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b4618eb47a GB: Allow loading GB/GBC/SGB save states on any of the 3 models 2023-01-30 19:50:05 -05:00
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624831e47c AVI: Fixed audio/video desync issue when loading a save state while recording 2023-01-26 20:35:59 -05:00
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0d7e457dae Fixed/removed some TODOs 2023-01-06 11:10:24 +09:00
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e6b4d23f70 Rename TODOs that need to be fixed/checked before release to TODOv2 2023-01-05 14:07:08 +09:00
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4414723ed5 Rename some remaining Mesen-S references to Mesen, prevent loading movies/states from older versions, move default home folder to "Mesen2" (for now) 2022-12-28 15:50:29 +09:00
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9a05559eb9 Debugger: Added --testRunner support 2022-12-28 10:44:54 +09:00
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9751895751 Debugger: Allow saving/loading save states without forcing the emulator to run until the next vertical blank 2022-12-27 16:29:16 +09:00
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7108bdde36 Refactoring - Moved some leftover files out of the root folder 2022-09-08 21:48:49 -04:00
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152abf690b Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
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2f516caa91 SNES: New DSP core + new channel volume options 2022-09-07 01:35:32 -04:00
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46bb3d4733 Debugger: Lua - createSavestate/loadSavestate 2022-08-04 18:31:39 -04:00
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077e8db3d7 Fixed some minor TODOs 2022-07-26 00:29:02 -04:00
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4d9c4f76a9 Save states: Fixed crashes when loading invalid states, fixed load/save state menus not working properly, fixed crash when loading PCE states 2022-07-20 14:28:19 -04:00
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d0ff9d41de NES: Studybox support 2022-06-22 00:16:11 -04:00
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1c055bb4af Save States: Load/save emulation settings for netplay/rewind states, fixes some TODOs, fixes some NES issues when loading a state taken in a different region 2022-03-31 14:36:15 -04:00
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aa6a9699fb UI: Added global input options (deadzone, display inputs on screen, etc.) 2022-03-04 22:08:29 -05:00
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a99ff82c88 Video: Prevent window resize when switching between normal and high res modes on SNES 2022-01-23 20:33:50 -05:00
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c11534e199 Video: Fixed overscan behavior for NES and fixed rare crash when changing overscan while game is running 2022-01-22 16:36:04 -05:00
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0d78c064f3 Core: Reduce shared_ptr usage, refactor netplay code to remove static instances 2022-01-21 21:25:33 -05:00
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854cce4362 Debugger: Support for switching roms/console type while tools are opened
+ Close all tools when game stopped
+ Misc. performance fixes
+ UI code refactoring
+ Load/save position for all tools
2022-01-17 21:05:06 -05:00
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e008adf3a7 Game selection screen + load/save state screens 2021-05-19 23:05:04 -04:00
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3e90df5ef4 WIP HD packs 2021-05-09 23:14:30 -04:00
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bf27676abb NES - VS system colors + ntsc filter 2021-04-25 21:07:34 -04:00
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aef05d6c10 VS Dual - Fix audio and properly implement audio/video output options 2021-04-25 18:48:57 -04:00
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e27e511558 File reorganization 2021-04-09 21:45:04 -04:00
Renamed from Core/SaveStateManager.cpp (Browse further)